
TorelinRequires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Arcane Vortex (10% chance level 5).
Damage (Ranged): +8 mind
Damage (radius 1) on hit: +8 mind
When wielded/worn:
Changes stats: +9 Dex
+11 Mag
+2 Con
Changes resistances: +1% physical
Changes resistances penetration: +12% physical / +15% temporal
Changes damage: +30% temporal
+17% arcane
+23% physical
Talent cooldown: Arrow Stitching (-1 turn)
Physical save: +6 (+1 eff.)
Spellpower: +11 (+6 eff.)
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Abyssbreak the quiver of dragonbone arrows (19/19, 70-98 power, 18 apr)Requires:
- Dexterity 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 70.0 - 98.0
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +20.0%
Capacity: 19
On weapon hit:
* 20% chance to create vines that bind the target to the ground dealing 162 nature damage and pinning them for 3 turns
On weapon crit:
* Wound the target dealing 251 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +14 nature
+20 fire
Damage (radius 1) on hit: +12 fire
Damage (radius 2) on crit: +12 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Abyssblight (20/20, 45-63 power, 10 apr)Requires:
- Dexterity 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 3
Base power: 45.0 - 63.0
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +10.0%
Capacity: 20
When this weapon hits: Curse of Defenselessness (20% chance level 3).
On weapon crit:
* Wound the target dealing 251 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +4 fire
+4 arcane
+20 cold
Damage (radius 1) on hit: +12 fire
Damage (radius 2) on crit: +12 arcane
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
