
Pouch of the Subconscious (20/20, 38-46 power, 15 apr)Requires:
- Dexterity 28
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Base power: 38.0 - 45.6
Uses stats: 10% Wil, 70% Dex, 50% Cun
Damage type: Physical
Mastery: Master Marksman
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 20
On weapon hit:
* 50% chance to reload 1 ammo
Damage (Ranged): +25 mind / +30 mind slow
You find yourself constantly fighting an urge to handle this strange pouch of shot.
This item has been sent to the Item's Vault.

Colaryem (48-77 power, 12 apr)Requires:
- Strength 10
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 48.0 - 76.8
Uses stat: 130% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +11.0%
Attack speed: 56%
When wielded/worn:
Fatigue: -12%
Changes stats: +7 Dex
Changes resistances: +7% lightning
Changes damage: +7% lightning
Maximum encumbrance: +50
Movement speed: +10%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.

Mercy (35-46 power, 9 apr)Requires:
- Dexterity 42
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 4
Base power: 35.0 - 45.5
Uses stats: 55% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +15.0%
Attack speed: 100%
On weapon hit:
* deals 60 physical damage increased by 1% for each 1% life the target has lost
When wielded/worn:
Changes stats: +6 Str / +6 Dex
Critical mult.: +20.00%
This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened.
This item has been sent to the Item's Vault.

Corpathus (40-56 power, 12 apr)Requires:
- Strength 40
Crafted by a master
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* grows in power
On weapon kill:
* grows dramatically in power
Damage (Melee): +18 draining blight
When wielded/worn:
Changes damage: +5% blight
Cut immunity: -25%
Maximum vim: +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.

pouch of stralite shots of amnesia (20/20, 44-53 power, 5 apr)Requires:
- Dexterity 35
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / shot ; tier 4
Base power: 44.0 - 52.8
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +5.5%
Capacity: 20
On weapon hit:
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

S.H. SpearRequires:
- Willpower 15
- Dexterity 20
- Talent Shoot
- Talent Steam Pool
Infused by psionic forces
Powered by steamtech
4.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 3
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Attack speed: 100%
Dam. multiplier: 90%
Firing range: +7
Travel speed: +600%
Attacks use: 2.0 Steam
When wielded/worn:
Talents cooldown: Boiling Shot (-1 turn) Vacuum Shot (-1 turn) Blunt Shot (-1 turn)
Mindpower: +10 (+4 eff.)
Mental crit. chance: +2%
Mental speed: +10%
Steampower: +5 (+2 eff.)
Steamtech Speed: +10%
This gun is engraved with a strange material which focuses mental powers.
It seems like your mind will operate even faster with this equipped.
This item has been sent to the Item's Vault.

Brilliant Auto-loading Orc ExpellerRequires:
- Dexterity 28
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
4.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 3
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +12
Attack speed: 100%
Firing range: +6
Travel speed: +600%
Attacks use: 2.0 Steam
When wielded/worn:
Ammo reloads per turn: +1
Damage against: +15% Humanoid / +15% Giant
Talents cooldown: Supercharge Bullets (-3 turns) Overheat Bullets (-3 turns) Percussive Bullets (-3 turns) Combustive Bullets (-3 turns)
A finely crafted gun, designed specifically to kill orcs. And giants somehow!
This item has been sent to the Item's Vault.

Brilliant Auto-loading Orc ExpellerRequires:
- Dexterity 28
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
4.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 3
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +12
Attack speed: 100%
Firing range: +6
Travel speed: +600%
Attacks use: 2.0 Steam
When wielded/worn:
Ammo reloads per turn: +1
Damage against: +15% Humanoid / +15% Giant
Talents cooldown: Supercharge Bullets (-3 turns) Overheat Bullets (-3 turns) Percussive Bullets (-3 turns) Combustive Bullets (-3 turns)
A finely crafted gun, designed specifically to kill orcs. And giants somehow!
This item has been sent to the Item's Vault.

Icesear the pouch of steel shots (18/20, 26-31 power, 2 apr)Requires:
- Dexterity 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 2
Base power: 26.0 - 31.2
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +13.5%
Capacity: 20
When this weapon hits: Epidemic (20% chance level 2).
On weapon hit:
* 7% chance to reduce strength, dexterity, and constitution by 12
* 20% chance to knock the target back 3 spaces and deal 145 physical damage
On weapon crit:
* Wound the target dealing 272 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +27 blight / +14 physical / +8 cold
Damage (radius 1) on hit: +12 arcane / +12 cold
Damage (radius 2) on crit: +4 arcane / +12 cold
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Scattermind (20/20, 17-20 power, 7 apr)Requires:
- Dexterity 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 3
Base power: 17.0 - 20.4
Uses stats: 60% Cun, 60% Dex
Damage type: Mind
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +7
Crit. chance: +3.0%
Capacity: 20
On weapon crit:
* strike the target with one of Mind Sear, Psychic Lobotomy, or Sunder Mind, at random.
A linen pouch of jagged mindstar fragments, each radiating a palpable sense of confusion and pain. They must have made up an impressive whole originally, before some cretin turned it to bits.
This item has been sent to the Item's Vault.
