gfx

Tiles Attachements

Short Name: 
tiles-attachements

Let's creators of tilesets for ToME define attachement spots for each tile with a simple click interface.

A new entry will appear for it in the debug menu (do not forget to activate cheat mode and keybind the debug menu).

When the dialog is exited a file will be written in your tileset folder (this means you MUST use it on a non-teaa compressed addon) named "attachements.lua" containing all the data generated. This file is automatically read by the game when it loads the tileset.

This requires at least 1.0.5 or the git version and it has no MD5 attached, thus always invalidating characters made with it.

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