Yeeek archmage the level 12 Yeek Archmage by sorcessers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp12 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution27 (base 32)
Magic29 (base 29)
Willpower27 (base 13)
Cunning29 (base 11)

Resources

Life-19/200
Mana166/212
Healing Factor1
Regeneration1.45

Speed

Mental-30%
Attack-30%
Movement0%
Spell-30%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance14%
APR3
Speed1.43

Offense: Spell

Spellpower39.826920769973
Crit Chance13%
Speed1.4285714285714

Offense: Mind

Mindpower27.75
Crit Chance7%
Speed1.4285714285714

Offense: Damage Bonus

Temporal+14%
Physical+11%
Fire+20%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense18
Ranged Defense18
Fatigue0
Physical Save24.95
Spell Save25.8
Mental Save40.866666666667

Defense: Resistances

Darkness+ 3%( 70%)
Temporal+ 11%( 70%)
Physical+ 5%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance95%
Instadeath Resistance100%
Poison Resistance30%
Silence Resistance60%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Yeeek archmage the Yeek Archmage level 10
2nd Mirth 122nd year of Ascendancy at 21:29
see stats

Log

Yeeek archmage is poisoned!
Yeeek archmage hits Something for 12 darkness, 13 fire, 12 darkness, 13 fire (50 total damage).
Yeeek archmage hits Thief for 11 darkness, 12 fire, 11 darkness, 12 fire (46 total damage).
Yeeek archmage hits Thief for 9 darkness, 10 fire, 7 darkness, 7 fire (34 total damage).
Yeeek archmage hits Cutpurse for 125 fire damage.
Thief hits Yeeek archmage for (93 to time), 0 physical, (4 to time), 0 mind, (32 to time), 0 physical (0 total damage).
Thief hits Yeeek archmage for (42 to time), 0 physical, (18 to time), 0 physical, (3 to time), 0 fire (0 total damage).
Something hits
Yeeek archmage for (37 to time), 0 physical, (6 to time), 0 lightning, (31 to time), 0 physical (0 total damage).
Thief prepares for the next kill!.

Numbing Poison from Thief hits
Yeeek archmage for (15 to time), 0 nature (0 total damage).
Cutpurse performs a melee critical strike against Yeeek archmage!
Your time shield crumbles under the damage!

The fabric of time around Yeeek archmage stabilizes to normal.

The powerful time-altering energies generate a restoration field on Yeeek archmage.

Cutpurse performs a melee critical strike against Yeeek archmage!
Yeeek archmage hits Cutpurse for 7 darkness, 8 fire, 7 darkness, 8 fire (30 total damage).
Burning from Yeeek archmage hits Cutpurse for
25 fire damage.
Cutpurse hits Yeeek archmage for (70 to time), 8 physical, 31 physical (39 total damage).

Yeeek archmage casts Lightning.

Yeeek archmage resists the mind attack!

Thief performs a melee critical strike against Yeeek archmage!
Rogue uses Infusion: Regeneration.

Rogue starts regenerating health quickly.

Thief slows down.

Thief performs a melee critical strike against Yeeek archmage!
Thief performs a melee critical strike against Yeeek archmage!
Saving done.

Saving done.

Saving game...