
Halyfang (4 def, 4 armour)Requires:
- Talent Armour Training
Infused by psionic forces
3.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +4
Defense: +4 (+2 eff.)
Ranged Defense: +4 (+1 eff.)
Fatigue: +3%
Changes resistances: +6% mind
Reduces incoming crit damage: 5.00%
Physical save: +9 (+3 eff.)
Spell save: +7 (+3 eff.)
Mental save: +7 (+3 eff.)
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
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radiant dwarven-steel plate armour of Eyal (5 def, 11 armour)Requires:
- Strength 35
- Talent Armour Training (level 3)
Infused by nature
17.00 Encumbrance.
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +11
Defense: +5 (+2 eff.)
Fatigue: +24%
Damage when hit (Melee): 8 light
Changes stats: +2 Wil
Changes resistances: +10% blight / +13% darkness
Life regen: +1.50
Maximum life: +56.00
Light radius: +2
Healing mod.: +15%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
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Belyda (173% power, 4 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Random Unique]
Arcane/Master/Psionic
Weapon Damage 173% Range: 1.0x-1.6x
Uses 120% Str
Damage Physical
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +5.0%
Attack Speed 100%
On-hit +14 blight
On Hit: 20% Epidemic 5
On Hit:
* 20% chance to reduce strength, dexterity, and constitution by 5
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
While equipped:
offense ------
Spell Crit +1%
Ignore resists +15% blight
Accuracy +14 (+5 eff.)
When Hit 4 blight
defense ------
Defense +14 (+7 eff.)
Resistance +6% mind
Disease Resist +34%
Disarm Resist +38%
other -------
Max mana +40.00
Massive two-handed swords.
This item has been sent to the Item's Vault.

Arccut (136% power, 6 apr, lightning element)5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 48
[Random Unique]
Arcane/Master
Weapon Damage 137% Range: 1.0x-1.2x
Uses 80% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +12%
Critical power +43.00%
Spellpower +20 (+2 eff.)
On-Hit 28 fire
Damage +30% lightning
Ignore resists +5% lightning
On-Hit (Melee):
* 20% chance to reduce all saves and defense by 32
defense ------
Resistance +3% lightning
other -------
Mana/turn +0.40
Max mana +30.00
See Invis +7
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Eyal's Will (124% power, 40 apr, nature damage)3.0 Encumbrance
T5 mindstar 1H weapon
[Unique]
Nature/Disrupt
Weapon Damage 124% Range: 1.0x-1.1x
Uses 60% Wil, 20% Cun
Damage Nature
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +40
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +10 Wil
offense ------
Mind Crit +9%
Mindpower +18 (+5 eff.)
Damage +20% nature +10% acid
Ignore resists +20% nature +10% acid
defense ------
Resistance +25% blight +15% nature
other -------
Talents +3 Ooze Spit
Masteries
+0.10 Wild-gift/Mindstar mastery
Slime Wave:
Effective talent level: 3.0
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 10
Travel.spd instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 7, doing 49.22 slime damage for 12 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.

Telos's Staff (Top Half) (143% power, 0 apr, cold element)2.5 Encumbrance
T5 staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Weapon Damage 144% Range: 1.0x-1.2x
Uses 100% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Critical Rate +1.5%
Attack Speed 100%
While equipped:
Stats +5 Wil
offense ------
Spell Crit +15%
Spellpower +30 (+4 eff.)
Damage +35% cold
defense ------
Mind save +8 (+3 eff.)
other -------
Talents +1 Command Staff
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)5.0 Encumbrance
staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid +20% cold
defense ------
Mind save +8 (+3 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Void Orb0.1 Encumbrance
T5 ring jewelry
[Unique]
Arcane
While equipped:
offense ------
Spell Crit +5%
Spellpower +10 (+2 eff.)
On-Hit 15 arcane
Damage +4% lightning +4% physical
+4% cold +4% fire +15% arcane
+5% all
Ignore resists +10% arcane
defense ------
Resistance +15% arcane
Spell save +10 (+3 eff.)
Silence Resist +30%
other -------
Max mana +35.00
Cooldown Aether Avatar -4
Masteries
+0.10 Spell/Arcane
+0.10 Spell/Aether
On Spell Hit: 10% Arcane Vortex 2
Manathrust:
Effective talent level: 4.0
Power cost 6 out of 6/6.
Range 10
Cooldown: 3
Travel.spd 2000% of base
Is: a spell and usable during Aether Avatar
Description: Conjures up mana into a powerful bolt doing 57.90 arcane damage.
At level 3, it becomes a beam.
The damage will increase with your Spellpower.
This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.
This item has been sent to the Item's Vault.

Blighted Maul (204% power, 22 apr)12.0 Encumbrance
T5 greatmaul 2H weapon
[Unique]
Arcane
Weapon Damage 205% Range: 1.0x-1.5x
Uses 40% Wil, 140% Str
Damage Physical
Mastery Weapons Mastery
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +22
Critical Rate +10.0%
Attack Speed 83%
Damage Conversion 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 5
* Blasts creatures in a radius 1 shockwave around your target for 260.25 to 780.74 physical damage (based on Strength).
While equipped:
offense ------
Critical power +40.00%
Damage +12% physical
defense ------
Knockbk Resist +30%
Knock away other creatures within radius 4), dealing 674.49 to 1348.97 physical damage (based on Strength) to each.
Uses 50 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.

Whip of Urh'Rok (167% power, 0 apr)3.0 Encumbrance
T5 whip 1H weapon
[Unique]
Arcane
Weapon Damage 167% Range: 1.0x-1.1x
Uses 40% Wil, 100% Dex
Damage Devouring flames
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Critical Rate +9.0%
Attack Speed 125%
On Hit: 20% Bone Nova 4
On Hit: 15% Blood Boil 3
While equipped:
offense ------
Spellpower +15 (+3 eff.)
Damage +20% blight +20% fire
other -------
See Invis +2
Telepathy Demon/Minor
Demon/Major
While carried:
offense ------
Damage +8% blight
With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat.
This item has been sent to the Item's Vault.

Crimson Robe (12 def, 0 armour)2.0 Encumbrance
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats +10 Cun +10 Wil
offense ------
Mind Crit +9%
Mindpower +20 (+4 eff.)
On-Hit 35 mind 10% gloom effects
Ignore resists +20% all
When Hit 35 mind 10% gloom effects
defense ------
Defense +12 (+4 eff.)
Resistance +15% all
other -------
Psi/turn +0.20
Hate-on-crit +4.00
Psi-on-crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.20 Cursed/Punishments
+0.10 Psionic/Solipsism
+0.20 Cursed/Slaughter
On Mind Hit: 8% Agony 2
On Mind Hit: 8% Hateful Whisper 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

Temporal Rift (8 def, 4 armour, 161% power, 325 block)7.0 Encumbrance
T5 shield armor
[Unique]
Arcane
When used to Attack:
Weapon Damage 162% Range: 1.0x-1.2x
Uses 40% Wil, 20% Mag, 100% Str
Damage Temporal
Accuracy Bonus +2.5% proc damage (max 250%)
Critical Rate +4.5%
Block +325
On Hit: 25% Turn Back the Clock 3
While equipped:
offense ------
Spellpower +12 (+2 eff.)
defense ------
Armor +4
Defense +8 (+3 eff.)
Ranged Defense +10 (+3 eff.)
Resistance +30% temporal
Damage Reduction +20 all
Spell save +20 (+7 eff.)
Slow Projectiles +50%
other -------
Talents +1 Block
Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way.
This item has been sent to the Item's Vault.

Dawn's Blade (161% power, 7 apr)3.0 Encumbrance
T5 longsword 1H weapon
Reqs Mag 18
[Unique]
Arcane
If the sun doesn't set, dawn's power lasts forever.
Weapon Damage 162% Range: 1.0x-1.4x
Uses 40% Wil, 25% Mag, 80% Str
Damage Light
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +7
Critical Rate +5.0%
Attack Speed 100%
Damage Against +25% Undead +25% Demon
While equipped:
offense ------
Spell Crit +4%
Spellpower +10 (+2 eff.)
Damage +20% light
Ignore resists +25% light
other -------
Light +2
Cooldown Healing Light -3
Bathe in Light -5
Providence -10
Barrier -5
Masteries
+0.20 Celestial/Sun
+0.20 Celestial/Combat
+0.20 Celestial/Light
Invoke dawn, inflicting 107.39 light damage in radius 5 (based on Magic) and lighting the area within radius 10.
Uses 35 power out of 35/35
Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.
This item has been sent to the Item's Vault.
