

Lightshear the drakeskin leather belt
Requires:
- Level 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Changes resistances: +10% acid / +10% fire / +10% lightning / +10% cold
Changes resistances penetration: +5% blight / +16% physical / +5% light
Changes damage: +12% blight / +17% physical
Critical mult.: +5.00%
Spell save: +33 (+8 eff.)
Life regen: +3.60
Mana when firing critical spell: +3.00
Maximum vim: +40.00
Spell crit. chance: +1%
Healing mod.: +28%
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Salora
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Physical power: +11 (+3 eff.)
Effects on melee hit:
* 10% chance to gain 10% of a turn (3/turn limit)
Changes stats: +6 Wil
Changes resistances: +3% temporal
Changes damage: +9% mind / +9% temporal
Spell save: +15 (+4 eff.)
Mental save: +14 (+3 eff.)
Mana each turn: +0.12
Mana when firing critical spell: +3.00
Vim when firing critical spell: +4.00
Maximum life: +234.00
Maximum mana: +80.00
Maximum stamina: +65.00
Maximum hate: +17.00
Maximum psi: +37.00
Maximum vim: +29.00
Maximum pos.energy: +40.00
Maximum neg.energy: +34.00
Size category: +1
Reduces paradox anomalies(equivalent to willpower): +20
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Salora
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Physical power: +11 (+3 eff.)
Effects on melee hit:
* 10% chance to gain 10% of a turn (3/turn limit)
Changes stats: +6 Wil
Changes resistances: +3% temporal
Changes damage: +9% mind / +9% temporal
Spell save: +15 (+4 eff.)
Mental save: +14 (+3 eff.)
Mana each turn: +0.12
Mana when firing critical spell: +3.00
Vim when firing critical spell: +4.00
Maximum life: +234.00
Maximum mana: +80.00
Maximum stamina: +65.00
Maximum hate: +17.00
Maximum psi: +37.00
Maximum vim: +29.00
Maximum pos.energy: +40.00
Maximum neg.energy: +34.00
Size category: +1
Reduces paradox anomalies(equivalent to willpower): +20
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Xota
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Armour: +15
Defense: +23 (+8 eff.)
Changes stats: +2 Wil / +4 Mag
Changes resistances: +15% light / +13% darkness
Changes resistances penetration: +15% arcane / +5% temporal
Critical mult.: +10.00%
Stealth bonus: +15
Mana when firing critical spell: +3.00
Spellpower: +4 (+1 eff.)
Damage Shield penetration: +20%
It can be used to create a temporary shield that absorbs 410 damage, putting all charms on cooldown for 16 turns.
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Fulydur (33 def, 10 armour)
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Armour: +10
Defense: +33 (+11 eff.)
Changes stats: +1 Wil
Changes resistances penetration: +15% blight / +15% temporal
Critical mult.: +10.00%
Physical save: +37 (+9 eff.)
Spell save: +32 (+8 eff.)
Mental save: +40 (+10 eff.)
Mana when firing critical spell: +3.00
Maximum mana: +20.00
Spellpower: +6 (+1 eff.)
Damage Shield penetration: +20%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


Getatodur the pair of drakeskin leather boots (31 def, 5 armour)
Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Defense: +31 (+11 eff.)
Ranged Defense: +7 (+3 eff.)
Fatigue: +5%
Changes stats: +15 Lck / +8 Dex
Changes damage: +9% arcane
Grants telepathy: Humanoid/Orc
Critical mult.: +10.00%
Stealth bonus: +15
Mana when firing critical spell: +5.00
Infravision radius: +3
Activating this item is instant.
It can be used to activate talent Evasion, placing all other charms into a 16 cooldown :
Effective talent level: 2.0
Power cost: 16 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 23% chance to evade melee and ranged attacks and 11 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
A pair of boots made of leather.
This item has been sent to the Item's Vault.


drakeskin leather hat 'Aerelewyn' (0 def, 5 armour)
Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 5
When wielded/worn:
Physical power: +13 (+3 eff.)
Armour: +5
Fatigue: +5%
Changes stats: +12 Str / +3 Mag / +7 Wil / +3 Con
Changes resistances: +15% physical
Physical save: +40 (+10 eff.)
Mana when firing critical spell: +4.00
Vim when firing critical spell: +2.00
Spellpower on spell critical (stacks up to 3 times): +8
Maximum mana: +60.00
Spellpower: +2 (+0 eff.)
Spell crit. chance: +3%
A hat made of leather. Very stylish.
This item has been sent to the Item's Vault.


drakeskin leather cap 'Rhotohad' (0 def, 5 armour)
Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 5
When wielded/worn:
Physical power: +6 (+1 eff.)
Armour: +5
Fatigue: +5%
Changes stats: +5 Str / +5 Con
Changes resistances: +9% blight / +20% light / +20% darkness
Physical save: +25 (+6 eff.)
Spell save: +3 (+1 eff.)
Mana when firing critical spell: +4.00
Vim when firing critical spell: +2.00
Spellpower on spell critical (stacks up to 3 times): +2
Spellpower: +2 (+0 eff.)
Spell crit. chance: +2%
A cap made of leather.
This item has been sent to the Item's Vault.


drakeskin leather cap 'Rhotohad' (0 def, 5 armour)
Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 5
When wielded/worn:
Physical power: +6 (+1 eff.)
Armour: +5
Fatigue: +5%
Changes stats: +5 Str / +5 Con
Changes resistances: +9% blight / +20% light / +20% darkness
Physical save: +25 (+6 eff.)
Spell save: +3 (+1 eff.)
Mana when firing critical spell: +4.00
Vim when firing critical spell: +2.00
Spellpower on spell critical (stacks up to 3 times): +2
Spellpower: +2 (+0 eff.)
Spell crit. chance: +2%
A cap made of leather.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 1
When wielded/worn:
Changes resistances: +14% temporal
Talent masteries: +0.15 Cunning / Survival +0.15 Spell / Stone alchemy
Pinning immunity: +26%
Knockback immunity: +26%
Amulets can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +16% fire / +13% cold
Talent masteries: +0.11 Chronomancy / Gravity +0.11 Wild-gift / Eyal's fury
Amulets can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +6% darkness / +6% temporal / +6% light / +6% physical
Talent masteries: +0.28 Spell / Golemancy +0.28 Cunning / Scoundrel
Spellpower: +5 (+1 eff.)
Spell crit. chance: +5%
Amulets can have magical properties.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 3
When wielded/worn:
Physical crit. chance: +5.0%
Physical power: +5 (+1 eff.)
Defense: +16 (+6 eff.)
Changes stats: +1 Wil / +2 Con
Critical mult.: +18.00%
Stealth bonus: +7
Spell save: +6 (+2 eff.)
Mental save: +8 (+2 eff.)
Mana when firing critical spell: +3.00
Mindpower: +6 (+2 eff.)
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Arodunafang (3 def, 6 armour)
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Physical crit. chance: +7.0%
Physical power: +5 (+1 eff.)
Armour: +6
Defense: +3 (+1 eff.)
Fatigue: -7%
Changes stats: +12 Mag / +8 Wil / +1 Con
Changes resistances: +3% light
Grants telepathy: Dragon Demon/Major Humanoid/Orc Demon/Minor
Spell save: +30 (+7 eff.)
Mental save: +9 (+2 eff.)
Blindness immunity: +5%
Maximum mana: +146.00
Spellpower: +4 (+1 eff.)
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


Emegatha (0 def, 3 armour)
Requires:
- Level 35
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 5
When wielded/worn:
Accuracy: +10 (+2 eff.)
Armour: +3
Changes stats: +5 Str / +5 Dex / +5 Cun
Changes resistances: +3% cold
Talent cooldown: Double Strike (-1 turn)
Physical save: +35 (+9 eff.)
Mental save: +9 (+2 eff.)
Blindness immunity: +10%
Disarm immunity: +50%
Pinning immunity: +10%
Stun/Freeze immunity: +25%
Knockback immunity: +25%
Life regen: +4.00
Stamina each turn: +1.40
Maximum stamina: +40.00
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.