Bredo Bolgerson the level 6 Halfling Skirmisher by Branwulf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 65%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity22 (base 19)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning17 (base 14)

Resources

Life246/246
Stamina128/128
Healing Factor1.0097162075846
Regeneration5.2086267518089

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy28
Crit Chance8%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+5%

Defense: Base

Armour (hardiness)10 (40%)
Defense13
Ranged Defense13
Fatigue14
Physical Save8
Spell Save8
Mental Save10

Defense: Resistances

Lightning+ 16%( 70%)
Blight+ 11%( 70%)
Nature+ 11%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

failed
done
active

Equipment

Tool
On feet
Quiver
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Ran for 23 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 2.73 gold from the transmogrification of
brass lantern of clarity.
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 8-10 power, 25 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 10-11 power, 24 block).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, darkness element).
You gain 3.24 gold from the transmogrification of
mighty elm longbow of acid.
You gain 3.90 gold from the transmogrification of
Surefire.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.