
Yvyba the Voidrage (9-12 power, 5 apr)Requires:
- Dexterity 11
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 1
Base power: 9.5 - 12.3
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +4.0%
Attack speed: 100%
When wielded/worn:
Physical power: +6 (+2 eff.)
Effects on melee hit:
* 20% chance to reduce damage dealt by 22%
Changes stats: +3 Mag / +2 Con
Changes resistances penetration: +15% darkness / +5% physical
Disarm immunity: +11%
Light radius: +1
Infravision radius: +1
Sharp, short and deadly.
This item has been sent to the Item's Vault.

FrostbreacherRequires:
- Dexterity 24
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
On weapon hit:
* 20% chance to reduce armor by 31%
When wielded/worn:
Changes stats: +12 Con / +14 Wil
Changes resistances: +3% cold
Spell save: +3 (+2 eff.)
Maximum life: +96.00
Healing mod.: +20%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Lisilrathra the Blazewing (20-24 power, 4 apr, cold element)Requires:
- Magic 24
Infused by nature
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Defense: +7 (+4 eff.)
Changes resistances: +15% acid / +3% temporal / +3% blight / +6% lightning
Changes resistances penetration: +15% mind
Changes damage: +6% mind / +20% cold
Talent granted: +1 Command Staff
Spellpower: +9 (+3 eff.)
Spell crit. chance: +3%
Light radius: +3
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 2.0
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 95.84 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Yvetha the ash magestaff (15-18 power, 3 apr, cold element)Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Mag
Changes damage: +3% blight / +15% cold / +3% arcane
Talent granted: +1 Command Staff
Spell save: +12 (+6 eff.)
Mana each turn: +0.11
Maximum mana: +38.00
Maximum vim: +30.00
Spellpower: +6 (+2 eff.)
Spell crit. chance: +2%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Carrionraze the woollen robe (0 def, 0 armour)Requires:
- Level 15
Infused by arcane disrupting forces
2.00 Encumbrance.
Type: armor / cloth ; tier 2
When wielded/worn:
Effects when hit in melee:
* 4 arcane resource burn
* 5% chance to slow global speed by 53%
Damage when hit (Melee): 4 nature
Changes stats: +5 Con
Changes resistances: +9% all
Reduces incoming crit damage: 15.00%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

pair of hardened leather boots 'Flashwind' (0 def, 6 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +6
Changes stats: +7 Cun
Changes resistances: +3% lightning
Changes resistances penetration: +15% lightning
Changes damage: +12% lightning
Infravision radius: +1
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Crooked Club (25-35 power, 4 apr)Requires:
- Strength 20
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / mace ; tier 2
Base power: 25.0 - 35.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Reduce targets accuracy and powers by 5 (stacks 5 times)
Damage (Melee): +14 % chance of confusion / +30 physical
When wielded/worn:
Accuracy: +12 (+5 eff.)
An oddly twisted club with a hefty weight on the end. There's something very strange about it.
This item has been sent to the Item's Vault.

Spectral Blade (26-41 power, 25 apr)Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+2 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.
