
Umbral Razor (129% power, 10 apr)1.0 Encumbrance
T2 dagger 1H weapon
Reqs Dex 32
[Unique]
Arcane
Weapon Damage 129% Range: 1.0x-1.3x
Uses 50% Dex, 15% Mag, 50% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +9.0%
Attack Speed 100%
Damage Conversion 50% darkness
On Hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
While equipped:
Stats +4 Cun +4 Mag
offense ------
Damage +5% darkness
Ignore resists +10% darkness
defense ------
Resistance +10% darkness
Stealth +10
Invoke Darkness:
Effective talent level: 3.0
Power cost 20 out of 20/20.
Range 10
Cooldown: 3
Travel.spd 2000% of base
Is: necromancy and a spell
Description: Conjures up a beam of darkness, doing 140.43 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.

Stormfront (136% power, 15 apr)3.0 Encumbrance
T2 battleaxe 2H weapon
[Unique]
Nature
Weapon Damage 137% Range: 1.0x-1.5x
Uses 120% Str
Damage Physical
Mastery Weapons Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +15
Critical Rate +5.0%
Attack Speed 100%
On-hit +15 lightning +15 cold
On Critical:
* inflicts either shocked or wet, chosen at random
While equipped:
offense ------
Damage +12% lightning +12% cold
The blade glows faintly blue, and reflects a sky full of stormy clouds.
This item has been sent to the Item's Vault.

Corpsebow4.0 Encumbrance
T2 longbow 2H weapon
Reqs Shoot
[Unique]
Arcane/Nature
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +7
On Hit: 25% Epidemic level 1
On Hit: 25% Cyst Burst level 1
While equipped:
offense ------
Spellpower +10 (+3 eff.)
On-Ranged-Hit 20 blight
Damage +20% blight
On-Hit (Ranged):
* 40% chance to reduce strength, dexterity, and constitution by 25
defense ------
Disease Resist +50%
A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness.
This item has been sent to the Item's Vault.

Ring of Growth0.1 Encumbrance
T2 ring jewelry
[Unique]
Nature/Master
While equipped:
Stats +4 Str +4 Wil
offense ------
Damage +8% nature +8% physical
defense ------
Resistance +10% nature
Physical save +8 (+4 eff.)
Life Regen +3.00
Healmod +20%
This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it.
This item has been sent to the Item's Vault.

Eye of Summer (94% power, 18 apr, fire damage)3.0 Encumbrance
T2 mindstar 1H weapon
Reqs Wil 18
[Unique]
Nature
Nature requires balance in these matters.
Weapon Damage 95% Range: 1.0x-1.1x
Uses 50% Wil, 30% Cun
Damage Fire
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +18
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Mind Crit +4%
Mindpower +8 (+4 eff.)
Global Speed +5%
Damage +10% fire
Ignore resists +10% fire
defense ------
Resistance -10% cold
On Mind Hit: 10% Flame Fury level 2
This mindstar glows with a bright warm light, but seems somehow incomplete.
This item has been sent to the Item's Vault.

Crystle's Astral Bindings (0 def, 0 armour)1.0 Encumbrance
T2 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +3 Mag
offense ------
Spell Crit +3%
Spellpower +2 (+0 eff.)
Spellpower/crit +4
Damage +8% darkness +8% temporal
Ignore resists +10% darkness +10% temporal
defense ------
Resistance +8% darkness +8% temporal
other -------
Negative/turn +0.20
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Dust to Dust level 2
Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
This item has been sent to the Item's Vault.

Eel-skin armour (16 def, 0 armour)9.0 Encumbrance
T2 light armor
[Unique]
Nature
While equipped:
Stats +3 Cun +2 Dex
defense ------
Defense +16 (+8 eff.)
Fatigue +2%
Resistance +15% lightning
Poison Resist +50%
Pinning Resist +50%
On Nature Hit: 10% Call Lightning level 2
Call Lightning:
Effective talent level: 2.0
Power cost 25 out of 50/50.
Range 10
Cooldown: 3
Travel.spd instantaneous
Is: a nature gift
Description: Calls forth a powerful beam of lightning doing 37.17 to 111.50 lightning damage (74.34 average).
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.
