
Crude Iron Battle Axe of Kroll (180% power, 7 apr)Requires:
- Magic 50
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Power: 180% Range: 1.5x
Uses stat: 180% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Armour: +6
Defense: +6 (+2 eff.)
Changes stats: +2 Dex / +2 Con
Changes damage: +10% physical
Stun/Freeze immunity: +30%
Knockback immunity: +30%
Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
This item has been sent to the Item's Vault.

Amethyst of Sanctuary (111% power, 26 apr, mind damage)Requires:
- Willpower 28
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 4
Power: 111% Range: 1.1x
Uses stats: 50% Wil, 50% Mag, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +26
Crit. chance: +6.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +8 Wil
Changes resistances: +15% mind
Talent masteries: +0.30 Psionic / Focus +0.30 Psionic / Absorption
Mental save: +25 (+9 eff.)
Maximum psi: +20.00
Mindpower: +14 (+5 eff.)
Mental crit. chance: +7%
Reduce damage from attackers more than 3 tiles away by 25%
This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces.
This item has been sent to the Item's Vault.

Pouch of the Subconscious (20/20, 147% power, 15 apr)Requires:
- Dexterity 28
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Power: 147% Range: 1.2x
Uses stats: 50% Mag, 50% Cun, 10% Wil, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 20
On weapon hit:
* 50% chance to reload 1 ammo
Damage (Ranged): +25 mind / +30 mind slow
You find yourself constantly fighting an urge to handle this strange pouch of shot.
This item has been sent to the Item's Vault.

Core of the Forge (127% power, 40 apr, dreamforge damage)Requires:
- Willpower 40
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Power: 127% Range: 1.1x
Uses stats: 60% Wil, 50% Mag, 20% Cun
Damage type: Dreamforge
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical power: +10 (+2 eff.)
Damage (Melee): 30 dreamforge
Changes stats: +4 Cun / +6 Wil
Changes resistances: +5% physical / +5% mind / +15% fire
Changes resistances penetration: +10% mind / +10% physical
Changes damage: +10% physical / +10% mind / +10% fire
Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith
Mindpower: +16 (+8 eff.)
Mental crit. chance: +8%
It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) :
Effective talent level: 3.0
Power cost: 24 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 20.07 mind damage, 21.11 burning damage, and knocking back your enemies in a radius 4 cone.
Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 1.52 mind and 1.60 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.

Windborne AzuriteRequires:
- Level 25
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / blue ; tier 4
When wielded/worn:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +20%
Chance to avoid any damage: +8%
When used to imbue an object:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +15%
Chance to avoid any damage: +8%
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.

Masochism (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
It is part of a set of items.
With a better grip it would be the destroyer of your enemies.
When wielded/worn:
Damage (Melee): 25 vim draining blight
Damage when hit (Melee): 25 vim draining blight
Changes stats: +3 Cun / +9 Mag
Talent masteries: +0.20 Corruption / Sanguisuge +0.20 Corruption / Blood
Physical save: +10 (+5 eff.)
Spell save: +10 (+5 eff.)
Mental save: +10 (+5 eff.)
Disease immunity: +100%
Maximum vim: +25.00
Spellpower: +10 (+2 eff.)
Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked.
Current Bonus: 0
It can be used to activate talent Blood Grasp (costing 12 power out of 12/12) :
Effective talent level: 5.0
Power cost: 12 out of 12/12.
Range: 10
Travel Speed: 2000% of base
Is: a spell
Description: Project a bolt of corrupted blood, doing 175.96 blight damage and healing you for 20% the damage dealt.
50% of the damage dealt will be gained as maximum life for 7 turns (before the healing).
The damage will increase with your Spellpower.
Stolen flesh,
Stolen pain,
To give it up,
Is to live again.
This item has been sent to the Item's Vault.

Death's Embrace (18 def, 18 armour)Requires:
- Level 35
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +18
Armour Hardiness: +15%
Defense: +18 (+5 eff.)
Damage when hit (Melee): 15 darkness / 15 cold
Changes stats: +5 Dex / +5 Cun / +5 Mag
Changes resistances: +30% temporal / +30% darkness / +30% cold
Changes damage: +20% darkness / +20% cold
Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Dreadmaster +0.10 Cunning / Stealth
Critical mult.: +20.00%
Stealth bonus: +10
Spellpower: +10 (+2 eff.)
It can be used to turn yourself invisible (power 36, based on Cunning and Magic) for 10 turns
Activation costs 50 power out of 50/50.
This deep black leather armor, wrapped with thick silk, is icy cold to the touch.
This item has been sent to the Item's Vault.

The Black Boots (2 def, 1 armour)2.0 Encumbrance
T2 feet armor
[Unique]
Arcane
While equipped:
Stats Cun +4
offense ------
Move Speed +12%
defense ------
Armor +1
Defense +2 (+1 eff.)
Fatigue +2%
Stealth +10
other -------
Shadow Power +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.

Rune of Dissipation ( )0.1 Encumbrance
rune scroll
[Unique]
Arcane
When inscribed on your body:
Range 10
Cooldown: 20
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Everpyre Blade (147% power, 10 apr)3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Nature/Master
Weapon Damage 147% Range: 1.0x-1.4x
Uses 100% Str
Damage Fire
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +10
Critical Rate +18.0%
Attack Speed 100%
On Hit: 15% Fire Breath level 4
While equipped:
Stats Str +7
Wil +7
offense ------
Damage +20% fire
Ignore resists +15% fire
defense ------
Resistance +10% nature
+15% fire
This ornate blade is carved from the wood of a tree said to burn eternally. Its hilt is encrusted with gems, suggesting it once belonged to a figure of considerable status. The flames seem to bend to the will of the sword's holder.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)2.0 Encumbrance
T4 feet armor
[Unique]
Arcane
While equipped:
Stats Cun +8
Mag +8
offense ------
Spellpower +15 (+12 eff.)
Damage +25% arcane
defense ------
Defense +6 (+1 eff.)
Fatigue +1%
Resistance +25% arcane
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Creates an arcane explosion dealing 50 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 24 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Withering Orbs0.1 Encumbrance
T1 amulet jewelry
[Unique]
Psionic
While equipped:
offense ------
Mindpower +5 (+2 eff.)
On-Hit 5 mind
On-Ranged-Hit 5 mind
other -------
See Stealth +10
See Invisibility +10
Blind-Fight: No penalty when attacking invisible/stealthed
These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows.
If you close your eyes a moment, you can almost imagine what dread sights they see...
This item has been sent to the Item's Vault.

Fiery Choker0.1 Encumbrance
T3 amulet jewelry
[Unique]
Arcane
While equipped:
Stats Mag +5
Wil +4
Cun +3
offense ------
Spell Crit +8%
Spellpower +7 (+7 eff.)
Damage +10% fire
-5% cold
defense ------
Resistance +20% fire
-20% cold
Affinity +30% fire
Blind Resist +40%
On Spell Hit: 10% Volcano level 3
A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer.
This item has been sent to the Item's Vault.

Feathersteel Amulet0.1 Encumbrance
T2 amulet jewelry
[Unique]
Master
While equipped:
offense ------
Move Speed +25%
defense ------
Defense +15 (+4 eff.)
Fatigue -20%
Slow Projectiles +15%
other -------
Encumbrance +20
Avoid Pressure Traps
The weight of the world seems a little lighter with this amulet around your neck.
This item has been sent to the Item's Vault.

Eksatin's Ultimatum (175% power, 25 apr)3.0 Encumbrance
T4 battleaxe 2H weapon
[Unique]
Master
Weapon Damage 175% Range: 1.0x-1.5x
Uses 130% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +25
Critical Rate +25.0%
Attack Speed 100%
On Critical:
* decapitate a weakened target
While equipped:
offense ------
Critical power +25.00%
This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty.
This item has been sent to the Item's Vault.

Warmaster Gnarg's Murderblade (172% power, 19 apr)3.0 Encumbrance
T4 greatsword 2H weapon
[Unique]
Master
Weapon Damage 172% Range: 1.0x-1.6x
Uses 120% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +19
Critical Rate +10.0%
Attack Speed 100%
Damage Against +20% Living
On Hit:
* 10% chance to send the wielder into a killing frenzy
While equipped:
Stats Str +15
Dex +5
Con +15
defense ------
Resist Against +20% Living
other -------
Masteries
+0.30 Technique/Berserker's strength
+0.20 Technique/Two-handed weapons
+0.20 Technique/Two-handed maiming
+0.20 Technique/Two-handed assault
A blood-etched greatsword, it has seen many foes. From the inside.
This item has been sent to the Item's Vault.

Yaldan Baoth (0 def, 10 armour)3.0 Encumbrance
T4 head armor
[Unique]
Master
While equipped:
Stats Str +10
Con +10
offense ------
Damage +15% light
defense ------
Armor +10
Fatigue +4%
Resistance +15% light
+25% darkness
Max Resistance
+10% darkness
Resist unseen 33%
other -------
Light -2
Sight -2
Blind-Fight: No penalty when attacking invisible/stealthed
Lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early..
Uses 34 power out of 40/40
The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor.
This item has been sent to the Item's Vault.

Thermal Focus (109% power, 32 apr, fire damage)3.0 Encumbrance
T4 mindstar 1H weapon
Reqs Wil 35
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Weapon Damage 109% Range: 1.0x-1.1x
Uses 50% Wil, 30% Cun
Damage Fire
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +32
Critical Rate +5.0%
Attack Speed 100%
Damage Conversion 50% cold
While equipped:
offense ------
Mind Crit +8%
Mindpower +16 (+8 eff.)
Damage +20% fire
+20% cold
Ignore resists +12% fire
+12% cold
defense ------
Resistance +20% fire
+20% cold
Spell save +12 (+8 eff.)
other -------
Psi/turn +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.20 Psionic/Thermal mastery
Thermal energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Surefire4.0 Encumbrance
T1 longbow 2H weapon
Reqs Shoot
[Unique]
Master
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 105%
Range +9
While equipped:
Stats Dex +3
offense ------
Physical Crit +5.0%
Damage
+5% physical
Accuracy +12 (+3 eff.)
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.

Corpathus (150% power, 12 apr)3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Master/Unknown
Weapon Damage 150% Range: 1.0x-1.4x
Uses 100% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +4.0%
Attack Speed 100%
On-hit
+18 draining blight
On Critical:
* grows in power
On Kill:
* grows dramatically in power
While equipped:
offense ------
Damage +5% blight
defense ------
Cut Resist -25%
other -------
Max vim +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.

Charged Focus (100% power, 24 apr, lightning damage)3.0 Encumbrance
T3 mindstar 1H weapon
Reqs Wil 24
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Weapon Damage 100% Range: 1.0x-1.1x
Uses 50% Wil, 30% Cun
Damage Lightning
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +24
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Mind Crit +6%
Mindpower +12 (+6 eff.)
Damage
+15% lightning
Ignore resists
+9% lightning
defense ------
Resistance
+15% lightning
Mind save +9 (+3 eff.)
other -------
Max psi +30.00
Talents +1 Psionic Maelstrom
Masteries
+0.15 Psionic/Charged mastery
Electrical energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)7.0 Encumbrance
T3 shield armor
Reqs - Shield usage training
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
defense ------
Armor +18
Hardiness +20%
Defense +20 (+5 eff.)
Ranged Defense +10 (+2 eff.)
Fatigue +30%
other -------
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

Malediction (150% power, 15 apr)3.0 Encumbrance
T4 waraxe 1H weapon
[Unique]
Arcane
Weapon Damage 150% Range: 1.0x-1.2x
Uses 100% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +15
Critical Rate +10.0%
Attack Speed 100%
On-Hit, radius 1 +25 blight
On Hit: 10% Curse of Death level 3
On Hit: 10% Curse of Vulnerability level 3
While equipped:
offense ------
Spellpower +20 (+15 eff.)
Damage +20% blight
On Spell Hit: 10% Curse of Impotence level 3
On Spell Hit: 10% Curse of Defenselessness level 3
The land withers and crumbles wherever this cursed axe rests.
This item has been sent to the Item's Vault.

Dream Malleus (168% power, 5 apr)5.0 Encumbrance
T4 greatmaul 2H weapon
Reqs Wil 25
[Unique]
Master/Psionic
Weapon Damage 168% Range: 1.0x-1.5x
Uses 70% Wil, 70% Str
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +5
Critical Rate +2.0%
Attack Speed 100%
On-hit +17 mind
+27 item expose
On Hit:
* 27% chance to reduce all saves and defense by 19
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
While equipped:
Stats Str +2
Wil +2
Cun +2
offense ------
Mind Crit +5%
Mindpower +15 (+7 eff.)
Damage +10% mind
+24% physical
Accuracy +10 (+2 eff.)
defense ------
Resistance
+9% lightning
other -------
Psi/turn +0.10
Hate-on-crit +5.00
Talents +3 Dream Smith's Hammer
+3 Hammer Toss
Cooldown Hammer Toss -2
A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel.
This item has been sent to the Item's Vault.

Dagger of the Past (129% power, 20 apr)1.0 Encumbrance
T3 dagger 1H weapon
Reqs Mag 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Weapon Damage 129% Range: 1.0x-1.3x
Uses 50% Mag, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +20.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion
30% temporal
While equipped:
offense ------
Move Speed +20%
Damage
+5% temporal
defense ------
Defense +10 (+2 eff.)
Spell save +10 (+7 eff.)
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

Latafayn (180% power, 5 apr)3.0 Encumbrance
T4 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 180% Range: 1.0x-1.6x
Uses 125% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +5
Critical Rate +10.0%
Attack Speed 100%
Lifesteal +8%
Damage Conversion
50% fire burn
While equipped:
Stats Cun +3
Str +5
offense ------
Damage
+10% darkness
+15% fire
defense ------
Resistance +15% fire
Accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage.
Uses 9 power out of 25/25
This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands.
This item has been sent to the Item's Vault.

Acera (140% power, 4 apr)3.0 Encumbrance
T3 longsword 1H weapon
[Unique]
Arcane/Master
Weapon Damage 141% Range: 1.0x-1.4x
Uses 100% Str
Damage Acid
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +10.0%
Attack Speed 100%
On-crit, radius 2
+40 corrosive acid
While equipped:
offense ------
Physical Crit +10.0%
Spell Crit +10%
Damage +20% acid
Ignore resists +20% acid
defense ------
Resistance +15% acid
Corrosive Worm:
Effective talent level: 4.0
Power cost 26 out of 30/30.
Range 10
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 17% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 15 acid damage in a 4 radius ball. This damage will increase by 9% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.

Ring of the Archlich0.1 Encumbrance
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
offense ------
Spellpower +8 (+8 eff.)
Damage
+10% darkness
+10% cold
defense ------
Resistance
+10% darkness
+10% cold
Spell save +8 (+8 eff.)
Poison Resist +25%
Cut Resist +25%
other -------
Max souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.
