Whitehoof
Whitehoof | |
---|---|
Metarace | Undead |
Locked | Yes |
Life Rating | 14 |
Exp Penalty | +15% |
Stat Modifiers | |
Strength | +3 |
Dexterity | -1 |
Constitution | +2 |
Magic | +2 |
Willpower | -3 |
Cunning | +1 |
Luck | 0 |
Whitehoof is a race introduced in the Embers of Rage DLC. It is playable only in the Orcs: Embers of Rage campaign. It must be unlocked by defeating Nektosh the One-Horned in the Krimbul Territory.
Contents
Locked Description
Grave strength, dread will, this flesh cannot stay still. Kings die, masters fall, we will outlast them all.
Description
A clan of minotaurs turned to necromancy when faced with imminent destruction.
Whitehooves are resilient and magic imbued undead, hardened by their trials and made stronger by their undeath.
They now seek to help their orc allies, in hope they will help them back.
They have access to special talents and a wide range of undead abilities:
- Silence resistance
- Bleeding immunity
- Fear [sic] immunity
- No need to breathe
- Special whitehoof talents: dead hide, lifeless rush, essence drain
Note: Fear immunity is meant to be Poison immunity.
New Race Unlocked Description
A clan of minotaurs turned to necromancy when faced with imminent destruction. Ever since they have kept to themselves.
But the discovery of a strange artifact in a crashed airship changed their fate. One of them tried to assert control over the clan, a few resist and hope to free their comrades.
You have helped free the Whitehoof Clan from the reign of Nektosh can now create a new character with the Whitehoof race. Race features:
- Poison immunity
- Bleeding immunity
- Silence resistance
- No need to breathe
- Special whitehoof talents: Dead Hide, Lifeless Rush, Essence Drain
Starting Equipment
- Brass Lantern
- Rune: Shielding (Absorb 130, Duration 5, Cooldown 14)
- Rune: Shatter Afflictions
- Rune: Blink (in inventory, subject to change if the chosen class starts with a different inscription/rune)
Starting Location
Racial Talents
Whitehooves | ||
Game Version | 1.7.6 | |
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Category Type | Race | |
Category | Whitehooves | |
Requirements | Level (0,1,2,3,4) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | ||
Travel Speed | Instantaneous | |
Use Speed | Passive | |
Description | Improves your undead body, increasing Strength and Magic by 2–10cTS:0.75P.
Each time you move you gain a charge (up to 1–5gtl :raw) of death momentum, increasing your movement speed by 20%. Each turn spent not moving you lose a charge. |
Dead Hide | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Whitehooves | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | ||
Travel Speed | Instantaneous | |
Use Speed | Passive | |
Description | Your undead skin hardens under stress. Each charge of death momentum also increases all flat damage resistance by 1–6cTS. |
Lifeless rush | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Whitehooves | |
Requirements | Level (16,17,18,19,20) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 46–17cTL:5 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | You summon your undead energies to instantly build up death momentum to its maximum possible charges.
The effect will only start to decrease after 3–10cTS turns. In addition, the death momentum effect also grants +3–5cTS% to all damage per charge. |
Essence Drain | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Whitehooves | |
Requirements | Level (24,25,26,27,28) | |
Use Mode | Activated | |
Cost | - | |
Range | 7 | |
Cooldown | 46–30cTL:10 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | You send a wave of darkness at your foe, dealing 50–250cSS:Mag darkness damage.
The darkness will drain a part of it's life essence (only works on living targets) to increase the duration before the next charge of death momentum is used by 6–12cTS. Only usable when you have the death momentum effect. The damage scales with your Magic stat. |
Races
Races | ||||||||
---|---|---|---|---|---|---|---|---|
Human | Elf | Halfling | Dwarf | Yeek | Giant | Undead | Orc | Yeti |
Higher | Shalore | Halfling | Dwarf | Yeek | Ogre | Ghoul | Orc | Kruk Yeti |
Cornac | Thalore | Drem | Krog | Skeleton | ||||
Doomelf | Whitehoof |