
Zanyderach the drakeskin leather armour (20 def, 8 armour)Requires:
- Strength 20
Infused by nature
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour penetration: +4
Armour: +8
Defense: +20 (+9 eff.)
Fatigue: +8%
Effects on melee hit:
* 20% chance to reduce all saves and defense by 43
Changes stats: +4 Str / +4 Wil
Changes resistances: +26% blight / +9% physical / +21% darkness
Physical save: +18 (+4 eff.)
Life regen: +11.00
Stamina each turn: +3.00
Maximum life: +44.00
Light radius: +2
Healing mod.: +17%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Dream Malleus (56-84 power, 5 apr)Requires:
- Willpower 25
- Strength 25
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 56.0 - 84.0
Uses stats: 110% Wil, 70% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Attack speed: 100%
On weapon hit:
* 20% chance to reduce all saves and defense by 43
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +17 mind
When wielded/worn:
Accuracy: +7 (+2 eff.)
Defense: +7 (+4 eff.)
Changes stats: +2 Str / +2 Wil / +3 Cun
Changes damage: +10% mind / +10% physical
Talent cooldown: Hammer Toss (-2 turns)
Talents granted: +3 Dream Smith's Hammer +3 Hammer Toss
Critical mult.: +20.00%
Disarm immunity: +46%
Psi each turn: +0.10
Mindpower: +30 (+6 eff.)
Mental crit. chance: +5%
A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel.
This item has been sent to the Item's Vault.

elemental voratun greatsword of projection (60-96 power, 4 apr) =fire pen.=Requires:
- Strength 48
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 60.0 - 96.0
Uses stats: 40% Wil, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
* Create an explosion dealing 15 fire damage (1/turn)
When wielded/worn:
Changes resistances penetration: +24% fire
Changes damage: +21% fire
Massive two-handed swords.
This item has been sent to the Item's Vault.
