
voratun dagger 'Barilachak' (36-47 power, 9 apr)Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 36.5 - 47.5
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 20% chance to reduce strength, dexterity, and constitution by 5
Damage (Melee): +18 cold
Damage (radius 1) on hit: +20 fire
When wielded/worn:
Accuracy: +15 (+5 eff.)
Defense: +13 (+6 eff.)
Changes stats: +6 Cun / +2 Wil
Critical mult.: +10.00%
Disarm immunity: +36%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

alchemist's drakeskin leather gloves of the starseeker (0 def, 3 armour)Requires:
- Level 25
Powered by arcane forces
1.00 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +3
Damage (Melee): 7 acid / 5 fire / 8 cold / 4 lightning
Changes stats: +5 Mag / +3 Wil / +2 Cun
Changes resistances: +6% light / +9% darkness
Infravision radius: +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
It can be used to activate talent Starfall, placing all other charms into a 20 cooldown :
Effective talent level: 1.0
Power cost: 20 out of 20/20.
Range: 6
Travel Speed: instantaneous
Is: a spell
Description: A star falls on a radius 1 area, doing 24.94 darkness damage on impact and stunning all within the area for 4 turns.
The damage dealt will increase with your Spellpower.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Breezeglory the quiver of dragonbone arrows (23/23, 69-97 power, 18 apr)Requires:
- Dexterity 48
Powered by arcane forces
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 69.0 - 96.6
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +21.0%
Capacity: 23
Turns elapse between self-loadings: 1
On weapon hit:
* 10% chance to slow global speed by 46%
On weapon crit:
* Wound the target dealing 234 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +34 nature / +16 mind
Damage (radius 1) on hit: +20 mind
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
