
stralite battleaxe 'Blazesteel' (60-89 power, 3 apr)Requires:
- Strength 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 59.5 - 89.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
Damage (Melee): +12 nature
Damage (radius 1) on hit: +8 fire
When wielded/worn:
Physical power: +19 (+4 eff.)
Damage when hit (Melee): 8 light
Changes stats: +6 Con
Changes resistances: +9% fire
Changes resistances penetration: +20% light / +16% physical
Disarm immunity: +36%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Cinderpain the quiver of yew arrows (22/22, 46-65 power, 10 apr)Requires:
- Dexterity 24
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 46.5 - 65.1
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +10.0%
Capacity: 22
On weapon crit:
* Wound the target dealing 296 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +8 mind / +4 fire
Damage (radius 1) on hit: +16 fire
Damage (radius 2) on crit: +8 mind / +12 temporal
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

voratun gauntlets 'Grinontir' (30 def, 3 armour)Requires:
- Heavy armour training
Powered by arcane forces
1.50 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour penetration: +2
Physical crit. chance: +4.0%
Armour: +3
Defense: +30 (+10 eff.)
Fatigue: +5%
Damage when hit (Melee): 4 physical
Changes stats: +1 Cun / +3 Mag
Changes resistances: +1% physical / +7% light / +8% darkness
Spell save: +6 (+3 eff.)
Blindness immunity: +10%
Silence immunity: +20%
Infravision radius: +2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
It can be used to activate talent Starfall, placing all other charms into a 20 cooldown :
Effective talent level: 1.0
Power cost: 20 out of 20/20.
Range: 6
Travel Speed: instantaneous
Is: a spell
Description: A star falls on a radius 1 area, doing 42.51 darkness damage on impact and stunning all within the area for 4 turns.
The damage dealt will increase with your Spellpower.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.
