aiaiai the level 1 Dwarf Berserker by djd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp1 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity9 (base 11)
Constitution16 (base 13)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life144/144
Stamina108/108
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense1
Ranged Defense1
Fatigue12
Physical Save12
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Poison from Green jelly hits aiaiai for 0 nature damage.
Ran for 2 turns (stop reason: taken damage).


Poison from Green jelly hits
aiaiai for 0 nature damage.
Aiaiai stops being poisoned.

Ran for 2 turns (stop reason: terrain changed ahead).


Norgan's skin returns to normal.


Ran for 2 turns (stop reason: terrain changed ahead).


Ran for 4 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain changed ahead).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain changed ahead).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain ahead blocks).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: terrain ahead blocks).