
hardened leather armour of the deep (9 def, 7 armour)9.0 Encumbrance
T3 light armor
[Ego+]
Nature
While equipped:
defense ------
Armor +7
Defense +9 (+3 eff.)
Fatigue +8%
Resistance +7% acid, +7% cold
other -------
Breathe water
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Summertide Phial1.0 Encumbrance
T1 lite
[Unique]
Nature
While equipped:
offense ------
On-Hit 15 Lite Light Burst (radius 1)
Damage +10% light
defense ------
Resistance +30% light
Healmod +10%
other -------
Light +5
When attacking in melee, deals 15 light damage and lights tiles in radius 1.
Call light, dispelling darkness and lighting tiles in radius 20.(75 power, based on Willpower).
Uses 9 power out of 15/15
A small crystal phial that captured Sunlight during the Summertide.
This item has been sent to the Item's Vault.

Essence of Bearness3.0 Encumbrance
animal misc
[Unique]
Nature
Invoke your inner bearness.
Uses 85 power out of 100/100
The very essence of bearness!
This item has been sent to the Item's Vault.

Eye of the Dreaming One2.0 Encumbrance
T1 misc tool
[Unique]
Psionic
While equipped:
Stats Wil +5
offense ------
Mindpower +5 (+2 eff.)
defense ------
Mind save +10 (+3 eff.)
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Sleep:
Effective talent level: 3.0
Power cost 17 out of 25/25.
Range 7
Cooldown: 6
Travel.spd instantaneous
Is: a mind power
Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn.
When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
The damage threshold will scale with your Mindpower.
This ethereal eye stares eternally, as if seeing things that do not truly exist.
This item has been sent to the Item's Vault.

Imp Claw2.0 Encumbrance
T1 misc tool
[Unique]
Arcane
While equipped:
other -------
Light +1
See Stealth +10
Flame:
Effective talent level: 2.0
Power cost 8 out of 9/9.
Range 10
Cooldown: 3
Travel.spd 2000% of base
Is: a spell
Description: Conjures up a bolt of fire, setting the target ablaze and doing 120.79 fire damage over 3 turns.
At level 5, it will create a beam of flames.
The damage will increase with your Spellpower.
The battered remains of a flame imp's hand. It still burns with that unnatural flame.
This item has been sent to the Item's Vault.

Prox's Lucky Halfling Foot2.0 Encumbrance
T1 misc tool
[Unique]
Nature
While equipped:
Stats Lck +5
defense ------
Defense +5 (+1 eff.)
other -------
Disarm Traps +5
Detects traps.
Removes (25% chance) up to three stuns, pins, or dazes each turn
A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly.
It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks.
This item has been sent to the Item's Vault.

DeWolve Bandolier2.0 Encumbrance
T2 misc tool
[Unique]
Arcane/Master
While equipped:
Stats Cun +3, Con +3
offense ------
Ignore resists +5% acid, +7% fire, +7% nature
other -------
Talents +1 Volatile Mixture
Equip a bandolier holding up to 5 volatile alchemical mixtures, allowing you to attack from range. You automatically reload 1 mixture per turn while resting or moving. Each mixture randomly inflicts one of the following effects: 130.4 Fire damage, 104.3 Acid damage that corrodes armor, or 163.0 Poison damage over 6 turns. Damage is based on Magic and Cunning
One of several bandoliers of dangerous weaponized potions used by servants of the criminal alchemist Jheren DeWolve.
This item has been sent to the Item's Vault.

Rungof's Fang1.0 Encumbrance
fang misc
[Unique]
Nature
While carried:
offense ------
Ignore Armor +7
other -------
Telepathy Animal/Canine
A fang from the great warg, Rungof, still covered in blood.
This item has been sent to the Item's Vault.

Crystal Focus0.0 Encumbrance
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats Mag +5
Damage +20% arcane, +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.
