Tetujin the Destroyer the level 22 Skeleton Reaver by Jiehad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassReaver
Level / Exp22 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 28)
Dexterity20 (base 11)
Constitution32 (base 22)
Magic62 (base 48)
Willpower32 (base 10)
Cunning24 (base 10)

Resources

Life643/643
Mana240/240
Vim71/129
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage60
Accuracy34
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage30
Accuracy34
Crit Chance9%
APR11
Speed1.00

Offense: Spell

Spellpower46.333333333333
Crit Chance9%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)38.56 (88.454810495627%)
Defense21.75
Ranged Defense21.75
Fatigue33
Physical Save47.29684043755
Spell Save40.830173770883
Mental Save49.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance5%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
1/5
1/5
0/5
Corruption / Reaving combat1.30
1/5
5/5
0/5
0/5
Corruption / Vim1.30
2/5
5/5
1/5
3/5
Corruption / Sanguisuge1.30
1/5
1/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
3/5
1/5
1/5

Generic Talents

Undead / Skeleton1.10
1/5
3/5
1/5
2/5
Corruption / Torment1.30
1/5
1/5
1/5
2/5
Technique / Combat training1.30
0/5
4/5
2/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

active
done
done
done
done
active
active
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Tetujin the Destroyer the Skeleton Reaver level 10
8th Dusk 122nd year of Ascendancy at 12:20
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Tetujin the Destroyer the Skeleton Reaver level 17
48th Haze 122nd year of Ascendancy at 19:20
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Tetujin the Destroyer the Skeleton Reaver level 10
5th Flare 122nd year of Ascendancy at 19:34
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Tetujin the Destroyer the Skeleton Reaver level 20
75th Haze 122nd year of Ascendancy at 21:01
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Tetujin the Destroyer the Skeleton Reaver level 14
69th Dusk 122nd year of Ascendancy at 14:27
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Tetujin the Destroyer the Skeleton Reaver level 18
59th Haze 122nd year of Ascendancy at 04:59
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Tetujin the Destroyer the Skeleton Reaver level 10
10th Flare 122nd year of Ascendancy at 03:36
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Tetujin the Destroyer the Skeleton Reaver level 19
62nd Haze 122nd year of Ascendancy at 11:12
see stats

Log

Talent Vitality is ready to use.
Talent Bone Armour is ready to use.
Rested for 58 turns (stop reason: all resources and life at maximum).


Tetujin the Destroyer picks up (s.):
manaburning dwarven-steel dagger of nature (19.5-25.35 power, 7 apr).
Tetujin the Destroyer picks up (V.):
jade.
Tetujin the Destroyer picks up (L.):
prismatic hardened leather armour (3 def, 6 armour).
You pickup 2.70 gold pieces.

Tetujin the Destroyer picks up (S.):
sapphire.
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).