Snap the level 5 EarthTurtle Barbarian by Einander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceEarthTurtle
ClassBarbarian
Level / Exp5 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 16)
Dexterity11 (base 15)
Constitution16 (base 12)
Magic1 (base 1)
Willpower20 (base 20)
Cunning22 (base 13)

Resources

Life258/258
Stamina148/148
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+70%

Vision

Sight10
Lite2

Offense: Mainhand

Damage33
Accuracy18
Crit Chance7%
APR2
Speed1.00

Offense: Offhand

Damage18
Accuracy18
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower0.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.4
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)12.344579574952 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue14
Physical Save14.35
Spell Save7.35
Mental Save14.7

Defense: Immunities

Instadeath Resistance100%
Stun Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Thug1.30
4/5
1/5
0/5
0/5
Technique / Barbarian1.30
1/5
1/5
0/5
0/5
Technique / Gladiator1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Genetics1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Race / Earthturtle1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Snap hits Blue jelly for 27 physical damage.
Snap killed Blue jelly!

You pickup 0.70 gold pieces.


Snap picks up (a.):
iron waraxe (11.5-16.1 power, 2 apr).

Resting starts...

Talent Butcher is ready to use.
Talent Charge is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Snap picks up (f.):
spiked iron plate armour of resilience (3 def, 7 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 28 turns (stop reason: dialog is displayed).


You gain 2.75 gold from the transmogrification of
self-loading pouch of iron shots of paradox (15/15, 16-19.2 power, 1 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.78 gold from the transmogrification of
spiked iron plate armour of resilience (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.05 gold from the transmogrification of
mindwoven linen robe of light (+15%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.