
Kor's Fall (100% power, 0 apr, darkness element)Requires:
- Magic 25
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 1
It must be held with both hands.
Power: 100% Range: 1.2x
Uses stat: 110% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +10% acid
+10% fire
+10% darkness
+10% blight
Talent mastery: +0.10 Corruption
Bone
Talent granted: +1 Command Staff
Spellpower: +7 (+2 eff.)
Spell crit. chance: +8%
See invisible: +2
It can be used to activate talent Bone Spear (costing 6 power out of 6/6) :
Effective talent level: 3.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Conjures up a spear of bones, doing 168.76 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (337).
The damage will increase with your Spellpower.
Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance.
This item has been sent to the Item's Vault.

Silatira the DeepshashRequires:
- Dexterity 16
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / sling ; tier 2
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +7
When wielded/worn:
Physical power: +8 (+4 eff.)
Changes stats: +6 Str
+3 Wil
+4 Cun
Changes resistances penetration: +15% darkness
Changes damage: +15% darkness
+15% fire
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

Boltresolve the yew starstaff (120% power, 4 apr, physical element)Requires:
- Magic 24
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Power: 120% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +1 Mag
+3 Wil
Changes damage: +6% lightning
+12% cold
+20% physical
Talent granted: +1 Command Staff
Critical mult.: +10.00%
Spellpower: +9 (+3 eff.)
Spell crit. chance: +11%
Light radius: +1
Infravision radius: +3
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Ravenworth (120% power, 4 apr, physical element)Requires:
- Magic 24
Infused by nature
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Power: 120% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Con
Changes resistances: +6% fire
+9% light
+6% darkness
Changes resistances penetration: +20% darkness
Changes damage: +20% physical
+6% cold
Talent granted: +1 Command Staff
Life regen: +0.80
Spellpower: +14 (+4 eff.)
Spell crit. chance: +3%
Healing mod.: +16%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Shimmerradiance (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Damage when hit (Melee): 6 arcane
Changes resistances: +25% lightning
+10% darkness
+12% fire
+11% all
+14% acid
+12% physical
+12% cold
+13% mind
+5% arcane
Changes resistances penetration: +15% arcane
Changes damage: +13% lightning
+13% physical
+8% cold
+6% fire
+10% acid
Talent cooldown: Refit Golem (-4 turns)
Physical save: +12 (+4 eff.)
Spell save: +14 (+6 eff.)
Mental save: +22 (+7 eff.)
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Blade of Distorted Time (150% power, 40 apr)Requires:
- Strength 44
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Power: 150% Range: 1.4x
Uses stats: 20% Mag, 90% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +40
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* deals 84 temporal damage and slows enemies in radius 6 of the target by 94% based on Magic
Damage conversion: 20% temporal
When wielded/worn:
Changes damage: +30% temporal
+30% physical
Defense after a teleport: +20
Resist all after a teleport: +20%
New effects duration reduction after a teleport: +20%
It can be used to activate talent Blink Blade (costing 10 power out of 10/10) :
Effective talent level: 4.0
Power cost: 10 out of 10/10.
Range: 8
Travel Speed: instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 93% damage. Then teleport next to a second random enemy, attacking for 93% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.

Sword of Potential Futures (133% power, 10 apr)Requires:
- Magic 24
- Dexterity 24
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 3
It is part of a set of items.
In the past there was a dagger with it.
Power: 133% Range: 1.4x
Uses stats: 20% Mag, 80% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +10
Crit. chance: +8.0%
Attack speed: 111%
Damage (Melee): +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Changes damage: +5% temporal
Talent masteries: +0.10 Chronomancy
Blade Threading +0.10 Chronomancy
Temporal Guardian
Spellpower: +5 (+2 eff.)
Spell crit. chance: +5%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.
