Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! ZOmnibus Addon Pack 1.1.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Female |
| Race | Dwarf |
| Class | Oozemancer |
| Level / Exp | 40 / 55% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
| Antimagic | Follower |
Primary Stats
| Strength | 17 (base 10) |
| Dexterity | 12 (base 10) |
| Constitution | 61 (base 48) |
| Magic | 8 (base 10) |
| Willpower | 81.02041161202 (base 59) |
| Cunning | 61.51020580601 (base 52) |
Resources
| Life | 864/864 |
| Psi | 171/171 |
| Equilibrium | 76 |
| Healing Factor | 1 |
| Regeneration | 4.95 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 119 |
| Accuracy | 45 |
| Crit Chance | 20% |
| APR | 78 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 107 |
| Accuracy | 45 |
| Crit Chance | 20% |
| APR | 80 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 62.256327699696 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +24% |
| Darkness | +8% |
| Lightning | +12% |
| Cold | +18% |
| Nature | +46% |
Offense: Damage Penetration
| Darkness | +6% |
| Acid | +10% |
| Cold | +13% |
| Nature | +20% |
Defense: Base
| Armour (hardiness) | 13 (30%) |
| Defense | 4.7 |
| Ranged Defense | 4.7 |
| Fatigue | 3 |
| Physical Save | 28.65 |
| Spell Save | 25.578572032103 |
| Mental Save | 34.942858048155 |
Defense: Resistances
| Acid | + 29%( 70%) |
| Blight | + 25%( 70%) |
| Cold | + 33%( 70%) |
| All | 0%( 70%) |
| Darkness | + 11%( 70%) |
| Temporal | + 6%( 70%) |
| Lightning | + 50%( 70%) |
| Fire | + 7%( 70%) |
| Nature | + 41%( 70%) |
Defense: Immunities
| Stun Resistance | 23% |
| Bleed Resistance | 56% |
| Confusion Resistance | 56% |
| Instadeath Resistance | 100% |
| Poison Resistance | 56% |
| Blind Resistance | 56% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 24% for 7 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 223 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 205 life. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 17 for 8 turns. Also while Heroism is active, you will only die when reaching -440 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Willpower stat. |
Class Talents
| Wild-gift / Oozing blades | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Moss | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mucus | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Slime | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Ooze | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Race / Dwarf | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.40 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.30 |
| 2/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Psiblades |
| talent | Wild Growth |
| talent | Acidic Skin |
| talent | Mitosis |
| talent | Antimagic Shield |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | dragonslayer's hardened leather cap of dexterity (+4) (0 def, 3 armour) dragonslayer's hardened leather cap of dexterity (+4) (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +4 Dex Changes resistances: +7% fire / +8% cold / +8% lightning / +8% acid A cap made of leather. |
| On hands | hardened leather gloves of strength (+3) (0 def, 2 armour) hardened leather gloves of strength (+3) (0 def, 2 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +5 Armour: +2 Changes stats: +3 Str Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | quiet steel torque of mindblast [power 133] (6 cooldown) quiet steel torque of mindblast [power 133] (6 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Talent cooldown: Silence (+5 turn) Talent granted: +2 Silence It can be used to fire a blast of psionic energies in a beam (dam 66-133), placing all other charms into a 6 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | gold ring of lightning (+24%) gold ring of lightning (+24%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +24% lightning Changes damage: +12% lightning Rings can have magical properties. |
| On fingers | titan's gold ring of nature (+26%) titan's gold ring of nature (+26%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Con Changes resistances: +26% nature Changes damage: +13% nature Physical save: +10 Rings can have magical properties. |
| Around neck | grounding steel amulet of the fish grounding steel amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% lightning / +11% cold Allows you to breathe in: water Stun/Freeze immunity: +23% Amulets can have magical properties. |
| In main hand | Eyal's Will (22-24.2 power, 78 apr, nature damage) Eyal's Will (22-24.2 power, 78 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 114% Wil, 38% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +78 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +10 Cun / +19 Wil Changes resistances: +15% nature / +25% blight Changes resistances penetration: +20% nature / +10% acid Changes damage: +20% nature / +10% acid Talent mastery: +0.10 Wild-gift / Mindstar mastery Talent granted: +3 Ooze Spit Mindpower: +38 Mental crit. chance: +9% It can be used to activate talent Slime Wave (costing 30 power out of 30/30) : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 7, doing 78.21 slime damage for 13 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. |
| Around waist | grounding rough leather belt grounding rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% lightning / +6% temporal A belt that goes around your waist. |
| In off hand | living mindstar of frost (16-17.6 power, 80 apr, mind damage) living mindstar of frost (16-17.6 power, 80 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 97% Wil, 58% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +80 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +8 Damage when the wearer is hit: 20 ice Changes resistances: +14% cold Changes resistances penetration: +13% cold Changes damage: +18% cold Mindpower: +10 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | shadow linen cloak (1 def, 0 armour) shadow linen cloak (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +11% darkness Changes resistances penetration: +6% darkness Changes damage: +8% darkness Stealth bonus: +8 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | verdant silk robe of corrosion (+21%) (3 def, 0 armour) verdant silk robe of corrosion (+21%) (3 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Changes stats: +5 Con Changes resistances: +21% acid Changes damage: +13% nature / +14% acid Life regen: +4.70 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Newly picked up thunderous dwarven-steel battleaxe (31-46.5 power, 2 apr)thunderous dwarven-steel battleaxe (31-46.5 power, 2 apr) Requires: - Strength 24 Infused by nature 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.0 - 46.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Damage conversion: 46% lightning When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +3 Wil / +2 Cun / +4 Con Changes resistances penetration: +12% lightning Massive two-handed battleaxes. |
Newly picked up warbringer's stralite dagger of massacre (37.5-48.75 power, 9 apr)warbringer's stralite dagger of massacre (37.5-48.75 power, 9 apr) Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 37.5 - 48.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% When wielded/worn: Physical power: +10 Changes stats: +3 Con Changes resistances penetration: +11% physical Disarm immunity: +12% Sharp, short and deadly. |
radiant mossy mindstar of slime (3-3.3 power, 12 apr, mind damage) radiant mossy mindstar of slime (3-3.3 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% Damage when this weapon hits: +3 light When wielded/worn: Damage when the wearer is hit: 2 nature slow Changes damage: +3% nature Mindpower: +3 Mental crit. chance: +2% Light radius: +1 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Newly picked up inquisitor's deep-steel trident of banishment (29-46.4 power, 10 apr)inquisitor's deep-steel trident of banishment (29-46.4 power, 10 apr) Requires: - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 29.0 - 46.4 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +2.5% Attack speed: 100% Special effect when this weapon crits: burns latent spell energy Damage when this weapon hits: +27 manaburn arcane Damage against: +20% Demon When wielded/worn: Changes stats: +5 Wil A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Newly picked up glacial orichalcum trident of rage (53.5-85.6 power, 16 apr)glacial orichalcum trident of rage (53.5-85.6 power, 16 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 53.5 - 85.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Physical crit. chance: +4.0% Attack speed: 100% Damage conversion: 60% ice When wielded/worn: Accuracy: +16 Armour: +17 Changes stats: +4 Str Changes resistances penetration: +15% cold Changes damage: +18% physical Stamina when hit: +3.00 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Newly picked up insidious orichalcum trident of disruption (52.5-84 power, 16 apr)insidious orichalcum trident of disruption (52.5-84 power, 16 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 52.5 - 84.0 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon hits: disrupts spell-casting Damage when this weapon hits: +64 insidious poison Damage against: +23% Undead / +27% Construct A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Newly picked up spiked voratun mail armour of stability (5 def, 10 armour)spiked voratun mail armour of stability (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 Fatigue: +16% Damage when the wearer is hit: 17 physical Changes resistances: +7% physical Physical save: +20 A suit of armour made of mail. |
Newly picked up enlightening stralite plate armour of delving (7 def, 13 armour)enlightening stralite plate armour of delving (7 def, 13 armour) Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Changes stats: +8 Str / +7 Wil / +7 Cun Changes resistances: +16% darkness / +10% physical Mental save: +18 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 29 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Aniri the Dwarf Oozemancer level 18
18th Voratun 122nd year of Ascendancy at 02:45 see stats
Arena Battler 50 (Roguelike)
Got to wave 50 in the arena.By Aniri the Dwarf Oozemancer level 34
20th Voratun 122nd year of Ascendancy at 23:11 see stats
Grand Master (Roguelike)
Earned the rank of Grand Master in the arena.By Aniri the Dwarf Oozemancer level 33
20th Voratun 122nd year of Ascendancy at 23:10 see stats
Level 10 (Roguelike)
Got a character to level 10.By Aniri the Dwarf Oozemancer level 10
16th Voratun 122nd year of Ascendancy at 22:20 see stats
Level 20 (Roguelike)
Got a character to level 20.By Aniri the Dwarf Oozemancer level 20
18th Voratun 122nd year of Ascendancy at 09:45 see stats
Level 30 (Roguelike)
Got a character to level 30.By Aniri the Dwarf Oozemancer level 30
19th Voratun 122nd year of Ascendancy at 22:26 see stats
Level 40 (Roguelike)
Got a character to level 40.By Aniri the Dwarf Oozemancer level 40
22nd Voratun 122nd year of Ascendancy at 03:43 see stats
Master of Arena (Roguelike)
Became the new master of the arena in 60-wave mode.By Aniri the Dwarf Oozemancer level 39
22nd Voratun 122nd year of Ascendancy at 03:43 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Aniri the Dwarf Oozemancer level 28
19th Voratun 122nd year of Ascendancy at 19:43 see stats
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.By Aniri the Dwarf Oozemancer level 17
17th Voratun 122nd year of Ascendancy at 22:56 see stats
Log
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Today is the 22nd Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:36.
