
Moon (10-13 power, 0 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The moon shines alone in a starless sky.
Base power: 10.0 - 13.0
Uses stats: 20% Str, 20% Dex
Damage type: Darkness
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 125%
On weapon hit:
* Deal 70 Darkness damage.
When wielded/worn:
Light radius: -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.

truestriking steel battleaxe of crippling (23-34 power, 2 apr)Requires:
- Strength 16
Crafted by a master
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 23.0 - 34.5
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
When wielded/worn:
Accuracy: +13 (+5 eff.)
Armour penetration: +9
Physical crit. chance: +10.0%
Changes resistances penetration: +9% physical
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Bill's Tree Trunk (30-51 power, 7 apr)Requires:
- Strength 25
Crafted by a master
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 1
It must be held with both hands.
Base power: 30.0 - 51.0
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +7
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) :
Effective talent level: 2.6
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns.
Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 51% chance to shatter a random shield.
Armor reduction chance increases with your Physical Power.
This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it!
This item has been sent to the Item's Vault.

dwarven-steel gauntlets 'Prismwarden' (0 def, 2 armour)Requires:
- Heavy armour training
Infused by nature
1.50 Encumbrance.
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +2
Fatigue: +3%
Effects on melee hit:
* 20% chance to reduce strength, dexterity, and constitution by 6
Damage (Melee): 8 fire
Changes resistances: +7% fire
Changes resistances penetration: +5% blight
Changes damage: +6% blight / +7% fire / +12% light
Light radius: +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

steel waraxe 'Earthshine' (12-18 power, 3 apr)Requires:
- Strength 16
Infused by nature
3.00 Encumbrance.
Type: weapon / waraxe ; tier 2
Base power: 12.5 - 17.5
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +4.0%
Attack speed: 100%
On weapon hit:
* 20% chance to slow global speed by 44%
Damage (Melee): +16 nature
When wielded/worn:
Damage when hit (Melee): 6 nature
Changes stats: +5 Str / +6 Dex / +4 Mag / +5 Wil / +5 Cun / +7 Con
Changes resistances penetration: +10% nature
Changes damage: +6% nature / +12% fire
One-handed war axes.
This item has been sent to the Item's Vault.

Flashcrack (20-24 power, 4 apr, blight element)Requires:
- Magic 24
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes resistances: +15% lightning
Changes damage: +20% blight / +9% mind
Talent granted: +1 Command Staff
Physical save: +7 (+3 eff.)
Spell save: +5 (+2 eff.)
Mental save: +8 (+4 eff.)
Mana each turn: +0.21
Maximum mana: +30.00
Maximum hate: +2.00
Spellpower: +9 (+9 eff.)
Spell crit. chance: +7%
Mental crit. chance: +1%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Gloomwolf the dwarven-steel waraxe (28-39 power, 4 apr)Requires:
- Strength 24
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 3
Base power: 28.0 - 39.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce damage dealt by 16%
Changes stats: +4 Cun
Changes resistances: +3% darkness
Changes resistances penetration: +5% darkness
Psi when hit: +0.04
Mental crit. chance: +3%
One-handed war axes.
This item has been sent to the Item's Vault.

Galevagrant the steel amuletRequires:
- Level 15
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 2
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce all saves and defense by 19
Damage when hit (Melee): 8 mind
Changes resistances: +6% lightning
Changes resistances penetration: +10% nature / +10% mind
Physical save: +12 (+4 eff.)
Spell save: +12 (+6 eff.)
Mental save: +13 (+7 eff.)
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Glarepiercer (18/18, 34-48 power, 10 apr)Requires:
- Dexterity 24
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 34.5 - 48.3
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +9
Armour Penetration: +10
Crit. chance: +2.0%
Capacity: 18
Damage (Ranged): +4 light
Damage (radius 1) on hit: +8 light
Damage (radius 2) on crit: +16 mind / +20 light
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Issydeyon the Infernosteel (22/22, 43-60 power, 10 apr)Requires:
- Dexterity 24
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 43.0 - 60.2
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +13.0%
Capacity: 22
On weapon hit:
* 10 arcane resource burn
* 20% chance to slow global speed by 44%
On weapon crit:
* Wound the target dealing 224 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +4 acid / +8 fire
Damage (radius 2) on crit: +4 acid / +20 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Skullcleaver (20-28 power, 4 apr)Requires:
- Strength 18
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 1
Base power: 20.0 - 28.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +10%
Damage conversion: 25% blight
When wielded/worn:
Changes damage: +8% blight
A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson.
This item has been sent to the Item's Vault.

Blindbreak the steel greatsword (26-42 power, 2 apr)Requires:
- Strength 16
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 16% chance to reduce all saves and defense by 19
Damage (Melee): +13 mind
Damage (radius 1) on hit: +12 darkness
When wielded/worn:
Changes stats: +3 Cun / +5 Wil
Changes resistances: +6% light / +5% arcane
Mental save: +12 (+6 eff.)
Massive two-handed swords.
This item has been sent to the Item's Vault.
