
Steel Helm of Garkul (0 def, 6 armour)Requires:
- Heavy armour training
- Strength 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
It is part of a set of items.
Another of Garkul's heirlooms would bring out his spirit.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +5 Str / +4 Wil / +5 Con
Changes damage: +10% physical
Talent mastery: +0.20 Technique / Thuggery
Physical save: +12 (+7 eff.)
Spell save: +12 (+4 eff.)
Mental save: +12 (+4 eff.)
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

hardened leather armour 'Healtrencher' (21 def, 11 armour)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour penetration: +9
Physical crit. chance: +5.0%
Armour: +11
Defense: +21 (+10 eff.)
Fatigue: +8%
Changes stats: +2 Cun / +1 Wil
Changes resistances: +8% arcane / +6% nature
Changes resistances penetration: +5% mind
Changes damage: +6% darkness
Spell save: +18 (+6 eff.)
Mental save: +11 (+3 eff.)
Stamina each turn: +0.70
Equilibrium when hit: +0.16
Mindpower: +10 (+3 eff.)
Activating this item is instant.
It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown :
Effective talent level: 4.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Description: Take a deep breath to recover 101 stamina. The stamina recovery improves with your Strength and Willpower.
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Dúathedlen HeartRequires:
- Level 25
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 4
When wielded/worn:
Physical power: +7 (+7 eff.)
Damage (Melee): 20 darkness
Changes stats: +5 Mag
Changes resistances: +30% light
Changes resistances cap: +10% light
Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness
Light radius: -1000
Infravision radius: +7
The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger.
Talent on hit(spell): Invoke Darkness (15% chance level 4).
This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it.
This item has been sent to the Item's Vault.
