Gary the level 11 Yeek Necromancer by debitcard666

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp11 / 84%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity8 (base 10)
Constitution18 (base 23)
Magic33 (base 33)
Willpower25 (base 15)
Cunning15 (base 11)

Resources

Life-230/172
Mana125/155
Souls0/14
Healing Factor1.2
Regeneration14.88

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy2
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower21.75
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense3.3
Ranged Defense3.3
Fatigue0
Physical Save18.85
Spell Save22.65
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
2/5
1/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
1/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
3/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect

Quests

done
active
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
Cloak
On head

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Gary the Yeek Necromancer level 10
7th Mirth 122nd year of Ascendancy at 00:52
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Gary the Yeek Necromancer level 3
1st Mirth 122nd year of Ascendancy at 01:32
see stats

Log

Bethodheth the armoured skeleton warrior hits Gary for 38 light damage.
Bethodheth the armoured skeleton warrior's light area effect hits
Gary for 19 light damage.
Bethodheth the armoured skeleton warrior is not stunned anymore.


Armoured skeleton warrior uses Disarm.

Bethodheth the armoured skeleton warrior is disarmed!

Bethodheth the armoured skeleton warrior hits Armoured skeleton warrior for 12 light, 38 darkness (50 total damage).
Armoured skeleton warrior hits Bethodheth the armoured skeleton warrior for 38 physical damage.
Talent Infusion: Regeneration is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the east (Bethodheth the armoured skeleton warrior)).


Bethodheth the armoured skeleton warrior casts Moonlight Ray.

Bethodheth the armoured skeleton warrior hits Something for 191 darkness damage.
Talent Create Minions is ready to use.
Talent Invoke Darkness is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the south (Bethodheth the armoured skeleton warrior)).


Gary uses Dominant Will.

Bethodheth the armoured skeleton warrior resists the mental assault!

Gary uses Infusion: Regeneration.

Gary starts regenerating health quickly.

Bethodheth the armoured skeleton warrior casts Searing Light.

Bethodheth the armoured skeleton warrior hits Gary for 95 light damage.
Bethodheth the armoured skeleton warrior's light area effect hits
Gary for 46 light damage.

Gary casts Invoke Darkness.

Gary hits Bethodheth the armoured skeleton warrior for 125 darkness damage.
Bethodheth the armoured skeleton warrior casts Moonlight Ray.