
Plague-Fire Sceptre (127% power, 4 apr, physical element)5.0
T3 staff 1H weapon
[Unique]
Arcane
Power 127% Range: 1.2x
Uses 125% Mag
Dmg Fire
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +27 (+6 eff.)
Dmg.mod +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 13 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

Sword of Potential Futures (133% power, 10 apr)3.0
T3 longsword 1H weapon
[Unique]
Arcane
In the past there was a dagger with it.
Power 134% Range: 1.4x
Uses 20% Mag, 80% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+1 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

Emuseba the voratun mace (156% power, 6 apr)3.0
T5 mace 1H weapon
Reqs Str 48
[Random Unique]
Disrupt/Master/Psionic
Power 156% Range: 1.4x
Uses 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +3.0%
Atk.spd 100%
Against +22% Unnatural
On Hit:
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
While equipped:
Stats +5 Wil
dps ----------
Dmg.mod +9% mind
Res.pen +13% all
Acc +22 (+7 eff.)
Apr +14
----- def -----
Phys.save +9 (+5 eff.)
Die.at -40.00 life
---------- misc
Stam/turn +3.00
Blunt and deadly.
This item has been sent to the Item's Vault.

Malediction (150% power, 15 apr)3.0
T4 waraxe 1H weapon
Reqs Str 55
[Unique]
Arcane
Power 150% Range: 1.2x
Uses 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +10.0%
Atk.spd 100%
On Hit.r1 +25 blight
On Hit: 10% Curse of Death 3
On Hit: 10% Curse of Vulnerability 3
While equipped:
dps ----------
Spell.pwr +20 (+5 eff.)
Dmg.mod +20% blight
On Spell Hit: 10% Curse of Impotence 3
On Spell Hit: 10% Curse of Defenselessness 3
The land withers and crumbles wherever this cursed axe rests.
This item has been sent to the Item's Vault.

Rhodralen the Offalborn (162% power, 6 apr)3.0
T5 waraxe 1H weapon
Reqs Str 48
[Random Unique]
Master/Psionic
Power 162% Range: 1.4x
Uses 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
On Hit:
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
While equipped:
Stats +1 Str +2 Wil +1 Cun +4 Con
dps ----------
Res.pen +6% physical
Acc +19 (+6 eff.)
Apr +7
Melee Ret 6 nature
One-handed war axes.
This item has been sent to the Item's Vault.

Corpathus (150% power, 12 apr)3.0
T4 longsword 1H weapon
[Unique]
Master/Unknown
Power 150% Range: 1.4x
Uses 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +4.0%
Atk.spd 100%
Melee+ +18 draining blight
On Crit:
* grows in power
On Kill:
* grows dramatically in power
While equipped:
dps ----------
Dmg.mod +5% blight
----- def -----
Cut- -25%
---------- misc
Max.vim +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.

Choker of Dread0.1
T3 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Phys.pwr +5 (+2 eff.)
Spell.pwr +5 (+4 eff.)
----- def -----
Blind- +100%
---------- misc
See.Invis +10
Summon an elder vampire with Taunt to your side for 15 turns.
Uses 60 power out of 60/60
The evilness of undeath radiates from this amulet.
This item has been sent to the Item's Vault.

Colaryem (159% power, 12 apr)3.0
T3 greatsword 2H weapon
[Unique]
Arcane
Power 160% Range: 1.6x
Uses 130% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +11.0%
Atk.spd 50%
While equipped:
Stats +7 Dex
dps ----------
Mov.spd +10%
Dmg.mod +7% lightning
----- def -----
Fatigue -12%
Resists +7% lightning
---------- misc
Max.enc +50
Avoid Pressure Traps
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.

Acera (140% power, 4 apr)3.0
T3 longsword 1H weapon
[Unique]
Arcane/Master
Power 141% Range: 1.4x
Uses 100% Mag
Dmg Acid
Mastery Strength of Purpose
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +10.0%
Atk.spd 100%
On Crit.r2 +40 corrosive acid
While equipped:
dps ----------
Phys.crit +10.0%
Spell.crit +10%
Dmg.mod +20% acid
Res.pen +20% acid
----- def -----
Resists +15% acid
Corrosive Worm:
Level 4.0
Pwr.cost 30 out of 30/30.
Range 10
Travel.spd instantaneous
Is a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 17% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 39 acid damage in a 4 radius ball. This damage will increase by 27% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.

Chamilin the pulsing mindstar (107% power, 32 apr, mind damage)3.0
T4 mindstar 1H weapon
Reqs Wil 35
[Random Unique]
Nature/Psionic
Power 107% Range: 1.1x
Uses 50% Wil, 0% Mag, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +4.5%
Atk.spd 100%
On Hit:
* 10% chance to gain 10% of a turn (3/turn limit)
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+2 eff.)
Dmg.mod +9% darkness
Res.pen +15% temporal +5% darkness
+15% mind
Melee Ret 2 temporal
----- def -----
Resists +12% darkness +19% mind
Phys.save +6 (+2 eff.)
Spell.save +5 (+2 eff.)
Mind.save +12 (+4 eff.)
Blind- +16%
---------- misc
Psi/turn +0.90
Equi/ret +1.00
Max.psi +31.00
Talents +1 Attune Mindstar
Masteries
+0.20 Cursed/Darkness
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)7.0
T3 shield armor
Reqs Shield usage training
Str 37
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
----- def -----
Armour +18
Hardiness +20%
Defense +20 (+5 eff.)
Rng.Def +10 (+3 eff.)
Fatigue +30%
---------- misc
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

The Untouchable (14 def, 12 armour)9.0
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
dps ----------
Apr +10
----- def -----
Armour +12
Defense +14 (+3 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.

Brandbore (136% power, 6 apr, fire element)5.0
T5 staff 2H weapon
[Random Unique]
Arcane/Nature/Master
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +5 Dex
dps ----------
Spell.crit +15%
Crit.mult +16.00%
Spell.pwr +23 (+6 eff.)
Dmg.mod +30% lightning +30% cold
+30% arcane +30% fire
Res.pen +10% fire
----- def -----
Defense +10 (+2 eff.)
---------- misc
Light +6
See.Invis +9
Talents +1 Command Staff
Illuminate:
Puts all charms on 6 cooldown
Level 1.0
Pwr.cost 6 out of 6/6.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 108.90 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

dragonbone magestaff 'Shadowsaw' (136% power, 6 apr, arcane element)5.0
T5 staff 2H weapon
[Rare]
Master
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +4 Cun
dps ----------
Spell.crit +19%
Crit.mult +20.00%
Spell.pwr +15 (+4 eff.)
Mind.pwr +30 (+10 eff.)
Dmg.mod +30% arcane +9% darkness
Res.pen +10% darkness
Melee Ret 4 mind
----- def -----
Resists +12% mind
---------- misc
Equi/ret +0.20
Hate/m.crit +3.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Runyran the elven-wood magestaff (129% power, 5 apr, cold element)5.0
T4 staff 2H weapon
[Rare]
Master
Power 129% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +5
Crit +4.5%
Atk.spd 100%
While equipped:
Stats +5 Cun +5 Con
dps ----------
Phys.crit +4.0%
Spell.crit +17%
Mind.crit +4%
Crit.mult +18.00%
Spell.pwr +12 (+3 eff.)
Dmg.mod +25% cold
Res.pen +15% blight
Melee Ret 8 mind
----- def -----
Die.at -40.00 life
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Infernostrider (85% power, 18 apr, mind damage)3.0
T2 mindstar 1H weapon
[Random Unique]
Nature/Psionic
Power 85% Range: 1.1x
Uses 50% Wil, 0% Mag, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +3.0%
Atk.spd 100%
On Crit.r2 +8 acid
While equipped:
Stats +4 Wil
dps ----------
Mind.crit +6%
Mind.pwr +4 (+2 eff.)
Melee+ 4 mind 6 darkness
Dmg.mod +3% fire +2% mind +2% darkness
On Hit (Melee):
* 20% chance to reduce armor by 42%
----- def -----
Resists +3% fire
Spell.save +3 (+1 eff.)
---------- misc
Hate/m.crit +1.00
Psi/m.crit +1.00
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Eye of Summer (94% power, 18 apr, fire damage)3.0
T2 mindstar 1H weapon
[Unique]
Nature
Nature requires balance in these matters.
Power 95% Range: 1.1x
Uses 50% Wil, 0% Mag, 30% Cun
Dmg Fire
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+3 eff.)
All.spd +5%
Dmg.mod +10% fire
Res.pen +10% fire
----- def -----
Resists -10% cold
On Mind Hit: 10% Flame Fury 2
This mindstar glows with a bright warm light, but seems somehow incomplete.
This item has been sent to the Item's Vault.

Swordbreaker (129% power, 20 apr)1.0
T3 dagger 1H weapon
[Unique]
Master
Power 129% Range: 1.3x
Uses 50% Dex, 0% Mag, 50% Cun
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +15.0%
Atk.spd 111%
On Crit:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
----- def -----
Hardiness +20%
Defense +15 (+3 eff.)
Phys.save +15 (+5 eff.)
Disarm- +50%
---------- misc
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.

Starwarden (141% power, 5 apr)3.0
T4 longsword 1H weapon
[Rare]
Arcane
Power 142% Range: 1.4x
Uses 100% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.4% crit mult (max 40%)
Apr +5
Crit +4.5%
Atk.spd 100%
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 114 damage
While equipped:
Stats +3 Con
dps ----------
Dmg.mod +6% light +6% physical
Res.pen +25% mind
Acc +10 (+2 eff.)
----- def -----
Die.at -80.00 life
---------- misc
Hate/m.crit +5.00
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Eksatin's Ultimatum (175% power, 25 apr)3.0
T4 battleaxe 2H weapon
[Unique]
Master
Power 175% Range: 1.5x
Uses 130% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Apr +25
Crit +25.0%
Atk.spd 100%
On Crit:
* decapitate a weakened target
While equipped:
dps ----------
Crit.mult +25.00%
This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty.
This item has been sent to the Item's Vault.

Yarobers (118% power, 7 apr)1.0
T3 dagger 1H weapon
[Random Unique]
Arcane/Master
Power 118% Range: 1.3x
Uses 50% Mag, 50% Dex
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +6.0%
Atk.spd 100%
On Hit: 20% Curse of Defenselessness 3
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 114 damage
While equipped:
dps ----------
Res.pen +8% all
Acc +13 (+3 eff.)
Apr +9
----- def -----
Resists +5% arcane +12% light
Mind.save +6 (+2 eff.)
Max.HP +40.00
Knockbk- +10%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Spelldrinker (132% power, 8 apr)1.0
T3 dagger 1H weapon
[Unique]
Arcane
Power 132% Range: 1.3x
Uses 55% Mag, 55% Dex
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +9.0%
Atk.spd 100%
On Hit: 15% Disperse Magic 1
On Hit:
* steals up to 50 mana from the target
While equipped:
Stats +6 Cun +6 Mag
----- def -----
Resists +12% arcane
Spell.save +12 (+4 eff.)
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.

Rhandur the Gleamwell (138% power, 5 apr)3.0
T4 waraxe 1H weapon
[Random Unique]
Disrupt/Psionic
Power 138% Range: 1.4x
Uses 100% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Apr +5
Crit +6.5%
Atk.spd 100%
Melee+ +8 light +10 mind
On Hit:
* 20% chance to slow global speed by 54%
* 17 arcane resource burn
* 22% chance to reduce all saves and defense by 27
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
While equipped:
Stats +5 Cun +4 Wil
dps ----------
Res.pen +20% light
----- def -----
Resists +3% fire
One-handed war axes.
This item has been sent to the Item's Vault.

Woesin the steel greatsword (131% power, 2 apr)3.0
T2 greatsword 2H weapon
[Random Unique]
Disrupt/Master
Power 131% Range: 1.6x
Uses 120% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.4% crit mult (max 40%)
Apr +2
Crit +3.0%
Atk.spd 100%
Against +19% Unnatural
On Hit:
* 20% chance to reduce all saves and defense by 27
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
While equipped:
Stats +5 Str
dps ----------
Dmg.mod +6% darkness +10% physical
Res.pen +20% darkness
Acc +29 (+6 eff.)
----- def -----
Defense +10 (+2 eff.)
Resists +3% darkness +9% lightning
Disarm- +35%
Massive two-handed swords.
This item has been sent to the Item's Vault.

Silent Blade (129% power, 10 apr)1.0
T2 dagger 1H weapon
[Unique]
Master
Power 129% Range: 1.3x
Uses 65% Dex, 35% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +8.0%
Atk.spd 100%
Melee+ +10 silence
On Kill:
* Enter stealth for 3 turns.
When used from stealth a simple attack with it will not break stealth.
While equipped:
dps ----------
Acc +10 (+2 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.

stralite greatmaul 'Shimmergrit' (161% power, 3 apr)5.0
T4 greatmaul 2H weapon
[Rare]
Master
Power 162% Range: 1.5x
Uses 170% Mag
Dmg Physical
Mastery Strength of Purpose
Acc+ +0.2% base dam (max 20%)
Apr +3
Crit +2.5%
Atk.spd 100%
Melee+ +20 lightning
On Hit:
* 20% chance to reduce strength, dexterity, and constitution by 30
While equipped:
dps ----------
Phys.crit +16.0%
Crit.mult +41.00%
Dmg.mod +6% lightning
Res.pen +10% lightning
Apr +19
Melee Ret 8 blight
On Hit (Melee):
* 20% chance to reduce strength, dexterity, and constitution by 30
----- def -----
Resists +12% blight
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Dawn's Blade (161% power, 7 apr)3.0
T5 longsword 1H weapon
[Unique]
Arcane
If the sun doesn't set, dawn's power lasts forever.
Power 162% Range: 1.4x
Uses 155% Mag
Dmg Light
Mastery Strength of Purpose
Acc+ +0.4% crit mult (max 40%)
Apr +7
Crit +5.0%
Atk.spd 100%
Against +25% Undead +25% Demon
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +10 (+3 eff.)
Dmg.mod +20% light
Res.pen +25% light
---------- misc
Light +2
Cooldown Healing Light -3
Barrier -5
Providence -10
Bathe in Light -5
Masteries
+0.20 Celestial/Sun
+0.20 Celestial/Combat
+0.20 Celestial/Light
Invoke dawn, inflicting 346.25 light damage in radius 5 (based on Magic) and lighting the area within radius 10.
Uses 35 power out of 35/35
Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.
This item has been sent to the Item's Vault.

Chromatic Harness (10 def, 14 armour)14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun +10 Lck
----- def -----
Armour +14
Defense +10 (+2 eff.)
Fatigue +16%
Resists +20% lightning +20% physical
+20% cold +20% fire +20% acid
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.
