Dobbru the level 16 Halfling Skirmisher by xzone007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp16 / 16%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity44 (base 25)
Constitution13 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning42 (base 33)

Resources

Life228/370
Stamina142/150
Healing Factor1.0783363011315
Regeneration5.6612655809404

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+92.742314256981%

Vision

Sight10
Lite3

Offense: Mainhand

Damage59
Accuracy39
Crit Chance31%
APR6
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance12%
Speed1

Offense: Mind

Mindpower22
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+23%
Cold+15%
Fire+3%
Mind+6%
All0%

Offense: Damage Penetration

Blight+5%
All0%

Defense: Base

Armour (hardiness)30.683544434606 (93.172327413313%)
Defense71
Ranged Defense71
Fatigue0
Physical Save34
Spell Save28
Mental Save34

Defense: Resistances

Acid+ 46%( 70%)
Blight+ 6%( 70%)
Physical+ 1%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Lightning+ 24%( 70%)
Light+ 9%( 70%)
Temporal+ 3%( 70%)
Mind+ 12%( 70%)
Darkness+ 26%( 70%)
Fire+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance47%
Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance70%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
2/5
1/5
Technique / Tireless Combatant1.30
1/5
3/5
1/5
1/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
2/5
1/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
2/5
2/5
1/5
Technique / Combat training1.30
0/5
0/5
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect
detrimental effect
detrimental effect

Quests

done
done
failed
failed
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Dobbru the Halfling Skirmisher level 10
4th Mirth 122nd year of Ascendancy at 14:25
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Dobbru the Halfling Skirmisher level 15
3rd Summertide 122nd year of Ascendancy at 22:03
see stats

Log

Rested for 0 turns (stop reason: hostile spotted to the west (Betheba the red jelly)).
You gain 10.00 gold from the transmogrification of
ash totem of summon tentacle [power 145] (25 cooldown).
You gain 2.85 gold from the transmogrification of
alchemist's lamp of health.
You gain 1.50 gold from the transmogrification of
dwarven-steel plate armour (0 def, 11 armour).
You gain 1.68 gold from the transmogrification of
cleansing cured leather armour of clarity (6 def, 4 armour).
You gain 1.25 gold from the transmogrification of
cleansing cured leather armour (6 def, 4 armour).
You gain 9.22 gold from the transmogrification of
Ivessra the Arcsear (9 def, 6 armour).
You gain 9.71 gold from the transmogrification of
dwarven-steel mail armour 'Skyshine' (3 def, 8 armour).
You gain 12.41 gold from the transmogrification of
Glowrune (2 def, 14 armour).
You gain 8.95 gold from the transmogrification of
pair of hardened leather boots 'Scorchbloom' (0 def, 3 armour).
You gain 2.63 gold from the transmogrification of
surging ash magestaff (15-18 power, 3 apr, cold element).
You gain 4.70 gold from the transmogrification of
shimmering yew magestaff of illumination (20-24 power, 4 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 1.44 gold from the transmogrification of
cured leather sling of lightning.
You gain 2.86 gold from the transmogrification of
vined mindstar of disruption (4-4 power, 18 apr, mind damage).
You gain 10.03 gold from the transmogrification of
thorny mindstar 'Sunpeal' (8-9 power, 24 apr, mind damage).
You gain 1.95 gold from the transmogrification of
creative vined mindstar (4-4 power, 18 apr, mind damage).
You gain 1.55 gold from the transmogrification of
blooming vined mindstar (4-4 power, 18 apr, mind damage).
You gain 1.00 gold from the transmogrification of
acidic steel mace (14-20 power, 3 apr).
You gain 1.70 gold from the transmogrification of
steel greatsword of erosion (22-34 power, 2 apr).
You gain 20.00 gold from the transmogrification of
Shantiz the Stormblade (15-20 power, 20 apr).
You gain 11.27 gold from the transmogrification of
Dimspiker the dwarven-steel dagger (21-27 power, 7 apr).
You gain 10.47 gold from the transmogrification of
gold ring 'Chargeworth'.
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 17%; mental; dur 4; cd 13).
You gain 1.18 gold from the transmogrification of
healing infusion of the titan (heal 88; cd 11).
There is a ladder to the previous level here (press '' or right click to use).
Dobbru has regained its confidence.