Borne of Fire and Blood the level 17 Whitehoof Arcane Blade by nighhawk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArcane Blade
Level / Exp17 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 23)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic56 (base 44)
Willpower9 (base 10)
Cunning24 (base 23)

Resources

Life-33/527
Mana83/137
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+158.19059539439%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage29
Accuracy14
Crit Chance19%
APR3
Speed1.00

Offense: Spell

Spellpower45
Crit Chance21%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Offense: Damage Bonus

All+15%

Defense: Base

Armour (hardiness)4 (30%)
Defense16
Ranged Defense28
Fatigue0
Physical Save16
Spell Save21
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance30%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Pinning Resistance42%
Poison Resistance100%
Knockback Resistance36%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
4/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
1/5
0/5
Spell / Air1.40
5/5
5/5
5/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
2/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Borne of Fire and Blood the Whitehoof Arcane Blade level 13
23rd Retaking 124th year of Ascendancy at 17:58
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Borne of Fire and Blood the Whitehoof Arcane Blade level 10
16th Retaking 124th year of Ascendancy at 06:02
see stats

Log

Talent Lightning is ready to use.
Borne of Fire and Blood damages himself through Martyrdom!
Human sun-paladin hits Borne of Fire and Blood for (28 resist armour), 0 physical, (6 resist armour), 0 acid, (21 resist armour), 0 light, (4 resist armour), 0 cold (0 total damage).
Borne of Fire and Blood hits Human sun-paladin for 12 cold damage.

Human sun-paladin performs a melee critical strike against Borne of Fire and Blood!
Human sun-paladin casts Searing Light.

Borne of Fire and Blood damages himself through Martyrdom!
Human sun-paladin hits Borne of Fire and Blood for (30 resist armour), 16 physical, (21 resist armour), 0 light, (4 resist armour), 0 cold, (4 resist armour), 0 cold (16 total damage).
Human sun-paladin hits Borne of Fire and Blood for (29 resist armour), 0 physical, (7 resist armour), 0 nature, (8 resist armour), 0 temporal, (21 resist armour), 0 light, (4 resist armour), 0 cold (0 total damage).
Borne of Fire and Blood hits Human sun-paladin for 12 cold damage.
Borne of Fire and Blood hits Human sun-paladin for 12 cold damage.
Human sun-paladin hits Borne of Fire and Blood for (30 resist armour), 19 light (19 total damage).
Human sun-paladin's light area effect hits
Borne of Fire and Blood for (24 resist armour), 0 light (0 total damage).

Borne of Fire and Blood casts Lightning.

Borne of Fire and Blood's spell attains critical power!
Borne of Fire and Blood damages himself through Martyrdom!
Human sun-paladin hits Borne of Fire and Blood for (30 resist armour), 67 lightning (67 total damage).
Borne of Fire and Blood hits Human sun-paladin for 242 lightning damage.
Borne of Fire and Blood hits Human sun-paladin for 346 lightning damage.
Human sun-paladin hits Borne of Fire and Blood for (30 resist armour), 108 lightning (108 total damage).
Human sun-paladin casts Healing Light.

Borne of Fire and Blood killed Human sun-paladin!
Human sun-paladin receives 188 healing.
Human sun-paladin's light area effect hits Human sun-paladin for
24 light damage.

Human sun-paladin casts Searing Light.

Human sun-paladin casts Firebeam.

Saving game...