Orc
From Tales of Maj'Eyal
This is about the player character race Orcs.
Orc | |
---|---|
Metarace | Orc |
Locked | No |
Life Rating | 12 |
Exp Penalty | +25% |
Stat Modifiers | |
Strength | +2 |
Dexterity | +1 |
Constitution | +1 |
Magic | -1 |
Willpower | +1 |
Cunning | +1 |
Luck | 0 |
Description
Requires Embers of Rage.
Orcs have a long and sad history. They are seen, and are, as an aggressive race that more than one time managed to imperil all of Maj'Eyal. But one year ago the Scourge from the West came and wiped four of the five Prides. And a hundred years ago King Toknor wiped all traces of orcs from Maj'Eyal. The orc race is dangerously on the brink of destruction. One wrong move is all that is needed. But they are strong and will face whatever is needed to ensure a future of their own!
Starting Equipment
- Brass Lantern
Starting Location
Racial Talents
- TBD
Strategy
- Fill me in!
Races | ||||||||
---|---|---|---|---|---|---|---|---|
Human | Elf | Halfling | Dwarf | Yeek | Giant | Undead | Orc | Yeti |
Higher | Shalore | Halfling | Dwarf | Yeek | Ogre | Ghoul | Orc | Kruk Yeti |
Cornac | Thalore | Drem | Krog | Skeleton | ||||
Doomelf | Whitehoof |