
Salyriwe the Thunderblast (34-47 power, 5 apr)Requires:
- Strength 35
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 4
Base power: 33.5 - 46.9
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +6.5%
Attack speed: 100%
On weapon hit:
* 24% chance to reduce all saves and defense by 27
Damage (Melee): +4 blight / +8 nature / +13 mind
Damage (radius 2) on crit: +19 fire
When wielded/worn:
Changes stats: +3 Cun / +4 Wil
Changes resistances: +9% blight / +3% lightning
Changes resistances penetration: +18% fire
Changes damage: +6% lightning
Global speed: +4%
One-handed war axes.
This item has been sent to the Item's Vault.

Aletta's Diadem (0 def, 0 armour)Requires:
- Willpower 24
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Damage when hit (Melee): 12 mind
Changes stats: +4 Cun / +4 Wil
Changes damage: +10% mind
Mindpower: +12 (+5 eff.)
Mental crit. chance: +5%
It can be used to activate talent Psychic Lobotomy (costing 7 power out of 10/10) :
Effective talent level: 3.0
Power cost: 7 out of 10/10.
Range: 7
Travel Speed: instantaneous
Is: a mind power
Description: Inflicts 77.10 mind damage and cripples the target's higher mental functions, reducing cunning by 9 and confusing (26% power) the target for 4 turns.
The damage, cunning penalty, and confusion power will scale with your Mindpower.
A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you.
Is this temptation a weak will on your part, or some domination from the artifact itself...?
This item has been sent to the Item's Vault.

Nimbuswinnow the hardened leather armour (9 def, 6 armour)Requires:
- Strength 16
Infused by psionic forces
9.00 Encumbrance.
Type: armor / light ; tier 3
When wielded/worn:
Armour: +6
Defense: +9 (+3 eff.)
Fatigue: +8%
Damage when hit (Melee): 2 darkness
Changes stats: +4 Cun / +5 Wil
Changes resistances: +12% lightning / +6% fire
Changes resistances penetration: +20% lightning
Changes damage: +9% darkness / +6% fire
Mental save: +12 (+4 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.
