Yeah... Been playing a while now. Just died with my highest-level-yet chap... well actually it was a female.
Thought that female power would get me far or something.
Anyway Level 18 Summoner, with about 80% exp for the next level. Died in Dreadfell.
Well, to start thinking that the character has the powers to overcome and destroy all that comes...
is a mistake I keep making.
But what the hell, I'll start again. Nice to get good challenge from those that killed me.
I have no idea how to get those, but I guess it's a good way to stay humble.
I wasn't ready for Dreadfell takeover yet.
Right on, I'll be back in the near future, perhaps Saturday, and fight my way to at least new personal level record.
Would like to unlock some classes too.
Peace!
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Adventurer Hubris
Yeah, I know that feeling. I tend to die in one of three ways: the occasional just-bad-luck where I bump into some rare that I can't seem to handle and can't seem to escape. (That's the least frequent death-cause for me at this point.) Or I tangle with adventurers and their ilk and end up getting team-roasted by the whole group at once. (Less common now that they are slower and easier to get around, but it still happens.) Or I get complacent or lazy, think the current area just isn't going to be that hard for me at my Amazing Stage of Excellent Advancement... and get pulled apart by my own hubris. (This definitely remains my number one casus mortem.)
Maybe someday I'll learn: humility and caution are important for adventurers of all levels!
Advanced Wait Command?
I wish there was a 'wait until player interrupt or enemy detected / damage / etc' button. A number of my best characters have died because I was waiting for something but couldn't use auto rest and got complacent spamming the wait 1 turn command.
Timed Rest
At the risk of self-horn-tootage, you could use my Timed Rest addon to rest 20 or 50 or some large number of turns at a time. The resting will be interrupted by all the usual things that interrupt rest.