
CorpsebowRequires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 2
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +7
When this weapon hits: Epidemic (25% chance level 1).
When this weapon hits: Cyst Burst (25% chance level 1).
When wielded/worn:
Effects on ranged hit:
* 40% chance to reduce strength, dexterity, and constitution by 6
Damage (Ranged): 20 blight
Changes damage: +20% blight
Disease immunity: +50%
Spellpower: +10 (+10 eff.)
A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness.
This item has been sent to the Item's Vault.

Zidar the Tundrasteel (0 def, 6 armour, 84.5 block)Requires:
- Shield usage training
- Strength 24
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes resistances: +6% lightning / +27% cold / +9% acid
Talent granted: +1 Block
Spell save: +6 (+6 eff.)
Handheld deflection devices.
This item has been sent to the Item's Vault.

serendipitous copper amulet of manastreamingRequires:
- Level 15
Powered by arcane forces
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 1
When wielded/worn:
Accuracy: +7 (+2 eff.)
Defense: +6 (+3 eff.)
Changes stats: +7 Lck / +2 Mag
Mana each turn: +0.14
Spellpower on spell critical (stacks up to 3 times): +2
Maximum mana: +22.00
Reduce all damage from unseen attackers: 11%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Aduta the rough leather beltRequires:
- Level 15
Infused by nature
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Changes stats: +2 Wil
Changes damage: +12% temporal
Equilibrium when hit: +0.04
Maximum life: +31.00
Mindpower: +5 (+2 eff.)
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Eclipsepiercer the steel battleaxe (20-29 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 19.5 - 29.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 20% chance to reduce damage dealt by 22%
* 16% chance to reduce strength, dexterity, and constitution by 6
Damage (Melee): +13 blight
Damage (radius 1) on hit: +12 fire
When wielded/worn:
Changes resistances: +3% darkness
Changes resistances penetration: +10% darkness
Changes damage: +15% cold / +6% fire
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Daymortal the dwarven-steel dagger (22-28 power, 7 apr)Requires:
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
Type: weapon / dagger ; tier 3
Base power: 21.5 - 27.9
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +6.0%
Attack speed: 100%
On weapon crit:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
When wielded/worn:
Armour penetration: +2
Physical crit. chance: +1.0%
Effects on melee hit:
* 20% chance to reduce strength, dexterity, and constitution by 6
Damage when hit (Melee): 10 light
Changes resistances: +1% physical
Changes resistances penetration: +5% physical
Sharp, short and deadly.
This item has been sent to the Item's Vault.

NightsongRequires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Defense: +6 (+3 eff.)
Fatigue: -7%
Changes stats: +6 Cun
Changes damage: +10% darkness
Talent cooldown: Shadowstep (-1 turn)
Mental save: +13 (+4 eff.)
Maximum stamina: +25.00
It can be used to activate talent Shadowstep (costing 50 power out of 50/50) :
Effective talent level: 2.0
Power cost: 50 out of 50/50.
Range: 7
Travel Speed: instantaneous
Is: a spell
Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage.
Dazed targets are significantly impaired, but any damage will free them.
To Shadowstep, you need to be able to see the target.
A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it.
This item has been sent to the Item's Vault.
