
Sparkmaim the dragonbone longbowRequires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Shoot (10% chance level 1).
Travel speed: +200%
When wielded/worn:
Accuracy: +38 (+8 eff.)
Armour penetration: +12
Defense: +20 (+6 eff.)
Damage when hit (Melee): 2 lightning
Changes stats: +6 Cun
Changes resistances: +6% fire
Changes resistances penetration: +9% all
Disease immunity: +15%
Pinning immunity: +20%
Combat speed: +10%
Longbows are used to shoot arrows at your foes.
It was changed by the digestive sack.
This item has been sent to the Item's Vault.

Earthen BeadsRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes stats: +5 Wil
Damage affinity(heal): +15% nature
Life regen: +2.00
Mindpower: +5 (+2 eff.)
Enhances the effectiveness of Meditation by 20%
It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) :
Effective talent level: 2.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: Touch a target (or yourself) to infuse it with Nature, healing it for 197 (this heal does not work on undead).
The amount healed will increase with your Mindpower.
This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature.
This item has been sent to the Item's Vault.

steel ring 'Blindkill'Requires:
- Level 15
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Physical power: +5 (+1 eff.)
Changes stats: +4 Str / +6 Con
Changes resistances: +12% blight / +6% light
Changes resistances penetration: +20% acid
Light radius: +2
Rings make your fingers look great!
This item has been sent to the Item's Vault.

yew longbow 'Gloomtrencher'Requires:
- Dexterity 24
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
When wielded/worn:
Effects on ranged hit:
* 20% chance to slow global speed by 48%
Changes stats: +5 Con
Changes resistances: +12% blight / +6% cold / +5% arcane
Changes resistances penetration: +10% darkness
Talent mastery: +0.15 Wild-gift / Fungus
Spell save: +6 (+5 eff.)
It can be used to regenerate 164 life over 5 turns
Activation puts all charms on cooldown for 20 turns.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Rungof's FangRequires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: misc / fang
When carried:
Armour penetration: +7
Grants telepathy: Animal/Canine
A fang from the great warg, Rungof, still covered in blood.
This item has been sent to the Item's Vault.

Overclocked Radius (133% power, 19 apr)Requires:
- Strength 24
- Talent Steam Pool
Powered by arcane forces
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: weapon / steamsaw ; tier 3
Power: 134% Range: 1.5x
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +19
Crit. chance: +9.0%
Attack speed: 100%
Block value: +50
On weapon hit:
* increase paradox by a random amount
On weapon crit:
* increase paradox by a drastic amount with a chance to do an anomaly (0% chance). If anomaly triggers, halve paradox.
Attacks use: 1.0 Steam
When wielded/worn:
Armour: +7
Defense: +10 (+3 eff.)
Fatigue: +9%
Damage affinity(heal): +30% temporal
Talents granted: +2 Block +1 Paradox Pool
Attack speed increases with paradox, up to 250% at 1000 paradox.
Faced with the petty quandaries of 'conventional physics', some mad tinker must have coated this sawblade with a fine sheathe of dilated time to maximize its speed.
There were ...side effects.
This item has been sent to the Item's Vault.

Korbek's SpyglassRequires:
- Level 15
Crafted by a master
2.00 Encumbrance.
[Unique]
Type: tool / misc ; tier 2
When wielded/worn:
Accuracy: +10 (+2 eff.)
Physical crit. chance: +5.0%
Changes stats: +5 Cun
Infravision radius: +2
Sight radius: +1
This antique spyglass is weathered from use, but seems well maintained.
This item has been sent to the Item's Vault.

Viletooth (120% power, 12 apr)Requires:
- Strength 20
- Talent Steam Pool
Powered by arcane forces
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: weapon / steamsaw ; tier 2
Power: 121% Range: 1.5x
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +12
Crit. chance: +3.0%
Attack speed: 100%
Block value: +40
On weapon hit:
* may infect the target with a random disease
Damage conversion: 50% blight
Attacks use: 1.0 Steam
When wielded/worn:
Armour: +4
Defense: +6 (+2 eff.)
Fatigue: +8%
Talent granted: +1 Block
This aged looking saw is very rusty, and you think you see a thin layer of... something... on its blades.
This item has been sent to the Item's Vault.

steel torque of mindblast 'Morbuscast' [power 165] (15 cooldown)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 2
When wielded/worn:
Changes resistances: +3% light / +6% nature
Changes resistances penetration: +10% mind
Mental save: +3 (+2 eff.)
Maximum hate: +6.00
It can be used to blast the opponent's mind dealing 180 mind damage and silencing them for 4 turns
Activation puts all charms on cooldown for 15 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Talosis' CounterpointRequires:
- Dexterity 24
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
4.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 2
Mastery: Steamgun Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +10
Attack speed: 100%
Firing range: +8
Travel speed: +600%
Damage (Ranged): +15 physical
Attacks use: 2.0 Steam
When wielded/worn:
Accuracy: +5 (+1 eff.)
Physical crit. chance: +4.0%
Changes stats: +2 Con
Talent granted: +3 Ceasefire
It's said that Talosis never lost an argument. Now you know why.
This item has been sent to the Item's Vault.

Forbidden Tome: "The Illusory Castle"Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden
It can be used to read the book.
The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic.
This item has been sent to the Item's Vault.

well-made saw shellRequires:
- Level 15
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 3
When attach to an other item:
Talent granted: +3 Saw Shell
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

Charwrest (135% power, 0 apr)Requires:
- Strength 35
- Talent Steam Pool
Infused by nature
Powered by steamtech
3.00 Encumbrance.
Type: weapon / steamsaw ; tier 4
Power: 135% Range: 1.5x
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.2% crit chance (max 25%)
Crit. chance: +4.0%
Attack speed: 100%
Block value: +62
Damage (radius 1) on hit: +12 cold
Damage (radius 2) on crit: +18 lightning / +30 cold
Attacks use: 1.0 Steam
When wielded/worn:
Armour: +5
Defense: +8 (+3 eff.)
Fatigue: +10%
Changes stats: +6 Mag
Changes resistances penetration: +18% lightning / +17% cold
Changes damage: +12% blight / +21% fire
Talent granted: +2 Block
Maximum mana: +40.00
Spellpower: +15 (+4 eff.)
Movement speed: +40%
Damage Shield penetration: +30%
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.

Cinderbolt (140% power, 0 apr)Requires:
- Strength 35
- Talent Steam Pool
Infused by psionic forces
Powered by steamtech
3.00 Encumbrance.
Type: weapon / steamsaw ; tier 4
Power: 141% Range: 1.5x
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.2% crit chance (max 25%)
Crit. chance: +4.0%
Attack speed: 100%
Block value: +68
Damage (Melee): +16 darkness
Damage against: +15% Living
Attacks use: 1.0 Steam
When wielded/worn:
Armour: +5
Defense: +8 (+3 eff.)
Fatigue: +10%
Damage when hit (Melee): 6 mind
Changes stats: +2 Wil
Changes damage: +6% fire
Talent granted: +2 Block
Equilibrium when hit: +0.20
Psi when hit: +0.20
Maximum hate: +10.00
Maximum psi: +20.00
Light radius: +3
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.

Steam Powered Helm (3 def, 12 armour)Requires:
- Heavy armour training
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 5
It is part of a set of items.
The more steam the better!
When wielded/worn:
Armour: +12
Defense: +3 (+1 eff.)
Fatigue: +10%
Changes stats: +5 Str / +5 Con
Changes resistances: +10% all
Blindness immunity: +50%
A Helmet. But with steam power!
This item has been sent to the Item's Vault.
