Muuzoo Fuu the level 50 Whitehoof Necromancer by Anhedonia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
QuickTome: Event Changes 1.3.1
QuickTome: Remove Stat Requirements 1.4.8
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 885%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 10)
Dexterity38 (base 10)
Constitution72 (base 60)
Magic99 (base 60)
Willpower81 (base 60)
Cunning65 (base 29)

Resources

Mana543/543
Psi171/171
Life1069/1069
Positive177/177
Steam100/100
Soul16/16
Healing Factor1.5762906294957
Regeneration6.6992351753567

Speed

Mental0%
Attack0%
Movement+30%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision6
See Stealth64.027078598517
See Invisible62.027078598517
ESP Range20
ESP Kindsundead, humanoid, animal/canine, giant

Offense: Mainhand

Damage66
Accuracy37
Crit Chance24%
APR26
Speed1.00

Offense: Spell

Spellpower70
Crit Chance43%
Speed1

Offense: Mind

Mindpower50
Crit Chance18%
Speed1

Offense: Damage Bonus

Acid+60%
Blight+43%
Arcane+50%
Cold+72%
All+23%
Darkness+119%
Light+35%
Fire+44%
Physical+55%

Offense: Damage Penetration

Lightning+5%
Blight+30%
Physical+11%
Cold+53%
Darkness+68%

Defense: Base

Armour (hardiness)25 (48.304188961773%)
Defense46
Ranged Defense46
Fatigue0
Physical Save37
Spell Save52
Mental Save47

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 53%( 70%)
Arcane+ 56%( 70%)
Cold+ 68%( 70%)
All+ 47%( 70%)
Darkness+ 67%( 70%)
Physical+ 54%( 70%)
Temporal+ 52%( 70%)
Lightning+ 70%( 70%)
Mind+ 63%( 70%)
Fire+ 69%( 70%)
Nature+ 60%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance58%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.40
5/5
0/5
0/5
0/5
Spell / Nightfall1.60
5/5
5/5
1/5
2/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
3/5
2/5
1/5
Spell / Eradication1.30
1/5
1/5
1/5
5/5
Spell / Master of bones1.40
5/5
1/5
4/5
4/5
Spell / Master necromancer1.40
2/5
1/5
1/5
4/5
Spell / Animus1.30
4/5
1/5
2/5
1/5

Generic Talents

Celestial / Chants1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Spell / Spectre1.30
3/5
1/5
1/5
1/5
Spell / Necrosis1.40
2/5
1/5
2/5
2/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Race / Whitehooves1.20
5/5
5/5
5/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Muuzoo Fuu the Whitehoof Necromancer level 44
38th Revenge 124th year of Ascendancy at 10:31
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Muuzoo Fuu the Whitehoof Necromancer level 11
27th Retaking 124th year of Ascendancy at 09:54
see stats
Blood on the Moon (Roguelike) Kill all of the Star Gazers within 7 game turns.
By Muuzoo Fuu the Whitehoof Necromancer level 30
7th Revenge 124th year of Ascendancy at 20:25
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Muuzoo Fuu the Whitehoof Necromancer level 28
3rd Revenge 124th year of Ascendancy at 16:33
see stats
Imp'ing Away (Roguelike) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Muuzoo Fuu the Whitehoof Necromancer level 50
15th Pain 124th year of Ascendancy at 04:42
see stats
Level 10 (Roguelike) Got a character to level 10.
By Muuzoo Fuu the Whitehoof Necromancer level 10
24th Retaking 124th year of Ascendancy at 11:29
see stats
Level 20 (Roguelike) Got a character to level 20.
By Muuzoo Fuu the Whitehoof Necromancer level 20
39th Retaking 124th year of Ascendancy at 16:46
see stats
Level 30 (Roguelike) Got a character to level 30.
By Muuzoo Fuu the Whitehoof Necromancer level 30
7th Revenge 124th year of Ascendancy at 20:18
see stats
Level 40 (Roguelike) Got a character to level 40.
By Muuzoo Fuu the Whitehoof Necromancer level 40
25th Revenge 124th year of Ascendancy at 08:54
see stats
Level 50 (Roguelike) Got a character to level 50.
By Muuzoo Fuu the Whitehoof Necromancer level 50
52nd Revenge 124th year of Ascendancy at 14:29
see stats
One Ill Turn Deserves Another (Roguelike) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Muuzoo Fuu the Whitehoof Necromancer level 50
52nd Revenge 124th year of Ascendancy at 14:38
see stats
Reclaiming Garkul's Heritage (Roguelike) Freed the remnants of the Prides from the Internment Camp.
By Muuzoo Fuu the Whitehoof Necromancer level 33
15th Revenge 124th year of Ascendancy at 16:36
see stats
Size is everything (Roguelike) Did over 1500 damage in one attack.
By Muuzoo Fuu the Whitehoof Necromancer level 50
10th Pain 124th year of Ascendancy at 23:10
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Muuzoo Fuu the Whitehoof Necromancer level 32
15th Revenge 124th year of Ascendancy at 03:47
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Muuzoo Fuu the Whitehoof Necromancer level 19
39th Retaking 124th year of Ascendancy at 15:37
see stats
The Dead God Rests (Roguelike) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Muuzoo Fuu the Whitehoof Necromancer level 50
14th Pain 124th year of Ascendancy at 23:49
see stats
The High Lady's Destiny (Finale) (Roguelike) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Muuzoo Fuu the Whitehoof Necromancer level 37
23rd Revenge 124th year of Ascendancy at 09:55
see stats
This will make a big Omelette! (Roguelike) Collected 40 ritch eggs in the Ritch Hive.
By Muuzoo Fuu the Whitehoof Necromancer level 19
39th Retaking 124th year of Ascendancy at 00:58
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Muuzoo Fuu the Whitehoof Necromancer level 43
35th Revenge 124th year of Ascendancy at 02:11
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Muuzoo Fuu the Whitehoof Necromancer level 14
32nd Retaking 124th year of Ascendancy at 21:55
see stats

Log

Armoured skeleton warrior is no longer out of phase.
The shield around Lord of Skulls (mage) crumbles.

The shield around heavy bone giant crumbles.

The shield around skeleton master archer crumbles.

The shield around armoured skeleton warrior crumbles.

Rested for 18 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a way to the next level here (press '' or right click to use).
Ran for 150 turns (stop reason: at exit).


--------------------------------

Saving done.

Resting starts...

Rested for 27 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a way into a strange cave here (press '' or right click to use).
Ran for 84 turns (stop reason: at exit).


--------------------------------

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


--------------------------------

Saving done.