Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! ToME Wyrmic Tweaks Mk. II 1.2.3A large series of Wyrmic tweaks, designed to keep the character of the class intact, but also increase its effectiveness and synergy. Monk 1.1.5Monk for versions b42 and above. Dread Knight Class 1.2.3Dread Knight. More tactically focused than Cursed. Think Gabranth from FFXII meets Hannibal of Carthage. Faerie Race 1.2.3This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Verdant Class Pack 1.2.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Arcanum Class Pack 1.2.2Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Randventurer Class 1.2.3Adds a new character class to the game: The Randventurer! Randventurers are similar to Adventurers, they can get any talent tree - except they don't get to pick which ones! At character creation they are given many semi-random talent trees, selected so that (hopefully) every character is playable and viable. Any talent tree that can be learned in the game has a chance of appearing on your character. To keep characters playable, randventurer does several things: Prevents conflicting weapon styles, Limits the number of stats used, Makes sure any requirements are met, Ensures any resources the character has are usable and many other small things. See the forums for more detail about Randventurers. Most addons will work normally and have the talents chosen as part of the random character creation. The following addons have full support:
Items Vault 1.2.0Donators/Buyers bonus! Doctornull's Class Pack 1.2.1This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Beholder (Continuation) 1.0.6Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 36 / 83% |
| Size | medium |
| Lifes / Deaths | Killed by Elarewe the dreaming brown bear at level 5 on the 79th Pyre 122nd year of Ascendancy at 16:37 / 180Killed by Elarewe the dreaming brown bear at level 5 on the 79th Pyre 122nd year of Ascendancy at 17:09 Killed by Elarewe the dreaming brown bear at level 5 on the 79th Pyre 122nd year of Ascendancy at 18:28 Killed by Elarewe the dreaming brown bear at level 5 on the 79th Pyre 122nd year of Ascendancy at 20:20 Killed by snow giant boulder thrower at level 12 on the 21st Dusk 122nd year of Ascendancy at 03:36 Killed by snow giant boulder thrower at level 12 on the 21st Dusk 122nd year of Ascendancy at 04:05 Killed by cold drake hatchling at level 12 on the 21st Dusk 122nd year of Ascendancy at 05:28 Killed by Burb the snow giant champion at level 12 on the 21st Dusk 122nd year of Ascendancy at 06:04 Killed by snow giant boulder thrower at level 12 on the 21st Dusk 122nd year of Ascendancy at 08:06 Killed by snow giant at level 12 on the 21st Dusk 122nd year of Ascendancy at 09:28 Killed by snow giant boulder thrower at level 12 on the 21st Dusk 122nd year of Ascendancy at 10:03 Killed by snow giant boulder thrower at level 12 on the 21st Dusk 122nd year of Ascendancy at 10:35 Killed by Ilinan the human at level 12 on the 24th Dusk 122nd year of Ascendancy at 00:00 Killed by giant acid ant at level 13 on the 49th Dusk 122nd year of Ascendancy at 22:48 Killed by Horned Horror at level 14 on the 58th Dusk 122nd year of Ascendancy at 20:15 Killed by Horned Horror at level 14 on the 58th Dusk 122nd year of Ascendancy at 21:10 Killed by Porann the white wolf at level 16 on the 69th Dusk 122nd year of Ascendancy at 19:29 Killed by snow giant boulder thrower at level 16 on the 71st Dusk 122nd year of Ascendancy at 03:08 Killed by snow giant at level 17 on the 71st Dusk 122nd year of Ascendancy at 04:03 Killed by Belytira the snow giant chieftain at level 17 on the 71st Dusk 122nd year of Ascendancy at 05:20 Killed by telugoroth at level 17 on the 71st Dusk 122nd year of Ascendancy at 12:10 Killed by Chronolith Twin at level 17 on the 73rd Dusk 122nd year of Ascendancy at 01:36 Killed by Chronolith Twin at level 17 on the 73rd Dusk 122nd year of Ascendancy at 02:42 Killed by Church's Chicken at level 17 on the 73rd Dusk 122nd year of Ascendancy at 04:44 Killed by Church's Chicken at level 17 on the 73rd Dusk 122nd year of Ascendancy at 06:38 Killed by Chronolith Twin at level 17 on the 73rd Dusk 122nd year of Ascendancy at 12:39 Killed by Chronolith Twin at level 17 on the 73rd Dusk 122nd year of Ascendancy at 14:05 Killed by Chronolith Twin at level 17 on the 73rd Dusk 122nd year of Ascendancy at 18:15 Killed by Chronolith Twin at level 17 on the 74th Dusk 122nd year of Ascendancy at 02:33 Killed by Chronolith Twin at level 17 on the 74th Dusk 122nd year of Ascendancy at 03:34 Killed by Adare the thalore at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 22:01 Killed by skeleton warrior at level 19 on the 10th Haze 122nd year of Ascendancy at 11:23 Killed by armoured skeleton warrior at level 19 on the 12nd Haze 122nd year of Ascendancy at 19:14 Killed by Veluledassra the armoured skeleton warrior at level 19 on the 13rd Haze 122nd year of Ascendancy at 01:38 Killed by skeleton mage at level 19 on the 13rd Haze 122nd year of Ascendancy at 18:39 Killed by Adulenn the Guardian at level 20 on the 28th Haze 122nd year of Ascendancy at 17:33 Killed by multi-hued drake hatchling at level 20 on the 29th Haze 122nd year of Ascendancy at 01:42 Killed by venom drake at level 21 on the 7th Allure 123rd year of Ascendancy at 08:04 Killed by Mindworm at level 21 on the 7th Allure 123rd year of Ascendancy at 16:49 Killed by Mindworm at level 21 on the 7th Allure 123rd year of Ascendancy at 22:09 Killed by Mindworm at level 21 on the 8th Allure 123rd year of Ascendancy at 13:08 Killed by Church's Chicken at level 21 on the 8th Allure 123rd year of Ascendancy at 18:32 Killed by Church's Chicken at level 21 on the 8th Allure 123rd year of Ascendancy at 19:21 Killed by Church's Chicken at level 21 on the 8th Allure 123rd year of Ascendancy at 22:23 Killed by Church's Chicken at level 21 on the 8th Allure 123rd year of Ascendancy at 22:57 Killed by Church's Chicken at level 21 on the 8th Allure 123rd year of Ascendancy at 23:51 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 00:10 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 00:45 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 01:02 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 03:54 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 04:38 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 07:18 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 08:57 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 10:38 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 10:59 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 12:26 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 12:32 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 13:56 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 15:35 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 17:40 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 19:37 Killed by Church's Chicken at level 21 on the 9th Allure 123rd year of Ascendancy at 22:07 Killed by Church's Chicken at level 21 on the 10th Allure 123rd year of Ascendancy at 04:23 Killed by Church's Chicken at level 21 on the 10th Allure 123rd year of Ascendancy at 05:21 Killed by Church's Chicken at level 21 on the 10th Allure 123rd year of Ascendancy at 09:24 Killed by Church's Chicken at level 21 on the 10th Allure 123rd year of Ascendancy at 12:32 Killed by Church's Chicken at level 21 on the 10th Allure 123rd year of Ascendancy at 14:16 Killed by Mayynn the venom drake at level 21 on the 10th Allure 123rd year of Ascendancy at 17:02 Killed by Mayynn the venom drake at level 21 on the 10th Allure 123rd year of Ascendancy at 18:28 Killed by Gloryda the ultimate gwelgoroth at level 22 on the 11st Regrowth 123rd year of Ascendancy at 02:00 Killed by elven corruptor at level 22 on the 11st Regrowth 123rd year of Ascendancy at 07:11 Killed by greater faeros at level 22 on the 11st Regrowth 123rd year of Ascendancy at 12:39 Killed by Grand Corruptor at level 22 on the 11st Regrowth 123rd year of Ascendancy at 20:11 Killed by will o' the wisp at level 22 on the 19th Regrowth 123rd year of Ascendancy at 05:11 Killed by Celia at level 22 on the 19th Regrowth 123rd year of Ascendancy at 06:08 Killed by will o' the wisp at level 22 on the 19th Regrowth 123rd year of Ascendancy at 07:10 Killed by Celia at level 22 on the 19th Regrowth 123rd year of Ascendancy at 08:44 Killed by Celia at level 22 on the 19th Regrowth 123rd year of Ascendancy at 11:15 Killed by worm that walks at level 23 on the 27th Regrowth 123rd year of Ascendancy at 02:14 Killed by orc corruptor at level 24 on the 30th Regrowth 123rd year of Ascendancy at 11:04 Killed by skeleton master archer at level 24 on the 30th Regrowth 123rd year of Ascendancy at 12:58 Killed by emperor wight at level 24 on the 30th Regrowth 123rd year of Ascendancy at 20:21 Killed by Betyserin the grave wight at level 24 on the 31st Regrowth 123rd year of Ascendancy at 03:58 Killed by forest wight at level 24 on the 32nd Regrowth 123rd year of Ascendancy at 10:42 Killed by wretchling at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 07:05 Killed by venom drake at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 08:23 Killed by wretchling at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 09:10 Killed by wretchling at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 10:28 Killed by worm that walks at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 11:26 Killed by worm that walks at level 24 on the 33rd Regrowth 123rd year of Ascendancy at 12:00 Killed by venom drake at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 13:55 Killed by skeleton mage at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 18:44 Killed by wretchling at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 19:16 Killed by skeleton mage at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 20:41 Killed by The Master at level 25 on the 33rd Regrowth 123rd year of Ascendancy at 22:08 Killed by The Master at level 25 on the 34th Regrowth 123rd year of Ascendancy at 05:03 Killed by The Master at level 25 on the 34th Regrowth 123rd year of Ascendancy at 06:31 Killed by armoured skeleton warrior at level 25 on the 34th Regrowth 123rd year of Ascendancy at 10:27 Killed by elven blood mage at level 26 on the 39th Regrowth 123rd year of Ascendancy at 13:39 Killed by elven corruptor at level 26 on the 39th Regrowth 123rd year of Ascendancy at 22:22 Killed by elven warrior at level 26 on the 39th Regrowth 123rd year of Ascendancy at 23:11 Killed by elven cultist at level 26 on the 40th Regrowth 123rd year of Ascendancy at 07:44 Killed by elven cultist at level 26 on the 40th Regrowth 123rd year of Ascendancy at 14:28 Killed by elven cultist at level 26 on the 40th Regrowth 123rd year of Ascendancy at 15:10 Killed by elven corruptor at level 26 on the 40th Regrowth 123rd year of Ascendancy at 15:49 Killed by fiery orc wyrmic at level 27 on the 64th Regrowth 123rd year of Ascendancy at 06:39 Killed by Golbug the Destroyer at level 28 on the 64th Regrowth 123rd year of Ascendancy at 08:57 Killed by orc necromancer at level 29 on the 80th Regrowth 123rd year of Ascendancy at 01:33 Killed by Betiledassra the orc necromancer at level 29 on the 80th Regrowth 123rd year of Ascendancy at 02:36 Killed by orc necromancer at level 29 on the 80th Regrowth 123rd year of Ascendancy at 03:14 Killed by Forgery of Haze (orc necromancer) at level 29 on the 80th Regrowth 123rd year of Ascendancy at 04:36 Killed by skeleton mage at level 29 on the 80th Regrowth 123rd year of Ascendancy at 05:58 Killed by orc soldier at level 30 on the 80th Regrowth 123rd year of Ascendancy at 08:16 Killed by orc corruptor at level 30 on the 80th Regrowth 123rd year of Ascendancy at 21:36 Killed by armoured skeleton warrior at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 23:09 Killed by skeleton mage at level 30 on the 1st Pyre 123rd year of Ascendancy at 02:10 Killed by poison gas trap at level 30 on the 1st Pyre 123rd year of Ascendancy at 10:01 Killed by orc corruptor at level 30 on the 1st Pyre 123rd year of Ascendancy at 15:00 Killed by skeleton warrior at level 30 on the 2nd Pyre 123rd year of Ascendancy at 00:09 Killed by armoured skeleton warrior at level 30 on the 2nd Pyre 123rd year of Ascendancy at 01:25 Killed by orc soldier at level 30 on the 2nd Pyre 123rd year of Ascendancy at 02:49 Killed by skeleton archer at level 30 on the 2nd Pyre 123rd year of Ascendancy at 04:14 Killed by sand-drake at level 31 on the 15th Pyre 123rd year of Ascendancy at 01:32 Killed by orc high pyromancer at level 32 on the 32nd Pyre 123rd year of Ascendancy at 07:43 Killed by eldritch eye at level 32 on the 32nd Pyre 123rd year of Ascendancy at 15:20 Killed by eldritch eye at level 32 on the 32nd Pyre 123rd year of Ascendancy at 16:06 Killed by orc cryomancer at level 32 on the 32nd Pyre 123rd year of Ascendancy at 17:56 Killed by eldritch eye at level 32 on the 32nd Pyre 123rd year of Ascendancy at 21:03 Killed by orc high pyromancer at level 32 on the 33rd Pyre 123rd year of Ascendancy at 06:32 Killed by orc pyromancer at level 32 on the 33rd Pyre 123rd year of Ascendancy at 10:52 Killed by orc pyromancer at level 32 on the 33rd Pyre 123rd year of Ascendancy at 11:52 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 01:15 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 02:25 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 03:09 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 04:52 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 06:18 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 08:41 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 09:44 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 11:37 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 34th Pyre 123rd year of Ascendancy at 13:07 Killed by orc pyromancer at level 32 on the 35th Pyre 123rd year of Ascendancy at 07:13 Killed by orc pyromancer at level 32 on the 35th Pyre 123rd year of Ascendancy at 09:55 Killed by explosion trap at level 32 on the 35th Pyre 123rd year of Ascendancy at 14:27 Killed by orc cryomancer at level 32 on the 35th Pyre 123rd year of Ascendancy at 15:58 Killed by orc high pyromancer at level 33 on the 35th Pyre 123rd year of Ascendancy at 17:57 Killed by orc high pyromancer at level 33 on the 35th Pyre 123rd year of Ascendancy at 20:05 Killed by orc pyromancer at level 33 on the 35th Pyre 123rd year of Ascendancy at 21:45 Killed by orc high pyromancer at level 33 on the 35th Pyre 123rd year of Ascendancy at 22:39 Killed by orc high pyromancer at level 33 on the 36th Pyre 123rd year of Ascendancy at 00:06 Killed by overpowered greater multi-hued wyrm at level 33 on the 36th Pyre 123rd year of Ascendancy at 08:31 Killed by orc high pyromancer at level 33 on the 36th Pyre 123rd year of Ascendancy at 09:27 Killed by will o' the wisp at level 33 on the 3rd Mirth 123rd year of Ascendancy at 13:26 Killed by orc corruptor at level 33 on the 3rd Mirth 123rd year of Ascendancy at 15:10 Killed by explosion trap at level 33 on the 5th Mirth 123rd year of Ascendancy at 11:37 Killed by skeleton mage at level 33 on the 5th Mirth 123rd year of Ascendancy at 17:14 Killed by greater multi-hued wyrm at level 34 on the 8th Mirth 123rd year of Ascendancy at 11:18 Killed by orc berserker at level 34 on the 8th Mirth 123rd year of Ascendancy at 21:45 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 9th Mirth 123rd year of Ascendancy at 04:54 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 9th Mirth 123rd year of Ascendancy at 06:37 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 9th Mirth 123rd year of Ascendancy at 09:10 Killed by giant spider at level 34 on the 4th Dusk 123rd year of Ascendancy at 23:45 Killed by venom drake at level 34 on the 5th Dusk 123rd year of Ascendancy at 03:38 Killed by skeleton mage at level 34 on the 5th Dusk 123rd year of Ascendancy at 04:22 Killed by fire drake at level 35 on the 5th Dusk 123rd year of Ascendancy at 10:37 Killed by multi-hued drake at level 35 on the 5th Dusk 123rd year of Ascendancy at 19:20 Killed by ritch flamespitter at level 35 on the 6th Dusk 123rd year of Ascendancy at 06:08 Killed by Belevea the orc summoner at level 35 on the 6th Dusk 123rd year of Ascendancy at 07:10 Killed by nightmare horror at level 35 on the 6th Dusk 123rd year of Ascendancy at 07:54 Killed by Glowe the orc summoner at level 35 on the 6th Dusk 123rd year of Ascendancy at 19:20 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 7th Dusk 123rd year of Ascendancy at 03:14 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 7th Dusk 123rd year of Ascendancy at 04:56 Killed by rimebark at level 35 on the 7th Dusk 123rd year of Ascendancy at 05:30 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 7th Dusk 123rd year of Ascendancy at 08:23 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 7th Dusk 123rd year of Ascendancy at 10:42 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 7th Dusk 123rd year of Ascendancy at 15:41 Killed by Khulmanar, General of Urh'Rok at level 36 on the 46th Dusk 123rd year of Ascendancy at 06:19 Killed by Khulmanar, General of Urh'Rok at level 36 on the 46th Dusk 123rd year of Ascendancy at 07:51 Killed by Khulmanar, General of Urh'Rok at level 36 on the 46th Dusk 123rd year of Ascendancy at 09:22 Killed by Corrupted Oozemancer at level 36 on the 70th Dusk 123rd year of Ascendancy at 06:37 Killed by Xerabrera the poison ooze at level 36 on the 70th Dusk 123rd year of Ascendancy at 08:01 |
Primary Stats
| Strength | 36 (base 11) |
| Dexterity | 90 (base 51) |
| Constitution | 52 (base 41) |
| Magic | 29 (base 11) |
| Willpower | 21 (base 10) |
| Cunning | 92 (base 56) |
Resources
| Life | 849/874 |
| Stamina | 228/228 |
| Equilibrium | 0 |
| Healing Factor | 1.14 |
| Regeneration | 11.705003553193 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -997 |
| Infravision | 1 |
| Stealth | 55.274561009978 |
Offense: Mainhand
| Damage | 108 |
| Accuracy | 73 |
| Crit Chance | 64% |
| APR | 57 |
| Speed | 0.90 |
Offense: Offhand
| Damage | 99 |
| Accuracy | 73 |
| Crit Chance | 64% |
| APR | 46 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 16.25 |
| Crit Chance | 28% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40.5 |
| Crit Chance | 28% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 33 (65%) |
| Defense | 61.839119570513 |
| Ranged Defense | 66.839119570513 |
| Fatigue | 7 |
| Physical Save | 51.242393843259 |
| Spell Save | 49.466666666667 |
| Mental Save | 56.159060509926 |
Defense: Resistances
| All | + 19%( 75%) |
Defense: Immunities
| Disarm Resistance | 50% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 39% |
Inscriptions (3/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 22% for 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 428 damage for 7 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 407 life over 5 turns. Its effects scale with your Cunning stat. |
Class Talents
| Cunning / Stealth | 1.30 |
| 3/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Cunning / Poisons | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Cunning / Trapping | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Technique / Dual weapons | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 2/5 |
| 4/5 |
| 1/5 |
| 2/5 |
| Cunning / Lethality | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 2/5 |
| 4/5 |
| 1/5 |
| Technique / Acrobatics | 1.30 |
| 1/5 |
| 2/5 |
| 3/5 |
| 2/5 |
| Cunning / Scoundrel | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
| talent | Precision |
| talent | Trained Reactions |
| talent | Stealth |
| talent | Numbing Poison |
| talent | Lacerating Strikes |
| talent | Deadly Poison |
| detrimental effect | Your arcane powers are disrupted by your antimagic equipment. Antimagic Disruption |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Dexterity by +1. | done |
You failed to protect the lone alchemist from death by orc soldier. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lone alchemist from death by hornet swarm. Escort: lone alchemist (level 4 of Old Forest) | failed |
You failed to protect the lost anorithil from death by venom wyrm. Escort: lost anorithil (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Daikara. Escort: lost anorithil (level 2 of Daikara)As a reward you improved spell save by +4. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Heart of the Gloom. Escort: lost anorithil (level 2 of Heart of the Gloom)As a reward you improved mental save by +4. | done |
You failed to protect the lost warrior from death by king cobra. Escort: lost warrior (level 2 of Old Forest) | failed |
You successfully escorted the worried loremaster to the recall portal on level 1 of Heart of the Gloom. Escort: worried loremaster (level 1 of Heart of the Gloom)As a reward you improved talent Spit Poison (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 383. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed ice wyrm tooth. * You've found the needed wretchling eyeball. * You've found the needed bloated horror heart. You have aided Stire of Derth in creating an elixir of precision. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed warg claw. * You've found the needed pouch of luminous horror dust. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vial of elder vampire blood. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed skeleton mage skull. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | wanderer's pair of hardened leather boots of phasing (0 def, 3 armour) wanderer's pair of hardened leather boots of phasing (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +2 Mag / +3 Wil / +2 Cun / +1 Con Physical save: +15 Mental save: +12 Activating this item is instant. It can be used to blink to a nearby random location, placing all other charms into a 25 cooldown. A pair of boots made of leather. |
| Quiver | hateful quiver of elven-wood arrows (17/17, 45-63 power, 14 apr) hateful quiver of elven-wood arrows (17/17, 45-63 power, 14 apr)Requires: - Dexterity 35 Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 45.0 - 63.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +2.5% Capacity: 17 Damage (Ranged): +15 darkness Damage against: +7% Living Arrows are used with bows to pierce your foes to death. |
| Light source | alchemist's lamp of the zealot alchemist's lamp of the zealotInfused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Spell save: +7 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | mindcaging hardened leather cap of might (0 def, 3 armour) mindcaging hardened leather cap of might (0 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +4 Armour: +3 Fatigue: +3% Changes stats: +4 Str / +4 Con Changes resistances: +15% mind Mental save: +16 Confusion immunity: +29% A cap made of leather. |
| On hands | Uligogas the Lightenvy (0 def, 2 armour) Uligogas the Lightenvy (0 def, 2 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 11 acid / 10 fire / 10 cold / 11 lightning Damage when hit (Melee): 8 light Changes stats: +3 Str / +3 Dex / +6 Mag / +7 Wil / +4 Cun Changes resistances: +9% light Changes resistances penetration: +5% darkness Talent cooldown: Double Strike (-1 turn) Physical save: +8 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 Mindpower: +10 This item does not take a turn to use. Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 1.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 25 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | gladiator's gold ring of pilfering gladiator's gold ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +9 Armour penetration: +9 Physical power: +7 Defense: +9 Changes stats: +4 Str / +5 Con Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around neck | Bezilachak BezilachakPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +9 Armour penetration: +7 Physical crit. chance: +5.0% Armour: +8 Defense: +11 Changes stats: +6 Mag Changes resistances: +12% mind / +6% fire Changes resistances cap: +5% all Critical mult.: +15.00% Physical save: +12 Amulets can have magical properties. |
| In main hand | Swordbreaker (25-32.5 power, 20 apr) Swordbreaker (25-32.5 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
| Around waist | Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 37% chance to completely evade them and granting you 53 defense for 7 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In off hand | Mercy (35-45.5 power, 9 apr) Mercy (35-45.5 power, 9 apr)Requires: - Dexterity 42 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +15.0% Attack speed: 100% On weapon hit: * deals physical damage equal to 3% of the target's missing health When wielded/worn: Changes stats: +6 Str / +6 Dex Critical mult.: +20.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
| Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 3 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 54.52 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Main armor | troll-hide reinforced leather armour of the wind (10 def, 7 armour) troll-hide reinforced leather armour of the wind (10 def, 7 armour)Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour penetration: +10 Physical crit. chance: +6.0% Armour: +7 Defense: +10 Fatigue: +8% Life regen: +6.60 Stamina each turn: +0.90 Healing mod.: +14% Chance to avoid any damage: +4% It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 5.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 55% of your stamina. A suit of armour made of leather. |
Inventory
regeneration infusion of the titan (heal 419 over 5 turns) regeneration infusion of the titan (heal 419 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 419 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 21%; cure magical, mental) wild infusion of the sneak (resist 21%; cure magical, mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, mental effects and reduce all damage taken by 21% for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
shielding rune (absorb 140 for 5 turns) shielding rune (absorb 140 for 5 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 140 damage for 5 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Angolwen Academy Training Token Angolwen Academy Training TokenPowered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome Entitles the weilder to one free course at the Angolwen Academy. (Surrender token before commencing study. No refunds for failing courses. Academy not responsible for applicant death, dismemberment, or crippling lifelong injury. Conditions apply.) |
Aduth AduthInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when hit (Melee): 8 mind Changes stats: +2 Str Changes damage: +3% temporal Amulets can have magical properties. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Ragydar the gold amulet Ragydar the gold amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +8 Defense: +10 Fatigue: -5% Changes stats: +8 Lck / +5 Wil Changes resistances penetration: +10% blight Life regen: +1.40 Mana when firing critical spell: +2.00 Spellpower: +6 Reduce all damage from unseen attackers: 12% Amulets can have magical properties. |
Unflinching Eye Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
protective stralite amulet protective stralite amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +5 Defense: +7 Changes resistances cap: +4% all Physical save: +13 Amulets can have magical properties. |
protective stralite amulet of strength (+9) protective stralite amulet of strength (+9)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +5 Defense: +6 Changes stats: +9 Str Changes resistances cap: +6% all Physical save: +13 Amulets can have magical properties. |
savior's stralite amulet of perfection (0.31 Technique / Combat training,0.31 Technique / Dual weapons) savior's stralite amulet of perfection (0.31 Technique / Combat training,0.31 Technique / Dual weapons)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Talent masteries: +0.31 Technique / Dual weapons +0.31 Technique / Combat training Physical save: +18 Spell save: +17 Mental save: +19 Amulets can have magical properties. |
serendipitous voratun amulet of vision serendipitous voratun amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +9 Defense: +9 Changes stats: +7 Lck Blindness immunity: +10% Infravision radius: +5 Sight radius: +2 See invisible: +9 Reduce all damage from unseen attackers: 10% Amulets can have magical properties. |
warrior's copper amulet of dexterity (+3) warrior's copper amulet of dexterity (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Dex Changes resistances: +5% physical Stamina each turn: +0.20 Amulets can have magical properties. |
Veleba the copper ring Veleba the copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +2 Damage when hit (Melee): 8 physical Changes stats: +2 Wil Mental save: +4 Rings can have magical properties. |
Khulmanar's Wrath (70-105 power, 8 apr) Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 92.04 fire damage, and flames will be left dealing a further 21.24 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +10 blight / +10 fire burn Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
dwarven-steel dagger of amnesia (18-23.4 power, 7 apr) dwarven-steel dagger of amnesia (18-23.4 power, 7 apr)Requires: - Dexterity 24 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 18.0 - 23.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% On weapon hit: * 25% chance to put talents on cooldown When wielded/worn: Sharp, short and deadly. |
elemental iron dagger of amnesia (9.5-12.35 power, 5 apr) elemental iron dagger of amnesia (9.5-12.35 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% On weapon hit: * Random elemental explosion * 25% chance to put talents on cooldown When wielded/worn: Changes resistances penetration: +7% acid / +6% fire / +7% lightning / +7% cold Sharp, short and deadly. |
iron dagger 'Ebonystake' (10.5-13.65 power, 5 apr) iron dagger 'Ebonystake' (10.5-13.65 power, 5 apr)Requires: - Dexterity 11 Infused by arcane disrupting forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% When wielded/worn: Changes resistances: +7% acid / +6% fire / +7% lightning / +8% cold Changes resistances penetration: +5% darkness Changes damage: +9% darkness Spell save: +5 Sharp, short and deadly. |
Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) Core of the Forge (24-26.4 power, 40 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 60% Wil, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 Physical power: +10 Damage (Melee): 30 dreamforge Changes stats: +3 Cun / +6 Wil Changes resistances: +5% physical / +5% mind / +15% fire Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% mind / +10% fire Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +15 Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.0 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 21.14 mind damage, 21.14 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 1.69 mind and 1.69 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
Eye of the Wyrm (16-17.6 power, 24 apr, physical damage) Eye of the Wyrm (16-17.6 power, 24 apr, physical damage)Requires: - Willpower 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 16.0 - 17.6 Uses stats: 40% Wil, 20% Str, 10% Cun Damage type: Physical Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +2.5% Attack speed: 100% Damage conversion: 18% acid / 18% cold / 18% fire / 18% lightning When wielded/worn: Changes resistances: +8% acid / +8% physical / +8% cold / +8% fire / +8% lightning Changes damage: +8% lightning / +8% physical / +8% cold / +8% fire / +8% acid Talent masteries: +0.10 Wild-gift / Venom drake aspect +0.10 Wild-gift / Cold drake aspect +0.10 Wild-gift / Fire drake aspect +0.10 Wild-gift / Storm drake aspect +0.10 Wild-gift / Sand drake aspect Mindpower: +9 Mental crit. chance: +7% It can be used to activate talent Lightning Breath (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe lightning in a frontal cone of radius 8. Any target caught in the area will take 61.73 to 185.18 lightning damage, and have a 34% chance to be dazed for 3 turns. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. The Daze chance is based on your Mindpower. Each point in storm drake talents also increases your lightning resistance by 1%. A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something. This item has been sent to the Item's Vault. |
Sceptre of the Archlich (40-48 power, 12 apr, physical element) Sceptre of the Archlich (40-48 power, 12 apr, physical element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. This item has been sent to the Item's Vault. |
Shimmersting ShimmerstingPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Critical mult.: +6.00% Maximum encumbrance: +23 Only die when reaching: -40.00 life A belt that goes around your waist. |
hardened leather belt 'Hettudil' hardened leather belt 'Hettudil'Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Wil Changes resistances: +7% acid / +7% fire / +7% lightning / +7% cold Mental save: +25 Mindpower: +6 A belt that goes around your waist. |
insulating rough leather belt of transcendence insulating rough leather belt of transcendenceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% fire / +5% cold Physical save: +5 Mindpower: +3 A belt that goes around your waist. |
Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 Armour: +12 Defense: +2 Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 Mental save: +10 Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Trails fire behind you, dealing damage based on spellpower. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
Salusemira the Flashfear (0 def, 1 armour) Salusemira the Flashfear (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage when hit (Melee): 4 fire Changes stats: +3 Mag Changes resistances: +6% blight Changes damage: +4% arcane / +3% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
cinder rough leather gloves of butchering (0 def, 1 armour) cinder rough leather gloves of butchering (0 def, 1 armour)Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 Armour penetration: +6 Physical power: +5 Armour: +1 Damage (Melee): 6 fire Changes resistances: +6% blight / +6% fire Changes damage: +4% fire Spell save: +8 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Omniscience (7 def, 0 armour) Omniscience (7 def, 0 armour)Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +7 Changes resistances: +15% mind Changes resistances cap: +10% mind Changes resistances penetration: +10% mind Mental save: +25 Confusion immunity: +40% Psi when firing a critical mind attack: +6.00 Maximum psi: +50.00 Mindpower: +20 Mental crit. chance: +9% Infravision radius: +5 It can be used to reveal the surrounding area, costing 30 power out of 30/30. This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen." |
Relian Garland (0 def, 0 armour) Relian Garland (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Changes stats: +4 Wil Changes damage: +10% nature Mental save: +5 Mindpower: +5 Heals friendly targets nearby when you use a nature summon: +10 It can be used to activate talent Sleeping Spores (costing 40 power out of 50/50) : Effective talent level: 1.6 Power cost: 40 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Release spores into the area to put nearby enemies to sleep for 2 turns. At first you thought it was flower arrangement, but it is designed to worn on your head?! The scent from the tropical flowers makes you feel focussed and sleepy at the same time. |
Rogue Plight (6 def, 7 armour) Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
Skeletal Parry (10 def, 4 armour, 40 block) Skeletal Parry (10 def, 4 armour, 40 block)Requires: - Strength 25 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Defense: +10 Fatigue: +6% Damage when hit (Melee): 10 physical bleed Talent granted: +2 Block It can be used to activate talent Bone Armour (costing 30 power out of 50/50) : Effective talent level: 2.0 Power cost: 30 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Creates a shield of bones, absorbing 551 damage. Lasts for 10 turns. The total damage the shield can absorb increases with your Dexterity. A shield made from various sharpened bones. It feels icky. |
Quiver of Domination (20/20, 24-33.6 power, 8 apr) Quiver of Domination (20/20, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
10 aquamarine 10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli 9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
6 opal 6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
8 sapphire 8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
8 jade 8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
8 turquoise 8 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 bloodstone 4 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
14 ruby 14 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 249/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 65 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
rushing elm totem of cure ailments [power 1] (10 cooldown) rushing elm totem of cure ailments [power 1] (10 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Talent granted: +1 Rushing Claws It can be used to remove up to 1 poisons or diseases from the target, placing all other charms into a 10 cooldown. Natural totems are made by powerful wilders to store nature power. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
7 quartz 7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
8 amber 8 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Church's Chicken the Thalore Rogue level 26
36th Regrowth 123rd year of Ascendancy at 19:55 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Church's Chicken the Thalore Rogue level 29
71st Regrowth 123rd year of Ascendancy at 11:42 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Church's Chicken the Thalore Rogue level 33
36th Pyre 123rd year of Ascendancy at 07:00 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Church's Chicken the Thalore Rogue level 29
68th Regrowth 123rd year of Ascendancy at 14:55 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Church's Chicken the Thalore Rogue level 22
5th Regrowth 123rd year of Ascendancy at 21:38 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Church's Chicken the Thalore Rogue level 7
8th Mirth 122nd year of Ascendancy at 06:10 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Church's Chicken the Thalore Rogue level 33
6th Mirth 123rd year of Ascendancy at 02:53 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Church's Chicken the Thalore Rogue level 28
64th Regrowth 123rd year of Ascendancy at 08:57 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Church's Chicken the Thalore Rogue level 17
73rd Dusk 122nd year of Ascendancy at 05:24 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Church's Chicken the Thalore Rogue level 22
19th Regrowth 123rd year of Ascendancy at 01:50 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Church's Chicken the Thalore Rogue level 19
3rd Haze 122nd year of Ascendancy at 04:14 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Church's Chicken the Thalore Rogue level 10
9th Flare 122nd year of Ascendancy at 03:26 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Church's Chicken the Thalore Rogue level 20
13rd Haze 122nd year of Ascendancy at 22:16 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Church's Chicken the Thalore Rogue level 30
80th Regrowth 123rd year of Ascendancy at 07:34 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Church's Chicken the Thalore Rogue level 36
70th Dusk 123rd year of Ascendancy at 09:33 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Church's Chicken the Thalore Rogue level 35
7th Dusk 123rd year of Ascendancy at 19:00 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Church's Chicken the Thalore Rogue level 12
22nd Dusk 122nd year of Ascendancy at 08:36 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Church's Chicken the Thalore Rogue level 32
33rd Pyre 123rd year of Ascendancy at 12:36 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Church's Chicken the Thalore Rogue level 28
64th Regrowth 123rd year of Ascendancy at 11:38 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Church's Chicken the Thalore Rogue level 28
64th Regrowth 123rd year of Ascendancy at 08:57 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Church's Chicken the Thalore Rogue level 13
49th Dusk 122nd year of Ascendancy at 22:45 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Church's Chicken the Thalore Rogue level 8
5th Flare 122nd year of Ascendancy at 06:08 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Church's Chicken the Thalore Rogue level 34
7th Mirth 123rd year of Ascendancy at 21:35 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Church's Chicken the Thalore Rogue level 26
46th Regrowth 123rd year of Ascendancy at 01:04 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Church's Chicken the Thalore Rogue level 36
56th Dusk 123rd year of Ascendancy at 06:55 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Church's Chicken the Thalore Rogue level 27
64th Regrowth 123rd year of Ascendancy at 06:09 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Church's Chicken the Thalore Rogue level 17
72nd Dusk 122nd year of Ascendancy at 04:19 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Church's Chicken the Thalore Rogue level 25
34th Regrowth 123rd year of Ascendancy at 13:42 see stats
Log
Church's Chicken hits Slimy ooze for 305 physical, 7 acid, 15 cold, 10 fire, 11 lightning, 29 physical, 303 physical (680 total damage).
Church's Chicken killed Slimy ooze!
Church's Chicken performs a melee critical strike against Brittle clear ooze!
Brittle clear ooze splits in two!
Brittle clear ooze splits in two!
Brittle clear ooze splits in two!
Brittle clear ooze splits in two!
Church's Chicken performs a melee critical strike against Brittle clear ooze!
Brittle clear ooze splits in two!
Brittle clear ooze splits in two!
Brittle clear ooze splits in two!
Church's Chicken hits Brittle clear ooze for 127 physical, 11 acid, 8 cold, 4 fire, 11 lightning, 14 physical, 125 physical, 6 acid, 15 cold, 4 fire, 11 lightning, 29 physical, 13 physical (377 total damage).
You are yanked out of this place!
Brittle clear ooze misses Church's Chicken.
Brittle clear ooze misses Church's Chicken.
Brittle clear ooze misses Church's Chicken.
You gain 0.14 gold from the transmogrification of spiked stralite plate armour of clarity (7 def, 13 armour).
You gain 0.14 gold from the transmogrification of horrifying pulsing mindstar of balance (14-15.4 power, 32 apr, nature damage).
You gain 2.00 gold from the transmogrification of Twilight's Edge (47-65.8 power, 7 apr).
You gain 0.29 gold from the transmogrification of Ulagoyon the dwarven-steel greatsword (51-81.6 power, 2 apr).
You gain 0.12 gold from the transmogrification of stralite greatmaul of projection (55-82.5 power, 3 apr).
You gain 0.03 gold from the transmogrification of healing infusion (heal 41).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Church's Chicken activates Stealth.
