

Requires:
- Strength 35
- Talent Steam Pool
Powered by arcane forces
Crafted by a master
Powered by steamtech
3.00 Encumbrance.
[Random Unique]
Type: weapon / steamsaw ; tier 4
Base power: 31.5 - 47.2
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.2% crit chance (max 25%)
Crit. chance: +4.0%
Attack speed: 100%
Block value: +64
Damage (Melee): +8 blight / +4 cold
Damage (radius 2) on crit: +8 cold
Attacks use: 1.0 Steam
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Physical crit. chance: +10.0%
Physical power: +11 (+3 eff.)
Armour: +5
Defense: +8 (+3 eff.)
Fatigue: +10%
Effects on melee hit:
* 20% chance to reduce strength, dexterity, and constitution by 11
Changes resistances: +6% cold / +23% fire / +18% temporal
Talent granted: +2 Block
Activating this item is instant.
It can be used to activate talent Temporal Shield, placing all other charms into a 30 cooldown :
Effective talent level: 2.0
Power cost: 30 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a spell and usable during Aether Avatar
Description: This intricate spell instantly erects a time shield around the caster, preventing any incoming damage and sending it forward in time.
Once either the maximum damage (169) is absorbed, or the time runs out (7 turns), the stored damage will return as a temporal restoration field over time (5 turns).
Each turn the restoration field is active, you get healed for 10% of the absorbed damage (Aegis Shielding talent affects the percentage).
The shield's max absorption will increase with your Spellpower.
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +30%
Defense: +10 (+3 eff.)
Damage when hit (Melee): 20 poison / 20 nature slow
Changes stats: +4 Wil / +5 Con
Changes resistances: +30% nature / +11% all
Changes damage: +15% acid / +15% nature / +15% mind
Physical save: +10 (+3 eff.)
Spell save: +10 (+5 eff.)
Mindpower: +10 (+5 eff.)
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.


Requires:
- Talent Create Tinker
0.10 Encumbrance.
[Unique]
Type: scroll / schematic ; tier 5
[can be learnt]
It can be used to learn how to build this tinker.
Schematics are used by tinkers to learn how to build new constructs.
This item has been sent to the Item's Vault.


Requires:
- Talent Create Tinker
0.10 Encumbrance.
[Unique]
Type: scroll / schematic ; tier 5
[can be learnt]
It can be used to learn how to build this tinker.
Schematics are used by tinkers to learn how to build new constructs.
This item has been sent to the Item's Vault.


Requires:
- Willpower 40
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Base power: 24.0 - 26.4
Uses stats: 60% Wil, 20% Cun
Damage type: Dreamforge
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical power: +10 (+3 eff.)
Damage (Melee): 30 dreamforge
Changes stats: +4 Cun / +6 Wil
Changes resistances: +5% physical / +5% mind / +15% fire
Changes resistances penetration: +10% mind / +10% physical
Changes damage: +10% physical / +10% mind / +10% fire
Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith
Mindpower: +16 (+6 eff.)
Mental crit. chance: +8%
It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) :
Effective talent level: 3.0
Power cost: 24 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 19.61 mind damage, 23.93 burning damage, and knocking back your enemies in a radius 4 cone.
Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 1.54 mind and 1.88 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.


2.0
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +6 Cun
dps ----------
Mind.pwr +6 (+1 eff.)
Dmg.mod +15% acid
Res.pen +10% acid
----- def -----
Defense +10 (+3 eff.)
---------- misc
Masteries
+0.20 Wild-gift/Venom drake aspect
On Nature Hit: 10% Acidic Spray 2
Dissolve:
Level 2.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage.
Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits.
Each point in acid drake talents also increases your acid resistance by 1%.
This talent will also attack with your shield, if you have one equipped.
This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally.
This item has been sent to the Item's Vault.
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