Fighter the level 1 Cornac Adventurer by Pax_Empyrean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity14 (base 14)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Hate65/100
Equilibrium15
Life108/108
Stamina105/105
Psi102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage9
Accuracy12
Crit Chance2%
APR1
Speed0.60

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save8.75
Spell Save8.4
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.00
2/5
0/5
0/5
0/5
Technique / Archery training1.00
2/5
0/5
0/5
0/5
Cursed / Rampage1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Psionic focus
Main armor
On hands
Quiver
Light source

Inventory

Achievements

Log

You gain 0.02 gold from the transmogrification of linen robe (0 def, 0 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...


Saving done.

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.


Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.


You don't see how to get there...

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.


There is a Zigur (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Ran for 6 turns (stop reason: didn't move).


You somehow avoid the trap (Nature's Punch).

You somehow avoid the trap (Nature's Punch).


Lore found:
Rules of the Ziguranth
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: learnt lore).


Fighter deactivates Wild Growth.

Fighter deactivates Striking Stance.