
Essence of Bearness3.0
animal misc
[Unique]
Nature
Invoke your inner bearness.
Uses 85 power out of 100/100
The very essence of bearness!
This item has been sent to the Item's Vault.

Fearfire Mantle (14 def, 0 armour) =Keep=2.0 Encumbrance
T3 cloak armor
[Unique]
Arcane
While equipped:
offense ------
When Hit 30 fire
defense ------
Defense +14 (+6 eff.)
Resistance +10% fire, +10% darkness
+10% cold
other -------
Masteries
+0.20 Corruption/Fearfire
All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt.
Black fires born of a blackened heart.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block) =Keep=7.0 Encumbrance
T3 shield armor
Reqs - Shield usage training
,Str 37
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
defense ------
Armor +18
Hardiness +20%
Defense +20 (+8 eff.)
Ranged Defense +10 (+5 eff.)
Fatigue +30%
other -------
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

Spectral Blade (26-42 power, 25 apr) =Keep=0.1 Encumbrance
T2 greatsword 2H weapon
Reqs Mag 18
[Unique]
Arcane/Master
Weapon Damage 26.0 - 41.6 Physical
Uses 10% Mag, 120% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +25
Critical Rate +3.0%
Attack Speed 111%
On-hit +15 arcane
On-crit, radius 2 +30 arcane silence
While equipped:
offense ------
Spellpower +5 (+5 eff.)
other -------
Mana/turn +0.50
See Invisibility +10
Blind-Fight: No penalty when attacking invisible/stealthed
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.

The Black Ring0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
defense ------
Spell save +7 (+2 eff.)
other -------
Masteries
+0.20 Corruption/Fearfire
Shadow Power +5
On Spell Hit: 10% Darkfire level 3
Grants spell-crit equal to half of your Shadow Power.
"An innocuous bauble. Until you look through the hole."
This item has been sent to the Item's Vault.

The Black Core0.1 Encumbrance
T2 amulet jewelry
[Unique]
Arcane
While equipped:
defense ------
Resistance +15% darkness
Unlife -100.00 life
Blind Resist +100%
other -------
Infravision +6
Masteries
+0.20 Corruption/Black-magic
Shadow Power +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.

Zanumnir (3 def, 13 armour)14.0 Encumbrance
T3 heavy armor
Reqs - Heavy armour training
Str 28
[Random Unique]
Nature/Master
While equipped:
offense ------
Damage +9% physical
defense ------
Armor +13
Defense +3 (+1 eff.)
Fatigue +6%
Resistance +18% lightning
Physical save +8 (+1 eff.)
Life +29.00
Life Regen +2.00
Healmod +13%
Stun Resist +20%
other -------
Max stamina +10.00
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Ethereal Embrace (10 def, 0 armour)2.0 Encumbrance
T4 cloak armor
[Unique]
Arcane
While equipped:
Stats Mag +8
offense ------
Spell Crit +6%
Spellpower/crit +5
Damage +15% arcane, +15% darkness
defense ------
Defense +10 (+5 eff.)
Resistance +12% arcane, +12% darkness
Shield Duration +1
Shield Power +15%
other -------
Masteries
+0.10 Spell/Aether
+0.20 Spell/Arcane
+0.20 Spell/Nightfall
Damage shields have +1 duration and +15% power
Aether Breach:
Effective talent level: 2.0
Power cost 24 out of 28/28.
Range 7
Cooldown: 8
Travel.spd instantaneous
Is: a spell and usable during Aether Avatar
Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area.
Each explosion does 51.20 arcane damage in radius 2, and will each trigger at one turn intervals.
Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted.
The damage will increase with your Spellpower.
This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether.
This item has been sent to the Item's Vault.

Eclipse (18-22 power, 4 apr, darkness element)5.0 Encumbrance
T2 staff 2H weapon
Reqs Mag 32
[Unique]
Arcane
Weapon Damage 18.0 - 21.6 Physical
Uses 110% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Critical Rate +3.5%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +8%
Spellpower +12 (+2 eff.)
Damage +15% light, +15% physical
+15% darkness, +15% temporal
other -------
Positive/turn +0.10
Negative/turn +0.10
Talents +1 Command Staff
Cooldown Twilight -1
Moonlight Ray -1
Searing Light -1
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.
