radiant cured leather armour of Eyal (2 def, 4 armour)
Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +4
Defense: +2
Fatigue: +7%
Changes stats: +2 Wil
Damage when the wearer is hit: 6 light
Changes resistances: +12% darkness / +10% blight
Life regen: +0.70
Maximum life: +45.00
Light radius: +1
Healing mod.: +13%
A suit of armour made of leather.
This item has been sent to the Item's Vault.
radiant cured leather armour of Eyal (2 def, 4 armour)Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +4
Defense: +2
Fatigue: +7%
Changes stats: +2 Wil
Damage when the wearer is hit: 6 light
Changes resistances: +12% darkness / +10% blight
Life regen: +0.70
Maximum life: +45.00
Light radius: +1
Healing mod.: +13%
A suit of armour made of leather.
This item has been sent to the Item's Vault.
Xeroma (16-17.6 power, 40 apr, mind damage)
Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
It is part of a set of items.
Base power: 16.0 - 17.6
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Physical crit. chance: +5.0%
Attack speed: 100%
Damage when this weapon hits: +4 light
Burst (radius 1) on hit: +4 acid
Burst (radius 2) on crit: +4 mind
When wielded/worn:
Changes resistances penetration: +9% mind / +11% darkness
Changes damage: +6% mind / +12% darkness
Hate when firing a critical mind attack: +3.00
Psi when firing a critical mind attack: +3.00
Psi per kill: +1.00
Mindpower: +7
Mental crit. chance: +12%
Light radius: +2
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Xeroma (16-17.6 power, 40 apr, mind damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
It is part of a set of items.
Base power: 16.0 - 17.6
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Physical crit. chance: +5.0%
Attack speed: 100%
Damage when this weapon hits: +4 light
Burst (radius 1) on hit: +4 acid
Burst (radius 2) on crit: +4 mind
When wielded/worn:
Changes resistances penetration: +9% mind / +11% darkness
Changes damage: +6% mind / +12% darkness
Hate when firing a critical mind attack: +3.00
Psi when firing a critical mind attack: +3.00
Psi per kill: +1.00
Mindpower: +7
Mental crit. chance: +12%
Light radius: +2
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Firewalker (8 def, 2 armour)
2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +8 (+2 eff.)
Resists +20% fire -10% cold
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.
Firewalker (8 def, 2 armour)2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +8 (+2 eff.)
Resists +20% fire -10% cold
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.
Sword of Potential Futures (133% power, 10 apr)
3.0
T3 longsword 1H weapon
Reqs Mag 24
[Unique]
Arcane
In the past there was a dagger with it.
Power 134% Range: 1.4x
Uses 20% Mag, 80% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+5 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.
Sword of Potential Futures (133% power, 10 apr)3.0
T3 longsword 1H weapon
Reqs Mag 24
[Unique]
Arcane
In the past there was a dagger with it.
Power 134% Range: 1.4x
Uses 20% Mag, 80% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+5 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.
blazebringer's dwarven-steel greatsword of projection (146% power, 2 apr)
3.0
T3 greatsword 2H weapon
Reqs Str 24
[Ego++]
Nature/Psionic
Power 147% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +2
Crit +3.5%
Atk.spd 100%
On Crit.r2 +7 fire
On Hit:
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
While equipped:
dps ----------
All.spd +3%
Res.pen +7% fire
Massive two-handed swords.
This item has been sent to the Item's Vault.
blazebringer's dwarven-steel greatsword of projection (146% power, 2 apr)3.0
T3 greatsword 2H weapon
Reqs Str 24
[Ego++]
Nature/Psionic
Power 147% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +2
Crit +3.5%
Atk.spd 100%
On Crit.r2 +7 fire
On Hit:
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
While equipped:
dps ----------
All.spd +3%
Res.pen +7% fire
Massive two-handed swords.
This item has been sent to the Item's Vault.
Skin of Many (12 def, 6 armour)
9.0
T2 light armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +6
Defense +12 (+6 eff.)
Fatigue +7%
Max.HP +40.00
---------- misc
Infravis +3
Masteries
-0.20 Cunning/Stealth
The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
This item has been sent to the Item's Vault.
Skin of Many (12 def, 6 armour)9.0
T2 light armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +6
Defense +12 (+6 eff.)
Fatigue +7%
Max.HP +40.00
---------- misc
Infravis +3
Masteries
-0.20 Cunning/Stealth
The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
This item has been sent to the Item's Vault.
Scorchpierce the living mindstar (31-34 power, 40 apr, nature damage)
3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Rare]
Nature/Psionic
Power 31.0 - 34.1 Nature
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +5 Cun
dps ----------
Phys.crit +3.0%
Mind.crit +5%
Crit.mult +13.00%
Mind.pwr +10 (+5 eff.)
Res.pen +10% physical +20% mind
+10% fire
---------- misc
Max.psi +40.00
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Scorchpierce the living mindstar (31-34 power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Rare]
Nature/Psionic
Power 31.0 - 34.1 Nature
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +5 Cun
dps ----------
Phys.crit +3.0%
Mind.crit +5%
Crit.mult +13.00%
Mind.pwr +10 (+5 eff.)
Res.pen +10% physical +20% mind
+10% fire
---------- misc
Max.psi +40.00
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Gloromina the Blazedream (12-13 power, 32 apr, mind damage)
3.0
T4 mindstar 1H weapon
Reqs Wil 35
[Rare]
Nature
Power 12.0 - 13.2 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +10.5%
Atk.spd 100%
Phasing +20%
Melee+ +12 physical
On Hit.r1 +8 light
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
Melee+ 5 lightning 5 physical
5 fire 5 acid 5 cold
Dmg.mod +12% light
----- def -----
Resists +5% lightning
+4% physical +5% cold
+5% fire +4% acid
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Gloromina the Blazedream (12-13 power, 32 apr, mind damage)3.0
T4 mindstar 1H weapon
Reqs Wil 35
[Rare]
Nature
Power 12.0 - 13.2 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +10.5%
Atk.spd 100%
Phasing +20%
Melee+ +12 physical
On Hit.r1 +8 light
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
Melee+ 5 lightning 5 physical
5 fire 5 acid 5 cold
Dmg.mod +12% light
----- def -----
Resists +5% lightning
+4% physical +5% cold
+5% fire +4% acid
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
Zubetha the Stokerigor (15-18 power, 3 apr, darkness element)
5.0
T2 staff 2H weapon
[Rare]
Arcane
Power 15.0 - 18.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +3
Crit +3.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +2%
Crit.mult +5.00%
Spell.pwr +6 (+2 eff.)
Dmg.mod +15% darkness
Apr +2
Melee Ret 2 acid 4 fire
----- def -----
Resists +9% fire
---------- misc
Mana/turn +0.16
Max.mana +40.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Zubetha the Stokerigor (15-18 power, 3 apr, darkness element)5.0
T2 staff 2H weapon
[Rare]
Arcane
Power 15.0 - 18.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +3
Crit +3.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +2%
Crit.mult +5.00%
Spell.pwr +6 (+2 eff.)
Dmg.mod +15% darkness
Apr +2
Melee Ret 2 acid 4 fire
----- def -----
Resists +9% fire
---------- misc
Mana/turn +0.16
Max.mana +40.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Kinetic Focus (6-7 power, 18 apr, physical damage)
3.0
T2 mindstar 1H weapon
Reqs Wil 18
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 6.0 - 6.6 Physical
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
Dmg.mod +10% physical
Res.pen +6% physical
----- def -----
Resists +10% physical
Phys.save +6 (+2 eff.)
---------- misc
Psi/m.crit +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.10 Psionic/Kinetic mastery
Kinetic energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.
Kinetic Focus (6-7 power, 18 apr, physical damage)3.0
T2 mindstar 1H weapon
Reqs Wil 18
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 6.0 - 6.6 Physical
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
Dmg.mod +10% physical
Res.pen +6% physical
----- def -----
Resists +10% physical
Phys.save +6 (+2 eff.)
---------- misc
Psi/m.crit +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.10 Psionic/Kinetic mastery
Kinetic energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.
Thermal Focus (14-15 power, 32 apr, fire damage)
3.0
T4 mindstar 1H weapon
Reqs Wil 35
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 14.0 - 15.4 Fire
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +5.0%
Atk.spd 100%
Dmg.conv 50% cold
While equipped:
dps ----------
Mind.crit +8%
Mind.pwr +16 (+8 eff.)
Dmg.mod +20% fire +20% cold
Res.pen +12% fire +12% cold
----- def -----
Resists +20% fire +20% cold
Spell.save +12 (+12 eff.)
---------- misc
Psi/turn +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.20 Psionic/Thermal mastery
Thermal energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.
Thermal Focus (14-15 power, 32 apr, fire damage)3.0
T4 mindstar 1H weapon
Reqs Wil 35
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 14.0 - 15.4 Fire
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +5.0%
Atk.spd 100%
Dmg.conv 50% cold
While equipped:
dps ----------
Mind.crit +8%
Mind.pwr +16 (+8 eff.)
Dmg.mod +20% fire +20% cold
Res.pen +12% fire +12% cold
----- def -----
Resists +20% fire +20% cold
Spell.save +12 (+12 eff.)
---------- misc
Psi/turn +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.20 Psionic/Thermal mastery
Thermal energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.
Spellblaze Shard (120% power, 10 apr)
1.0
T2 dagger 1H weapon
Reqs Dex 17
[Unique]
Arcane
Power 121% Range: 1.3x
Uses 45% Str, 45% Dex
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +12.0%
Atk.spd 100%
HP.leech +6%
Melee+ +20 blight +20 fire
While equipped:
Stats +5 Mag
----- def -----
Resists +10% blight +10% fire
---------- misc
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.
Spellblaze Shard (120% power, 10 apr)1.0
T2 dagger 1H weapon
Reqs Dex 17
[Unique]
Arcane
Power 121% Range: 1.3x
Uses 45% Str, 45% Dex
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +12.0%
Atk.spd 100%
HP.leech +6%
Melee+ +20 blight +20 fire
While equipped:
Stats +5 Mag
----- def -----
Resists +10% blight +10% fire
---------- misc
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.
Surefire
4.0
T1 longbow 2H weapon
Reqs Dex 18
Shoot
[Unique]
Master
Acc+ +0.2% crit chance (max 25%)
Atk.spd 105%
Range +9
While equipped:
Stats +3 Dex
dps ----------
Phys.crit +5.0%
Dmg.mod +5% physical
Acc +12 (+12 eff.)
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.
Surefire4.0
T1 longbow 2H weapon
Reqs Dex 18
Shoot
[Unique]
Master
Acc+ +0.2% crit chance (max 25%)
Atk.spd 105%
Range +9
While equipped:
Stats +3 Dex
dps ----------
Phys.crit +5.0%
Dmg.mod +5% physical
Acc +12 (+12 eff.)
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.
Prismatic Rune (6 turns; lightning, temporal, darkness, light, arcane, physical)
0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 lightning, 3 temporal, 5 darkness, 5 light, 3 arcane, 2 physical
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.
Prismatic Rune (6 turns; lightning, temporal, darkness, light, arcane, physical)0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 lightning, 3 temporal, 5 darkness, 5 light, 3 arcane, 2 physical
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.
Punae's Blade (157% power, 4 apr)
3.0
T4 longsword 1H weapon
Reqs Str 30
[Unique]
Master
Power 157% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +10.0%
Atk.spd 100%
While equipped:
dps ----------
Phys.crit +20.0%
Phys.spd +20%
----- def -----
Defense +40 (+13 eff.)
Atk.evade +10%
This very thin sword cuts through the air with ease, allowing remarkably quick movement.
This item has been sent to the Item's Vault.
Punae's Blade (157% power, 4 apr)3.0
T4 longsword 1H weapon
Reqs Str 30
[Unique]
Master
Power 157% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +10.0%
Atk.spd 100%
While equipped:
dps ----------
Phys.crit +20.0%
Phys.spd +20%
----- def -----
Defense +40 (+13 eff.)
Atk.evade +10%
This very thin sword cuts through the air with ease, allowing remarkably quick movement.
This item has been sent to the Item's Vault.
Eye of Winter (94% power, 18 apr, cold damage)
3.0
T2 mindstar 1H weapon
[Unique]
Nature
Nature requires balance in these matters.
Power 95% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Cold
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+3 eff.)
Dmg.mod +10% cold
Res.pen +10% cold
----- def -----
Armour +10
Resists -10% fire
On Mind Hit: 10% Winter's Fury 2
This mindstar glows with a dim cool light, but seems somehow incomplete.
This item has been sent to the Item's Vault.
Eye of Winter (94% power, 18 apr, cold damage)3.0
T2 mindstar 1H weapon
[Unique]
Nature
Nature requires balance in these matters.
Power 95% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Cold
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+3 eff.)
Dmg.mod +10% cold
Res.pen +10% cold
----- def -----
Armour +10
Resists -10% fire
On Mind Hit: 10% Winter's Fury 2
This mindstar glows with a dim cool light, but seems somehow incomplete.
This item has been sent to the Item's Vault.
pulsing mindstar of storms (105% power, 32 apr, mind damage)
3.0
T4 mindstar 1H weapon
[Ego+]
Nature
Power 106% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +4.5%
Atk.spd 100%
While equipped:
Stats +2 Str +1 Dex +1 Mag
+2 Wil +3 Cun +3 Con
dps ----------
Mind.crit +4%
Mind.pwr +8 (+3 eff.)
Melee+ 8 lightning
Dmg.mod +4% lightning
Res.pen +4% lightning
----- def -----
Resists +4% lightning
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
pulsing mindstar of storms (105% power, 32 apr, mind damage)3.0
T4 mindstar 1H weapon
[Ego+]
Nature
Power 106% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +4.5%
Atk.spd 100%
While equipped:
Stats +2 Str +1 Dex +1 Mag
+2 Wil +3 Cun +3 Con
dps ----------
Mind.crit +4%
Mind.pwr +8 (+3 eff.)
Melee+ 8 lightning
Dmg.mod +4% lightning
Res.pen +4% lightning
----- def -----
Resists +4% lightning
---------- misc
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
steady reinforced leather sling of enduring
4.0
T4 sling 1H weapon
Reqs Shoot
[Ego+]
Nature/Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 100%
Range +9
While equipped:
Stats +5 Con +8 Wil
dps ----------
Phys.crit +2.0%
Acc +7 (+2 eff.)
----- def -----
Max.HP +42.00
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
steady reinforced leather sling of enduring4.0
T4 sling 1H weapon
Reqs Shoot
[Ego+]
Nature/Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 100%
Range +9
While equipped:
Stats +5 Con +8 Wil
dps ----------
Phys.crit +2.0%
Acc +7 (+2 eff.)
----- def -----
Max.HP +42.00
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
Funeral Veil
4.0
T3 sling 1H weapon
Reqs Mag 20
[Unique]
Arcane
Acc+ +0.2% base dam (max 20%)
Atk.spd 143%
Range +10
While equipped:
dps ----------
Spell.pwr +15 (+10 eff.)
Ranged+ 15 darkness
----- def -----
Resists +15% darkness +15% cold
---------- misc
See.Invis +9
Masteries
+0.20 Spell/Grave
Chill of the Tomb:
Level 3.0
Pwr.cost 30 out of 30/30.
Range 7
Travel.spd 400% of base
Is necromancy
a spell
Description: Conjures up a bolt of cold that moves toward the target and explodes into a chilly circle of death, doing 90.91 cold damage in a radius of 4.
Necrotic minions caught in the blast do not take damage but are instead coated with a thin layer of ice, reducing all damage they take by 16 for 4 turns.
The damage will increase with your Spellpower.
While typically worn at funerals and by people in mourning, this veil works quite well as a sling. It seems to have picked up some of the atmosphere of cemetaries too.
This item has been sent to the Item's Vault.
Funeral Veil4.0
T3 sling 1H weapon
Reqs Mag 20
[Unique]
Arcane
Acc+ +0.2% base dam (max 20%)
Atk.spd 143%
Range +10
While equipped:
dps ----------
Spell.pwr +15 (+10 eff.)
Ranged+ 15 darkness
----- def -----
Resists +15% darkness +15% cold
---------- misc
See.Invis +9
Masteries
+0.20 Spell/Grave
Chill of the Tomb:
Level 3.0
Pwr.cost 30 out of 30/30.
Range 7
Travel.spd 400% of base
Is necromancy
a spell
Description: Conjures up a bolt of cold that moves toward the target and explodes into a chilly circle of death, doing 90.91 cold damage in a radius of 4.
Necrotic minions caught in the blast do not take damage but are instead coated with a thin layer of ice, reducing all damage they take by 16 for 4 turns.
The damage will increase with your Spellpower.
While typically worn at funerals and by people in mourning, this veil works quite well as a sling. It seems to have picked up some of the atmosphere of cemetaries too.
This item has been sent to the Item's Vault.
Frostfire Gauntlets (0 def, 3 armour)
1.5
T2 hands armor
Reqs Heavy armour training
Mag 16
[Unique]
Arcane
While equipped:
dps ----------
S.pwr/crit +5
Dmg.mod +10% fire +10% cold
----- def -----
Armour +3
Resists +10% fire +10% cold
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Cold Flames:
Level 2.0
Pwr.cost 20 out of 30/30.
Range 5
Travel.spd instantaneous
Is a spell
Description: Cold Flames slowly spread from 7 spots in a radius of 3 around the targeted location. The flames deal 15.51 cold damage, and have a chance of freezing.
Damage improves with your Spellpower.
On the left gauntlet is a large sapphire, on the right is a large ruby. Cunningly designed magic has allowed two opposing elements to work in unison.
This item has been sent to the Item's Vault.
Frostfire Gauntlets (0 def, 3 armour)1.5
T2 hands armor
Reqs Heavy armour training
Mag 16
[Unique]
Arcane
While equipped:
dps ----------
S.pwr/crit +5
Dmg.mod +10% fire +10% cold
----- def -----
Armour +3
Resists +10% fire +10% cold
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Cold Flames:
Level 2.0
Pwr.cost 20 out of 30/30.
Range 5
Travel.spd instantaneous
Is a spell
Description: Cold Flames slowly spread from 7 spots in a radius of 3 around the targeted location. The flames deal 15.51 cold damage, and have a chance of freezing.
Damage improves with your Spellpower.
On the left gauntlet is a large sapphire, on the right is a large ruby. Cunningly designed magic has allowed two opposing elements to work in unison.
This item has been sent to the Item's Vault.
sentry's pouch of dwarven-steel shots of paradox (47/47, 145% power, 5 apr)
3.0
T3 shot ammo
[Ego+]
Arcane
Power 146% Range: 1.2x
Uses 50% Cun, 70% Dex
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +5
Crit +5.0%
Capacity 47
Rld cld 5
Ranged+ +7 temporal
On Hit:
* 8% chance to gain 10% of a turn (3/turn limit)
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
sentry's pouch of dwarven-steel shots of paradox (47/47, 145% power, 5 apr)3.0
T3 shot ammo
[Ego+]
Arcane
Power 146% Range: 1.2x
Uses 50% Cun, 70% Dex
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +5
Crit +5.0%
Capacity 47
Rld cld 5
Ranged+ +7 temporal
On Hit:
* 8% chance to gain 10% of a turn (3/turn limit)
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Gliding Boots (4 def, 2 armour)
2.0
T3 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Dex
----- def -----
Armour +2
Defense +4 (+2 eff.)
Fatigue +1%
---------- misc
Talents +1 Ice Speed
Masteries
+0.20 Celestial/Luxam
Sheets of ice form beneath these bladed white boots, letting the wearer skate speedily across any terrain
This item has been sent to the Item's Vault.
Gliding Boots (4 def, 2 armour)2.0
T3 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Dex
----- def -----
Armour +2
Defense +4 (+2 eff.)
Fatigue +1%
---------- misc
Talents +1 Ice Speed
Masteries
+0.20 Celestial/Luxam
Sheets of ice form beneath these bladed white boots, letting the wearer skate speedily across any terrain
This item has been sent to the Item's Vault.
Rhoroddabers the dwarven-steel dagger (123% power, 7 apr)
1.0
T3 dagger 1H weapon
Reqs Dex 24
[Random Unique]
Master
Power 123% Range: 1.3x
Uses 50% Dex, 50% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +6.0%
Atk.spd 100%
Against +8% Vermin +11% Spiderkin
On Hit:
* 25% chance to afflict the target with Bleed, causing 122 Physical damage over 5 turns.
On Crit:
* Strike your target with a blast of Fire dealing 75 damage (based on Cunning and Magic). If the target is an insect or a spider, they will also begin to Burn for the same amount of damage.
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +7 Dex +2 Con
dps ----------
Phys.crit +8.0%
Crit.mult +15.00%
Spell.pwr +5 (+2 eff.)
Dmg.mod +7% physical
Sharp, short and deadly.
This item has been sent to the Item's Vault.
Rhoroddabers the dwarven-steel dagger (123% power, 7 apr)1.0
T3 dagger 1H weapon
Reqs Dex 24
[Random Unique]
Master
Power 123% Range: 1.3x
Uses 50% Dex, 50% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +6.0%
Atk.spd 100%
Against +8% Vermin +11% Spiderkin
On Hit:
* 25% chance to afflict the target with Bleed, causing 122 Physical damage over 5 turns.
On Crit:
* Strike your target with a blast of Fire dealing 75 damage (based on Cunning and Magic). If the target is an insect or a spider, they will also begin to Burn for the same amount of damage.
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +7 Dex +2 Con
dps ----------
Phys.crit +8.0%
Crit.mult +15.00%
Spell.pwr +5 (+2 eff.)
Dmg.mod +7% physical
Sharp, short and deadly.
This item has been sent to the Item's Vault.
Thunderstruck (124% power, 5 apr)
3.0
T2 mace 1H weapon
[Unique]
Arcane/Master
Power 124% Range: 1.4x
Uses 80% Str, 30% Dex
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +5
Crit +10.0%
Atk.spd 100%
Melee+ +7 temporal +8 cold
On Hit.r1 +6 physical
On Crit.r2 +10 lightning
On Hit:
* 25% chance to unleash a greater blast of thunderous power, dealing 43.25 lightning damage (based on Strength), potentially knocking the target back.
While equipped:
----- def -----
Resists +5% temporal
A charred and blackened wooden club, struck by some otherworldly lightning and imbued with unpredictable power.
This item has been sent to the Item's Vault.
Thunderstruck (124% power, 5 apr)3.0
T2 mace 1H weapon
[Unique]
Arcane/Master
Power 124% Range: 1.4x
Uses 80% Str, 30% Dex
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +5
Crit +10.0%
Atk.spd 100%
Melee+ +7 temporal +8 cold
On Hit.r1 +6 physical
On Crit.r2 +10 lightning
On Hit:
* 25% chance to unleash a greater blast of thunderous power, dealing 43.25 lightning damage (based on Strength), potentially knocking the target back.
While equipped:
----- def -----
Resists +5% temporal
A charred and blackened wooden club, struck by some otherworldly lightning and imbued with unpredictable power.
This item has been sent to the Item's Vault.
Bloomsoul (94% power, 13 apr, nature damage)
3.0
T2 mindstar 1H weapon
[Unique]
Nature
Power 95% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +13
Crit +7.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
----- def -----
HP.reg +2.00
Heal.mod +20%
---------- misc
Masteries
+0.30 Wild-gift/Fungus
+0.20 Wild-gift/Botany
Bloom Heal: (Instant)
Level 1.0
Pwr.cost 40 out of 40/40.
Range melee/personal
Travel.spd instantaneous
Description: Call upon the power of nature to regenerate your body for 19 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.
Bloomsoul (94% power, 13 apr, nature damage)3.0
T2 mindstar 1H weapon
[Unique]
Nature
Power 95% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +13
Crit +7.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
----- def -----
HP.reg +2.00
Heal.mod +20%
---------- misc
Masteries
+0.30 Wild-gift/Fungus
+0.20 Wild-gift/Botany
Bloom Heal: (Instant)
Level 1.0
Pwr.cost 40 out of 40/40.
Range melee/personal
Travel.spd instantaneous
Description: Call upon the power of nature to regenerate your body for 19 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.