
steel longsword 'Shadowbane' (13-18.2 power, 3 apr)Requires:
- Strength 16
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 2
Base power: 13.0 - 18.2
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 100%
Special effect when this weapon crits: cripple the target
Damage when this weapon hits: +8 darkness
Damage against: +7% Humanoid
When wielded/worn:
Accuracy: +7
Physical crit. chance: +6.0%
Defense: +6
Changes damage: +6% darkness
Spellpower: +4
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

dwarven-steel greatsword 'Umbraquake' (44.5-71.2 power, 2 apr)Requires:
- Strength 24
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 44.5 - 71.2
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +2
Physical crit. chance: +3.5%
Attack speed: 100%
Damage when this weapon hits: +10 mind / +4 darkness
Burst (radius 1) on hit: +4 arcane
Damage conversion: 33% lightning daze
When wielded/worn:
Changes stats: +2 Str / +3 Dex / +2 Mag / +3 Wil / +3 Cun / +3 Con
Changes resistances penetration: +6% lightning
It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown.
Massive two-handed swords.
This item has been sent to the Item's Vault.

dwarven-steel greatsword 'Umbraquake' (44.5-71.2 power, 2 apr)Requires:
- Strength 24
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 44.5 - 71.2
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +2
Physical crit. chance: +3.5%
Attack speed: 100%
Damage when this weapon hits: +10 mind / +4 darkness
Burst (radius 1) on hit: +4 arcane
Damage conversion: 33% lightning daze
When wielded/worn:
Changes stats: +2 Str / +3 Dex / +2 Mag / +3 Wil / +3 Cun / +3 Con
Changes resistances penetration: +6% lightning
It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown.
Massive two-handed swords.
This item has been sent to the Item's Vault.

Sword of Potential Futures (28-39.2 power, 10 apr)Requires:
- Magic 24
- Strength 24
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
It is part of a set of items.
Base power: 28.0 - 39.2
Uses stats: 20% Mag, 80% Str
Damage type: Physical
Armour Penetration: +10
Physical crit. chance: +8.0%
Attack speed: 100%
Damage when this weapon hits: +5 temporal
When wielded/worn:
Changes damage: -5% physical / +5% temporal
Defense after a teleport: +10
Resist all after a teleport: +5%
Effect duration reduction after a teleport: +15%
Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.
