

Requires:
- Shield usage training
- Strength 48
Infused by nature
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
When used to attack (with talents):
Base power: 70.5 - 84.6
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +211
On weapon hit:
* 29% chance to reduce armor by 18%
Damage (Melee): +31 nature / +8 arcane
Damage (radius 1) on hit: +4 fire
When wielded/worn:
Armour: +10
Fatigue: +8%
Damage (Melee): 8 acid
Damage when hit (Melee): 10 acid
Changes resistances: +32% nature / +30% blight
Changes resistances penetration: +5% fire
Changes damage: +12% arcane / +15% fire
Talent granted: +1 Block
Maximum life: +136.00
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
- Strength 14
Powered by arcane forces
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +4
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes stats: +2 Str / +2 Con
Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight
Talent mastery: +0.10 Technique / Bloodthirst
Life regen: +3.00
Healing mod.: +30%
Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold
Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.