

Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 2
When wielded/worn:
Armour: +1
Defense: +2 (+0 eff.)
Fatigue: +2%
Changes stats: +3 Cun
Talent mastery: +0.20 Cunning / Survival
It can be used to boost speed by 50% (based on Cunning)
Activation costs 50 power out of 50/50.
The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Talent Shoot
- Talent Steam Pool
Infused by arcane disrupting forces
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 3
Mastery: Steamgun Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +9
Attack speed: 100%
Firing range: +8
Travel speed: +600%
Damage (radius 1) on hit: +12 mind / +16 darkness
Attacks use: 2.0 Steam
When wielded/worn:
Effects on ranged hit:
* 8 arcane resource burn
Damage when hit (Melee): 4 mind
Changes stats: +3 Cun / +4 Wil
Changes resistances: +6% fire
Changes damage: +30% darkness
Talent mastery: +0.10 Wild-gift / Antimagic
Mindpower: +7 (+3 eff.)
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.