

Requires:
- Shield usage training
- Cunning 25
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 2
When used to attack (with talents):
Base power: 29.5 - 41.3
Uses stat: 150% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +2.0%
Block value: +60
When wielded/worn:
Armour: +10
Defense: +9 (+3 eff.)
Fatigue: +14%
Changes resistances: +20% cold / +20% darkness / +20% nature
Talent granted: +1 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 1
When wielded/worn:
Damage (Melee): 5 mind
Damage (Ranged): 5 mind
Mindpower: +5 (+2 eff.)
See stealth: +10
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows.
If you close your eyes a moment, you can almost imagine what dread sights they see...
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 2
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +20% blight / +20% cold / +20% nature
Healing mod.: +15%
A belt rumoured to have been worn by the Conclave healers.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Wil / +6 Con
Changes resistances: +10% nature / +25% cold
Changes damage: +15% cold
Maximum mana: +20.00
Maximum stamina: +20.00
Maximum psi: +20.00
Maximum air capacity: +50.00
It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 14.59 cold and 12.06 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance
Activation costs 50 power out of 60/60.
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Cunning 39
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 40.0 - 48.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +9.0%
Block value: +220
Lifesteal (this weapon only): +8%
When wielded/worn:
Armour: +15
Fatigue: +19%
Damage when hit (Melee): 15 draining blight
Changes stats: +10 Con
Changes resistances: +25% blight / +10% light
Talent mastery: +0.30 Cursed / Bloodstained
Talent granted: +1 Block
Life regen: +5.00
Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Cunning 20
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
When used to attack (with talents):
Base power: 40.0 - 48.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +120
When wielded/worn:
Armour: +2
Defense: +8 (+2 eff.)
Ranged Defense: +8 (+2 eff.)
Fatigue: +6%
On shield block:
* Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Changes stats: +5 Wil
Changes resistances: +25% blight / +25% darkness
Talent granted: +1 Block
Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Cunning 35
Infused by psionic forces
7.00 Encumbrance.
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 43.5 - 52.2
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +142
When wielded/worn:
Armour: +8
Fatigue: +8%
Effects on melee hit:
* 9% chance to reduce all saves and defense by 22
Effects when hit in melee:
* 14% chance to reduce all saves and defense by 22
Changes resistances: +13% mind
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Cunning 35
Infused by nature
7.00 Encumbrance.
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 51.5 - 61.8
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +139
Damage (Melee): +8 acid
Damage (radius 1) on hit: +16 acid
When wielded/worn:
Armour: +8
Fatigue: +8%
Effects on melee hit:
* 10% chance to reduce armor by 29%
Changes stats: +7 Dex
Changes damage: +3% acid
Talent granted: +1 Block
Maximum life: +51.00
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Cunning 48
Infused by nature
Infused by psionic forces
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
When used to attack (with talents):
Base power: 70.0 - 84.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +195
On weapon hit:
* Deal physical damage equal to your armor (71)
Damage (Melee): +4 blight
When wielded/worn:
Armour: +17
Fatigue: +8%
Effects when hit in melee:
* 22% chance to gain 10% of a turn (3/turn limit)
Changes resistances: +6% lightning / +13% temporal / +16% mind
Changes damage: +12% blight
Talent granted: +1 Block
Spell save: +9 (+4 eff.)
Spellpower: +10 (+5 eff.)
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Strength 40
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 3
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Acid
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +10.0%
Attack speed: 100%
Damage (radius 2) on crit: +40 corrosive acid
When wielded/worn:
Physical crit. chance: +10.0%
Changes resistances: +15% acid
Changes resistances penetration: +20% acid
Changes damage: +20% acid
Spell crit. chance: +10%
It can be used to activate talent Corrosive Worm (costing 24 power out of 30/30) :
Effective talent level: 4.0
Power cost: 24 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 17% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 28 acid damage in a 4 radius ball. This damage will increase by 19% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 4
When wielded/worn:
Fatigue: -5%
Mental save: -7 (-3 eff.)
You heal for 2.5% of the damage you deal.
Healing during current combat: 0.00
You won the Ring of Blood trial, and this is your reward.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 234.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.