Shoot MORE THINGS! the level 14 Dark Faerie Commando by Lustrous

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDark Faerie
ClassCommando
Level / Exp14 / 68%
Sizetiny
Lifes / Deaths

Primary Stats

Strength37 (base 40)
Dexterity23 (base 10)
Constitution3 (base 10)
Magic24 (base 10)
Willpower15 (base 14)
Cunning41 (base 40)

Resources

Life210/210
Stamina152/152
Healing Factor1
Regeneration0.25

Speed

Mental+25.660886371813%
Attack0%
Movement+51.710957561983%
Spell+51.321772743626%
Global+100%

Vision

Sight10
Lite-995
Infravision5
Stealth48.594720484679

Offense: Mainhand

Damage53
Accuracy52
Crit Chance21%
APR7
Speed0.80

Offense: Spell

Spellpower37
Crit Chance21%
Speed0.66084343440401

Offense: Mind

Mindpower23.45
Crit Chance21%
Speed1

Offense: Damage Bonus

All+28%

Defense: Base

Armour (hardiness)3 (30%)
Defense25.530412903302
Ranged Defense25.530412903302
Fatigue6
Physical Save35.65
Spell Save32.975
Mental Save35.95

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance24%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Technique / Close quarters combat1.30
5/5
1/5
1/5
0/5
Technique / Tireless Combatant1.20
2/5
0/5
0/5
0/5
Cunning / Arrow priming1.30
1/5
0/5
0/5
0/5
Technique / Grappling1.20
1/5
0/5
0/5
0/5
Cunning / Subterfuge1.30
5/5
4/5
2/5
0/5
Technique / Commando1.30
4/5
5/5
5/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Field control1.20
0/5
0/5
0/5
0/5
Race / Dark-faerie1.00
5/5
5/5
0/5
0/5
Cunning / Scoundrel1.20
5/5
5/5
1/5
3/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
active

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Shoot MORE THINGS! the Dark Faerie Commando level 10
76th Pyre 122nd year of Ascendancy at 03:06
see stats

Log

Ran for 84 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 88 turns (stop reason: at exit).


You switch your weapons to:
acidic iron mace (12-16.8 power, 2 apr).

You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 1.42 gold from the transmogrification of
iron dagger of purging (11-14.3 power, 5 apr).
You gain 1.63 gold from the transmogrification of
iron mace of dampening (12-16.8 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (12.5-17.5 power, 2 apr).
You gain 3.57 gold from the transmogrification of
hateful iron greatsword of daylight (17.5-28 power, 1 apr).
You gain 2.04 gold from the transmogrification of
short elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.45 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 1.12 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 29; turns 4; dispells darkness).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.


There is a Passageway into Norgos' Lair here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Shoot MORE THINGS! deactivates Subterfuge.

Shoot MORE THINGS! deactivates Explosive Entrance.

Shoot MORE THINGS! deactivates Lacerating Strikes.