
The Untouchable (14 def, 12 armour)Requires:
- Strength 16
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour penetration: +10
Armour: +12
Defense: +14 (+2 eff.)
Changes stats: +8 Cun
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.

searing reinforced leather armour of command (21 def, 13 armour)Requires:
- Strength 18
Powered by arcane forces
Infused by psionic forces
9.00 Encumbrance.
Type: armor / light ; tier 4
When wielded/worn:
Armour: +13
Defense: +21 (+4 eff.)
Fatigue: +8%
Damage (Melee): 8 acid / 10 fire
Damage when hit (Melee): 11 acid / 12 fire
Changes stats: +2 Cun
Changes resistances: +19% acid / +14% fire
Mental save: +19 (+7 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.
