let's maybe beat the game the level 12 Drem Anorithil by malboro_urchin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassAnorithil
Level / Exp12 / 26%
Sizebig
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity25 (base 10)
Constitution29 (base 25)
Magic52 (base 37)
Willpower18 (base 10)
Cunning34 (base 13)

Resources

Life413/413
Positive63/63
Negative63/63
Healing Factor1.1524687383467
Regeneration0.28811718458668

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision4
See Invisible7

Offense: Mainhand

Damage29
Accuracy22
Crit Chance9%
APR0
Speed1.00

Offense: Spell

Spellpower39
Crit Chance16%
Speed1

Offense: Mind

Mindpower25
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+10%
Physical+5%
Blight+10%
Arcane+9%
Fire+10%
Darkness+23%

Offense: Damage Penetration

Fire+5%
Light+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense32
Ranged Defense32
Fatigue8
Physical Save21
Spell Save35
Mental Save21

Defense: Resistances

Acid+ 11%( 70%)
Arcane+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Lightning+ 11%( 70%)
Light+ 11%( 70%)
Physical+ 5%( 70%)
Fire+ 17%( 70%)
Darkness+ 21%( 70%)

Defense: Immunities

Stun Resistance36%
Confusion Resistance36%
Disarm Resistance28%
Instadeath Resistance100%
Blind Resistance71%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
3/5
3/5
1/5
1/5
Celestial / Star fury1.30
4/5
1/5
1/5
1/5
Celestial / Twilight1.30
1/5
1/5
1/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
0/5
Celestial / Hymns1.30
3/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
1/5

Effects

talent
talent

Quests

done
active
failed
done
done
done
active
active
failed
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By let's maybe beat the game the Drem Anorithil level 10
5th Profit 122nd year of Ascendancy at 08:12
see stats
The Arena Unlocked Arena mode.
By let's maybe beat the game the Drem Anorithil level 6
21st Voratun 122nd year of Ascendancy at 20:55
see stats
The secret city Discovered the truth about mages.
By let's maybe beat the game the Drem Anorithil level 8
1st Acquisition 122nd year of Ascendancy at 04:54
see stats

Log

Let's maybe beat the game casts Searing Light.
let's maybe beat the game hits Orc blood mage for 78 light damage.
Orc blood mage casts
Blood Grasp.
let's maybe beat the game receives 22 healing from Let's maybe beat the game's healing light area effect.
Let's maybe beat the game's light area effect hits Orc blood mage for
39 light damage.
Your shield crumbles under the damage!

The shield around let's maybe beat the game crumbles.

Orc blood mage's Blood Grasp hits
let's maybe beat the game for (43 absorbed), 37 blight (37 total damage).
Orc blood mage receives
8 healing from Orc blood mage's Blood Grasp.
Let's maybe beat the game stops regenerating health quickly.


Let's maybe beat the game casts
Sunburst.
You collect a new ingredient:
orc heart (1).
let's maybe beat the game hits Orc blood mage for 74 light damage.
let's maybe beat the game killed Orc blood mage!
A shield forms around let's maybe beat the game.

let's maybe beat the game receives 22 healing from Let's maybe beat the game's healing light area effect.
Let's maybe beat the game is no longer out of phase.


Resting starts...

The shield around let's maybe beat the game crumbles.

Talent Searing Light is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Healing Light is ready to use.
Talent Rune: Blink is ready to use.
Talent Sunburst is ready to use.
Talent Bathe in Light is ready to use.
Rested for 64 turns (stop reason: all resources and life at maximum).


A shield forms around let's maybe beat the game.