
Aerunn (32-49 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 32.5 - 48.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 30% chance to reduce strength, dexterity, and constitution by 9
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +12 blight
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce strength, dexterity, and constitution by 9
Changes resistances penetration: +10% acid
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Coalreek (2 def, 0 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +2 (+1 eff.)
Effects on melee hit:
* 20 arcane resource burn
Changes stats: +1 Str / +1 Cun / +3 Con
Changes resistances: +9% fire / +9% darkness / +3% cold
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Nerig the pair of iron boots (0 def, 3 armour)Requires:
- Heavy armour training
Infused by nature
3.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour: +3
Fatigue: +2%
Effects on melee hit:
* 10 arcane resource burn
Changes resistances: +5% lightning / +5% temporal / +6% nature
Reduces incoming crit damage: 15.00%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
