Mariabell Crois the level 50 Whitehoof Archmage by MrCinos

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassArchmage (High Thaumaturgist)
Level / Exp50 / 3179%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 10)
Dexterity54 (base 28)
Constitution53 (base 10)
Magic128 (base 60)
Willpower98 (base 60)
Cunning106 (base 60)

Resources

Mana517/517
Psi188/188
Life1094/1094
Stamina461/481
Steam100/100
Healing Factor1.73457841929
Regeneration10.147283752847

Speed

Mental0%
Attack0%
Movement+138.56571854537%
Spell0%
Global+134.51659701343%

Vision

Sight10
Lite13
Infravision2
See Stealth30.172723670979
See Invisible46.885047287678

Offense: Mainhand

Damage57
Accuracy43
Crit Chance56%
APR5
Speed1.00

Offense: Offhand

Damage30
Accuracy43
Crit Chance69%
APR11
Speed1.00

Offense: Spell

Spellpower101
Crit Chance98%
Speed1
Cooldown Reduction50

Offense: Mind

Mindpower57
Crit Chance34%
Speed1

Offense: Damage Bonus

Acid+53%
Blight+103%
Arcane+109%
Cold+42%
All+38%
Darkness+68%
Light+64%
Physical+42%
Fire+72%
Lightning+70%

Offense: Damage Penetration

Lightning+5%
Light+25%
Darkness+15%
Blight+10%
Arcane+39%
Fire+10%
All0%

Defense: Base

Armour (hardiness)55.185636429662 (48.304188961773%)
Defense54
Ranged Defense66
Fatigue0
Physical Save61
Spell Save72
Mental Save78

Defense: Resistances

Acid+ 33%( 70%)
Blight+ 50%( 70%)
Arcane+ 70%( 70%)
Cold+ 43%( 70%)
All+ 24%( 70%)
Lightning+ 67%( 70%)
Light+ 48%( 70%)
Darkness+ 42%( 70%)
Fire+ 54%( 70%)
Mind+ 24%( 70%)

Defense: Immunities

Stun Resistance100%
Poison Resistance100%
Disarm Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Silence Resistance80%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Runes
Runes
Implants
Runes
Implants

Class Talents

Spell / Meta1.30
1/5
5/5
1/5
2/5
Spell / Temporal1.30
1/5
4/5
1/5
5/5
Spell / Air1.30
3/5
3/5
3/5
1/5
Spell / Thaumaturgy1.30
5/5
5/5
1/5
5/5
Spell / Arcane1.60
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
3/5
5/5
1/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
1/5
1/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
4/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
1/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
3/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
4/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Mariabell Crois the Whitehoof Archmage level 11
17th Retaking 124th year of Ascendancy at 23:51
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Mariabell Crois the Whitehoof Archmage level 12
22nd Retaking 124th year of Ascendancy at 10:05
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Mariabell Crois the Whitehoof Archmage level 30
45th Revenge 124th year of Ascendancy at 06:58
see stats
Imp'ing Away (Insane (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Mariabell Crois the Whitehoof Archmage level 50
44th Destruction 124th year of Ascendancy at 04:43
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Mariabell Crois the Whitehoof Archmage level 10
15th Retaking 124th year of Ascendancy at 19:04
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Mariabell Crois the Whitehoof Archmage level 20
43rd Retaking 124th year of Ascendancy at 01:09
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Mariabell Crois the Whitehoof Archmage level 30
25th Revenge 124th year of Ascendancy at 23:42
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Mariabell Crois the Whitehoof Archmage level 40
1st Dearth 124th year of Ascendancy at 13:57
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Mariabell Crois the Whitehoof Archmage level 50
22nd Loss 124th year of Ascendancy at 12:07
see stats
Mender (Insane (Roguelike) difficulty) Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By Mariabell Crois the Whitehoof Archmage level 47
44th Dearth 124th year of Ascendancy at 03:41
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Mariabell Crois the Whitehoof Archmage level 50
20th Destruction 124th year of Ascendancy at 17:13
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Mariabell Crois the Whitehoof Archmage level 50
39th Destruction 124th year of Ascendancy at 03:44
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Mariabell Crois the Whitehoof Archmage level 36
38th Pain 124th year of Ascendancy at 16:29
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Mariabell Crois the Whitehoof Archmage level 40
1st Dearth 124th year of Ascendancy at 20:11
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Mariabell Crois the Whitehoof Archmage level 27
24th Revenge 124th year of Ascendancy at 09:55
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Mariabell Crois the Whitehoof Archmage level 50
43rd Destruction 124th year of Ascendancy at 21:40
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Mariabell Crois the Whitehoof Archmage level 41
2nd Dearth 124th year of Ascendancy at 06:39
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Mariabell Crois the Whitehoof Archmage level 50
20th Destruction 124th year of Ascendancy at 15:15
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Mariabell Crois the Whitehoof Archmage level 26
19th Revenge 124th year of Ascendancy at 07:04
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Mariabell Crois the Whitehoof Archmage level 45
14th Dearth 124th year of Ascendancy at 15:51
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Mariabell Crois the Whitehoof Archmage level 17
37th Retaking 124th year of Ascendancy at 23:03
see stats

Log

--------------------------------
Ran for 3 turns (stop reason: hostile spotted to the northwest (Sun Paladins patrol)).


--------------------------------

Today is the 3rd Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 09:28.


--------------------------------

Today is the 4th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


--------------------------------

There is a Path to a peak leading to the Sunwall Observatory here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 5th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:16.


--------------------------------

There is a way into a strange cave here (press '' or right click to use).

--------------------------------

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


--------------------------------

The furious lightning storm around Mariabell Crois calms down and disappears.