Rath the level 2 Shalore Cursed by Shin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassCursed
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 18)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic12 (base 10)
Willpower16 (base 15)
Cunning11 (base 10)

Resources

Life131/131
Hate49/100
Healing Factor0.74651834280614
Regeneration0.18662958570153

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy18
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save9.8
Spell Save9.8
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance0%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 12 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Rath wears(replacing):
acidic iron greatmaul (21-31.5 power, 1 apr) (Madness).

You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 15] (20 cooldown).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 21 block) (Misfortune).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour) (Nightmares).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element) (Nightmares).
You gain 0.25 gold from the transmogrification of
iron mace (14-19.6 power, 2 apr) (Misfortune).
You gain 1.12 gold from the transmogrification of
elm longbow of fire (Corpses).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).