Pip the level 39 Halfling Doombringer by ahpook

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassDoombringer
Level / Exp39 / 58%
Sizesmall
Lifes / Deaths

Primary Stats

Strength75 (base 60)
Dexterity35 (base 14)
Constitution32 (base 22)
Magic57 (base 53)
Willpower24 (base 17)
Cunning29 (base 17)

Resources

Life1218/1218
Stamina259/259
Vim269/269
Healing Factor1.28
Regeneration13.782460129901

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite-5
Infravision9
See Invisible9
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage109
Accuracy41
Crit Chance33%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance13%
Speed1

Offense: Mind

Mindpower24
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)23.92 (81.030927835052%)
Defense18
Ranged Defense18
Fatigue20
Physical Save47
Spell Save31
Mental Save31

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Silence Resistance23%
Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
4/5
3/5
3/5
2/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Corruption / Wrath1.30
1/5
1/5
1/5
4/5
Corruption / Fearfire1.10
2/5
2/5
2/5
2/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
2/5
2/5
2/5
2/5
Corruption / Brutality1.30
2/5
4/5
1/5
3/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
1/5
0/5
Corruption / Oppression1.20
3/5
1/5
2/5
3/5
Corruption / Demonic strength1.30
3/5
2/5
2/5
4/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
3/5
1/5
0/5
Technique / Combat training1.30
2/5
3/5
2/5
3/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Fear me not! (Uniques) Survived the Fearscape!
By Pip the Halfling Doombringer level 39
2nd Flare 122nd year of Ascendancy at 22:20
see stats
Hell has no fury like a demon scorned! (Uniques) Escaped the Searing Halls.
By Pip the Halfling Doombringer level 8
78th Pyre 122nd year of Ascendancy at 11:39
see stats
Level 10 (Uniques) Got a character to level 10.
By Pip the Halfling Doombringer level 10
78th Pyre 122nd year of Ascendancy at 14:02
see stats
Level 20 (Uniques) Got a character to level 20.
By Pip the Halfling Doombringer level 20
7th Mirth 122nd year of Ascendancy at 19:14
see stats
Level 30 (Uniques) Got a character to level 30.
By Pip the Halfling Doombringer level 30
9th Mirth 122nd year of Ascendancy at 02:52
see stats
Once bitten, twice shy (Uniques) Escaped the Anteroom of Agony.
By Pip the Halfling Doombringer level 34
9th Mirth 122nd year of Ascendancy at 19:26
see stats
The Arena (Uniques) Unlocked Arena mode.
By Pip the Halfling Doombringer level 14
1st Mirth 122nd year of Ascendancy at 07:31
see stats

Log

Pip stops bleeding.
Pip deactivates Abyssal Shield.

Pip is no longer evading attacks.

Pip's surge ends.

Pip deactivates Eternal Suffering.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Nerina the copperhead snake killed Pip!
Resting starts...

Talent Disarm is ready to use.
Talent Draining Assault is ready to use.
Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Incinerating Blows is ready to use.
Talent Infusion: Wild is ready to use.
Talent Fiery Torment is ready to use.
Talent Fiery Aegis is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Eternal Suffering is ready to use.
Talent Obliterating Smash is ready to use.
Talent Abyssal Shield is ready to use.
Talent Surge of Power is ready to use.
Talent Share the Pain is ready to use.
Talent Destroyer is ready to use.
Talent Rush is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


Saving done.