Itthri the level 7 Cornac Wanderer by Dr_East

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassWanderer
Level / Exp7 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity15 (base 12)
Constitution12 (base 12)
Magic30 (base 30)
Willpower12 (base 12)
Cunning15 (base 15)

Resources

Mana131/131
Negative48/48
Vim104/104
Life195/195
Positive48/48
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy9
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+5%
Light+10%
Physical+10%

Defense: Base

Armour (hardiness)12.991683066699 (45%)
Defense13
Ranged Defense13
Fatigue7
Physical Save21
Spell Save14
Mental Save9

Defense: Resistances

Light+ 30%( 70%)
Physical+ 4%( 70%)

Defense: Immunities

Confusion Resistance40%
Stun Resistance40%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blight1.00
5/5
1/5
0/5
0/5
Spell / Earth1.00
4/5
1/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5
Cunning / Called Shots1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.00
5/5
1/5
0/5
0/5
Celestial / Chants1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Itthri deactivates
Stone Skin.
Itthri activates
Stone Skin.
Itthri deactivates
Dark Ritual.
Itthri activates
Dark Ritual.
Itthri deactivates
Chant of Fortress.
Itthri activates
Chant of Fortress.
Itthri deactivates
Hymn of Perseverance.
Itthri activates
Hymn of Perseverance.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.