
Hare-Skin SlingRequires:
- Dexterity 35
- Talent Shoot
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / sling ; tier 3
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +10
When wielded/worn:
Physical crit. chance: +5.0%
Defense: +10 (+3 eff.)
Changes stats: +10 Lck
Talent mastery: +0.20 Cunning / Survival
Movement speed: +20%
Activating this item is instant.
It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) :
Effective talent level: 4.5
Power cost: 8 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: You fire a mighty shot at your target, doing 147% damage and knocking it back.
The knockback chance increases with your Accuracy.
This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune.
Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable.
This item has been sent to the Item's Vault.

The Titan's Quiver (17/18, 62-87 power, 20 apr)Requires:
- Strength 30
- Dexterity 20
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 5
Base power: 62.0 - 86.8
Uses stats: 70% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +20
Crit. chance: +8.0%
Capacity: 18
On weapon crit:
* pin the target to the nearest wall
These massive arrows are honed to a vicious sharpness, and appear to be nearly unbreakable. They seem more like spikes than any arrow you've ever seen.
This item has been sent to the Item's Vault.

Aniduhad the Quenchrot (76-122 power, 4 apr)Requires:
- Strength 48
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 76.0 - 121.6
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
Damage (radius 2) on crit: +35 lightning / +39 cold
When wielded/worn:
Changes stats: +1 Cun / +3 Wil
Changes resistances: +6% cold
Changes resistances penetration: +28% lightning / +28% cold
Mental save: +9 (+3 eff.)
Maximum psi: +10.00
Movement speed: +36%
Massive two-handed swords.
This item has been sent to the Item's Vault.

Frozen Shards (25/25, 32-38 power, 15 apr)Requires:
- Dexterity 28
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Base power: 32.0 - 38.4
Uses stats: 70% Dex, 50% Cun
Damage type: Ice
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 25
On weapon hit:
* bursts into an icy cloud
In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone.
This item has been sent to the Item's Vault.

Mandible of Ungolmor (40-52 power, 12 apr)Requires:
- Cunning 38
Infused by nature
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 5
Base power: 40.0 - 52.0
Uses stats: 35% Dex, 30% Cun, 35% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +12
Crit. chance: +22.0%
Attack speed: 100%
When this weapon hits: Poisonous Bite (20% chance level 3).
On weapon crit:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
Damage conversion: 30% darkness
When wielded/worn:
Armour: +15
Changes stats: +8 Cun / +4 Dex
Changes damage: +30% nature / +20% darkness
Talent granted: +5 Toxic Death
Poison immunity: +100%
Light radius: -2
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.

Saliravena (21/48, 73-88 power, 13 apr)Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 5
Base power: 73.0 - 87.6
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +13
Crit. chance: +15.0%
Capacity: 48
Turns elapse between self-loadings: 3
When this weapon hits: Epidemic (20% chance level 5).
On weapon hit:
* 20% chance to reduce armor by 26%
* 12% chance to reduce strength, dexterity, and constitution by 17
On weapon crit:
* Wound the target dealing 170 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +11 blight / +20 acid
Damage (radius 2) on crit: +4 acid
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
